
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war that lasts for weeks. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Massively Multiplayer Warfare - Thousands of players connect to the same world and fight in a persistent war that lasts for weeks. Immerse yourself in a sandbox that includes hundreds of hand crafted towns, villages, and other areas of interest.
Logistics - Comprehensive logistics game where every bullet, weapon, vehicle, and drop of fuel is produced and supplied by real players. Win battles by cutting off supply lines or sabotaging infrastructure behind enemy lines.
Trench Networks - Fortify your front line with trench lines and bunker networks. Build underground bases with ammunition storage, engine rooms, intelligence centers, and artillery emplacements.
Weather System - A fully dynamic weather system that simulates snow and rain storms. Weather can have a profound impact on the battlefield, freezing over rivers, disabling equipment, and limiting artillery effectiveness.
No Man’s Land - Unleash devastating artillery bombardments that can permanently level towns and transform landscapes into a desolate no man's land.
Tank Combat - Dozens of tank classes and variants supporting tank crews with gunner, commander, and engineer roles. Tanks can be tracked, have their fuel tanks ruptured, or be disabled and feature an armor system with penetration and deflection mechanics.
Naval Warfare - Construct impressive fleets of Battleships, Destroyers, and Submarines. Launch massive beach invasions to claim territory on distant shores.
Train System - Players can design and build large scale railway systems, enabling supplies, vehicles, and other equipment to be hauled over long distances across the persistent world.
Facilities - Construct and manage industrial bases that can be developed into mass production centers or shipping ports servicing hundreds of logistics players every day.
Air Warfare - Build and operate squadrons of recon planes, fighters, bombers, and other specialized aircraft.
Paratrooping - Paradrop behind hostile lines to cripple key infrastructure and disrupt enemy logistics.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1380 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Okay, this is a hard one. The game itself is wonderful, if repetitive and wonky in many of its aspects. It’s amazing that the in-game economy is entirely player-driven, and you’ll be hard-pressed to find another game that demands as much cooperation and team-play as Foxhole. Every single weapon, item and vehicle is made by another player, and every single tank or ship requires a full crew of actual players to operate. The game rewards teamwork, and though this makes it very hard to play solo, it is still entirely possible. Do NOT feel discouraged if it doesn’t feel like you’re not accomplishing much as a solo. I fell down that hole myself, and I ended up quitting for a long while. And do not believe the literal recruitment officers saying that joining a regiment is the only way to contribute or have fun. The actual fact of the matter is that every single small contribution helps, no matter how insignificant it may seem. Those rifles you made will be used to hold the line, the artillery shells will be used to break it and make way for a push. On the frontline, every enemy player you take out is one spawn point lost to them. Every enemy player trying to kill you is one less player focusing on your comrades. The game is intended specifically to make you feel like one nameless grunt in an ocean of grunts, and it does this well. The only real downside is the community, and I specifically mean the community outside of the game. The actual players themselves are often amazing people, always willing to help and participate in anything you happen to be doing. But the official Discord, the Reddit community and whatnot, you’re more likely to win the lottery than you are to find genuine help in either of those places. The Reddit is full of people who harp about the game and the players despite themselves not having played since the beta, and the Discord is full of tribals, whiners and rage baiters who would prefer to tear you down just for having an opinion than to actually play the game. If you decide to get this game, do yourself one favor: Do not interact with the community outside of the game. Just hang out with the actual players and enjoy the game itself. Your future you will thank you, and you might actually maintain some of your sanity.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 373.8K | 94% | $4.95 | |
| $38.6M | 89.4K | 95% | $16.99 | |
| $38.8M | 76K | 97% | $24.99 | |
| $38.6M | 108.4K | 92% | $19.99 | |
| $38.9M | 49.6K | 72% | $49.99 | |
| $38.5M | 43.3K | 79% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.4K | 98 | 60% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $5.6M | 16.8K | 88% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game
1300 heures de fun
Can be fun when playing alone but if you truly want to have fun you should join a group or make one with your friend to truly have fun.
It’s good
devs are constantly trying to kill their own game, not worth buying.
Öyle bi bağımlılık yaptı ki oyunda olmasam da girip cepheden haber var mı diye reddit i kontrol ediyom
Brilliant!
Chill game, love commiting war crimes.
был заводчанином и меня убили по дороге весело хайп
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.