
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war that lasts for weeks. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Massively Multiplayer Warfare - Thousands of players connect to the same world and fight in a persistent war that lasts for weeks. Immerse yourself in a sandbox that includes hundreds of hand crafted towns, villages, and other areas of interest.
Logistics - Comprehensive logistics game where every bullet, weapon, vehicle, and drop of fuel is produced and supplied by real players. Win battles by cutting off supply lines or sabotaging infrastructure behind enemy lines.
Trench Networks - Fortify your front line with trench lines and bunker networks. Build underground bases with ammunition storage, engine rooms, intelligence centers, and artillery emplacements.
Weather System - A fully dynamic weather system that simulates snow and rain storms. Weather can have a profound impact on the battlefield, freezing over rivers, disabling equipment, and limiting artillery effectiveness.
No Man’s Land - Unleash devastating artillery bombardments that can permanently level towns and transform landscapes into a desolate no man's land.
Tank Combat - Dozens of tank classes and variants supporting tank crews with gunner, commander, and engineer roles. Tanks can be tracked, have their fuel tanks ruptured, or be disabled and feature an armor system with penetration and deflection mechanics.
Naval Warfare - Construct impressive fleets of Battleships, Destroyers, and Submarines. Launch massive beach invasions to claim territory on distant shores.
Train System - Players can design and build large scale railway systems, enabling supplies, vehicles, and other equipment to be hauled over long distances across the persistent world.
Facilities - Construct and manage industrial bases that can be developed into mass production centers or shipping ports servicing hundreds of logistics players every day.
Air Warfare - Build and operate squadrons of recon planes, fighters, bombers, and other specialized aircraft.
Paratrooping - Paradrop behind hostile lines to cripple key infrastructure and disrupt enemy logistics.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1355 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Умбрал Вилдвуд. Построил базу, всё по красоте. Тоннель обслуживания гудит, сапли уходят по расписанию, живи да радуйся. И тут в один прекрасный день смотрю — тоннель забирает на 100 саплей больше. Ни атаки, ни новых построек, я вообще ничего не трогал. Ладно, думаю, пойду разбираться. Хожу вокруг базы как параноик, заглядываю под каждый куст — и вижу треногу. Одну. Стоит себе скромненько в кустах и тихо кушает мои сапли. Иду дальше — вторая. Третья. В итоге я насчитал 100+ треног, аккуратно рассаженных по всем кустам вокруг моей базы каким-то безымянным гением. Ни в одной другой игре тебя не задиверсируют через ландшафтный дизайн. Я даже не злюсь — я аплодирую. Рекомендую.
this game sucks for alot of reasons but i play it for a reason
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unfortunately I cannot recommend the game for now. I really love this game and wish it would be easy to balance but being assymetric makes it a nightmare. The game had a few quirks that needed fixing before the airborne update but they were slowly being fixed. After the airborne update, wardens got a torpedo bomber which they didn't really need having a strong navy already. Colonials got a dive bomber boosting their capacity both at sea and on the ground making taking for wardens difficult but manageable. The next two patch following a review bombing by the colonials, and threats to live, forced the Devs to boost the colonials who didn't need it. Their tanks got buffed without increasing in cost and they received a new plane when wardens got bigger doors. If you want to have fun play colonial. The Devs are doing everything to please that faction when they didn't need to. The colonials won pretty easily the last two wars. Adding anti-air, reworking the tech tree and the merger of the two servers would have been enough to bring some balance back. Unfortunately, the Devs had to "fix" the tanks who didn't need fixing. The warden anti-tank push gun has lower accurate range than colonial tanks whereas the colonial anti-tank push gun has more accurate range than most warden tanks. Hopefully the Devs revert some of the changes and actually fix the real issues.
jeu top mais très complexe. heureusement super communauté
不建议国人玩,美国人发政治言论不封,国人只要跟他们起冲突官方就偏袒
Basically the blue team is better and has been better since the very beginning of this game. The devs keep nerfing the blue team and buffing the green team. That's been the struggle of this game since war 12 and it will be the struggle of this game into war 200. Pass on this... too much of a time investment and can only be fully enjoyed by the unemployed or remote workers. Also super laggy all the time lol.
grab a rifle and run up to get shot by ai emplacements rinse repeat till u uninstall. no point playing unless u got a clan working for tanks or seomthign to beat emplacements
Been playing active semi actively since war 118 about 18 months, There always been complaints here and there, Recently war 135 all i can say is ♥♥♥♥♥♥♥♥♥ how the ♥♥♥♥ is this even a game? The green faction have so much buff it is a complete joke, The green faction LTD and harrass the blue with impunity, the talos was buffed so much that the blue faction solution was to spam SHT against those hello wtf is this balance? Thankfully they fix a nerf in regards to the svh not being able to climb gentle incline else the game would have been a larger joke ,the upcoming update they say they gonna put in ai anti air and stuff but we all gonna get this torpedo net, lets be honest do we get dive bomber nets equivalent we dont, its a one sided nerf isnt it? Dont buy this game, wait and see if the developers fix the game or not, as of current the blue faction is crippled and the green faction getting wheelchaired by the devs. Only buy at 75% or more discount
Fun game, Just got done with tutorial
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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