
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war that lasts for weeks. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Massively Multiplayer Warfare - Thousands of players connect to the same world and fight in a persistent war that lasts for weeks. Immerse yourself in a sandbox that includes hundreds of hand crafted towns, villages, and other areas of interest.
Logistics - Comprehensive logistics game where every bullet, weapon, vehicle, and drop of fuel is produced and supplied by real players. Win battles by cutting off supply lines or sabotaging infrastructure behind enemy lines.
Trench Networks - Fortify your front line with trench lines and bunker networks. Build underground bases with ammunition storage, engine rooms, intelligence centers, and artillery emplacements.
Weather System - A fully dynamic weather system that simulates snow and rain storms. Weather can have a profound impact on the battlefield, freezing over rivers, disabling equipment, and limiting artillery effectiveness.
No Man’s Land - Unleash devastating artillery bombardments that can permanently level towns and transform landscapes into a desolate no man's land.
Tank Combat - Dozens of tank classes and variants supporting tank crews with gunner, commander, and engineer roles. Tanks can be tracked, have their fuel tanks ruptured, or be disabled and feature an armor system with penetration and deflection mechanics.
Naval Warfare - Construct impressive fleets of Battleships, Destroyers, and Submarines. Launch massive beach invasions to claim territory on distant shores.
Train System - Players can design and build large scale railway systems, enabling supplies, vehicles, and other equipment to be hauled over long distances across the persistent world.
Facilities - Construct and manage industrial bases that can be developed into mass production centers or shipping ports servicing hundreds of logistics players every day.
Air Warfare - Build and operate squadrons of recon planes, fighters, bombers, and other specialized aircraft.
Paratrooping - Paradrop behind hostile lines to cripple key infrastructure and disrupt enemy logistics.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1380 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GUD
Foxhole is not dead, very friendly game for underperforming Pc's or laptops.
Other than partisans being p***philes you want to publicly behead and feed their entrails to the wolves, it's a pretty rewarding game that is unlike most others.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 373.8K | 94% | $4.95 | |
| $38.6M | 89.4K | 95% | $16.99 | |
| $38.8M | 76K | 97% | $24.99 | |
| $38.6M | 108.4K | 92% | $19.99 | |
| $38.9M | 49.6K | 72% | $49.99 | |
| $38.5M | 43.3K | 79% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.4K | 98 | 60% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $4.9M | 14.7K | 88% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't even know if you can define this thing as a game. There are good ideas, but the amount of grind required makes everything just boring. The building options are not so many as it seems like and the fact that there is also daily decay it's just stupid and force people to log in every day. Just respect your time and not play this, there are better things to do in life.
pega uma arma, corre morre repete
Great Game, Got back into it a Year later and Now addicted to it once Again Try it out!
VERY FUN,absolutely recomends.
Game is like nothing else out there. there are some issues caused by it being a complicated game with a small development team. but people complain because they love it and cant get it anywhere else.
Great game!
игра на вечер
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.