
Four Last Things is a very silly pythonesque adventure made from Renaissance-era paintings and public domain recordings of classical music. It is about sin, and the Four Last Things – Death, Judgement, Heaven and Hell – and strives to be intelligent and ridiculous in equal measures.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 28 → 1/day in the week after.
About
In the beginning God created the heavens and the earth. God saw all that he had made, and it was good. Then the Lord God formed man from the dust of the ground and breathed into his nostrils the gift of life, and the man became living.
'Ooops,' said God, seeing he had created a fool. But before he was able to remedy his error, man spoke;
'No backsies!' he chirped, and scuttled off into the forest.

Four Last Things is a point-and-click adventure game made from Renaissance-era paintings and public domain recordings of classical music. It is about sin, and the Four Last Things – Death, Judgement, Heaven and Hell – and strives to be intelligent and ridiculous in equal measures.
It's kind of like if Monkey Island had been made in 16th century Flanders, by a time-travelling Monty Python fanboy...

Pointing and Clicking – A traditional point and click interface, with a 'verb coin' interaction menu and a simple inventory from which you can drag and drop your preciously hoarded items.
Renaissance Artwork – Paintings by Hieronymus Bosch, Pieter Bruegel, Jan van Eych and many many more are brought together into one consistent world, in a way that is also as sympathetic as possible to the original works.
Classical Music – a soundtrack selected to fit with the style of the artwork. Music from classical composers such as Bach, Erik Satie, and Claudio Monteverdi will accompany you on your journey.
Sinful Behaviour – Although ungodly, sinning has become the new norm in your life. Travel the streets looking for devilish opportunities in the hopes of confessing each and every sin for salvation.
Nonsense – A style of humour reminiscent of the surreal, anarchic comedy of Monty Python. Lofty subject matter is treated with refreshing flippancy and gags about butts are taken VERY seriously. But rest assured, while some of the jokes may be ridiculous, the puzzles make perfect sense! (or at least adhere to a consistent internal logic)
Moments of Surprising Profundity – Actually, no... Don't read too much into it.

Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.6Kreviews | 96% | — | $260.7K |
| $3.49−65% | 22ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lovely paintings, good humour with some bits of philosophy sprinkled in. I really enjoyed this game. I was intstantly drawn in by the use of old paintings and stayed for the comedy. I generally steer clear of Point & Click games as I find them frustrating and that wasn't any different here, but it was worth it to experience this game. Only thing I'll note is that it would've been good to point the player at the inventory atleast once during the start of the game. Like making you take the apple off the tree and eating it. I thought the game was bugged as different dialogs weren't appearing once I had aquired items, not knowing an inventory would appear at the top of the screen if I went there.
Paintings come alive Sin, death, judgment, heaven wait A soul faces truth
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Traditional Chinese
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly the best one in the trilogy, and sadly the only one worth playing in my opinion
Charming with a short runtime and fun puzzles to figure out with wonderful visuals.
Very cute and funny - LOVE the art. The puzzles are generally straightforward point-and-click adventure items, I got stuck on one or two but honestly I was just being dumb and should have gotten it. It's a quick game (about 2 hours to 100%) but got some solid laughs out of me.
A silly game with a unique style, a banger ost and a fun protagonist, I enjoyed it a lot!
Ich mag Point and Click Adventures idR nicht, aber dieses ist großartig!
太好了是中文 但是我遇到了成就没有证明我的”暴食“之罪的bug,老天爷快开开眼吧!(?)
The game itself is very creative and fun, and I really enjoyed its unique art style and puzzle design. However, the new version seems to have some issues. I have completed the game twice, but I still couldn't unlock the Gluttony achievement. During those two playthroughs, I also didn't receive a single Steam Trading Card. Later, I switched to the beta branch and replayed the game specifically to unlock Gluttony. This time, I successfully unlocked the achievement and also received a Steam Trading Card. Because of this, I suspect these issues may be related to the recent update. I hope the developer can look into this and improve the situation. The game itself is really enjoyable, and I hope the new version can provide the same complete experience as well.
제에발 한글패치좀
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $186.2K | 1.6K | 97% | $9.99 | |
| — | 22 | 84% | $3.49 | |
| $4.1M | 13.8K | 95% | $14.99 | |
| $22.5K | 181 | 93% | $6.99 | |
| — | 23 | 76% | $2.99 | |
| $4.6M | 20.8K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $260.8K | 337 | 50% | $19.99 | |
| $260.9K | 511 | 50% | $19.99 | |
| $261.1K | 794 | 98% | $19.99 | |
| $261.2K | 481 | 72% | $19.99 | |
| $260.2K | 264 | 70% | $19.99 | |
| $260.2K | 2.2K | 95% | $7.99 |