
Forspoken follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia. In search of a way home, Frey must use her newfound magical abilities to traverse sprawling landscapes and battle monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−70% | 8.6Kreviews | 63% | — | $3.5M |
| $69.99 | 19.7Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My opinion on this game is two-fold. Parcour in a lot of cases actually feels fun but can in some instances become really frustrating. Mostly tho it feels surprisingly fluid and once you mastered it, it can be abused like in no other game. Opponents however are raw bulletsponges. Elites even more so. Then again I play all my games on highest difficulty. But there is no feel good moment about your damage. It gets worse, since most elements are inaccessible to you, until you made certain progress within the campaign, and unlocked them. Meaning you will be stuck on a lot of enemies for a long time, as they are resisting your initial damage type. A lot of people complained about the forced DEI aspect and the cringe characters, but tbh, I didn't really care about it. It barely bothered me, foremost because I simply ignored it. I do recommend the game, as a lot of it feels smooth, with only few parts that feel horridly terrible. I'd prefer to issue a neutral plus review, but Valve wisely only offers Positive and Negative, and being honest with myself, I simply like more about it than I dislike.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.89/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $20.99−70% |
| — |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
戦ったりはまあ面白かったんですが、ドラマパートが長すぎて、サッサと異世界の荒野疾走させろや!はよ戦わせろや!となりました。 戦闘とかパルクールはおもしろかったので、もし買われるならとりあえず退屈な冒頭ドラマパートは覚悟しとかれた方が良いです。
Le meilleur exemple des pires jeux AAA qui tuent dans l'oeuf le monde du gaming à grande échelle. Square enix je vous adore, mais là vous avez chié.
Its not bad. The main character to a while to get used to and the map is way to big without faster travel.
Ich habe das Spiel jetzt 8,5 Stunden gespielt. Bis jetzt macht es einen Positiven Eindruck auf mich. Man kann ja zum Anfang des Spiels entscheiden, wie schwer man es spielen möchte. Man soll es glaube auch noch später ändern können. Was ich Positiv erwähnen möchte, es lief sofort Flüssig. Ich müsste nicht erst Im Internet lange suchen um es irgendwie zum laufen zu bringen.
Gosto muito
Se ignorar história, música, mundo aberto, diálogos, gráficos e bugs... o jogo até que tem um combate e sistema de magias legalzinho. Consegui me divertir jogando mas não vale o preço.
똥겜
У любителей игрошлака - претензий к игре нет. А если серьёзно, то идея и завязка довольно интересны, однако подача сюжета скомкана и сжата, хотелось бы более раскрытую историю персонажей. Есть несколько интересных сюжетных миссий, и парочка боссов, бой с которыми запомнился. В остальном про геймплей ничего хорошего сказать не могу. Открытый пустой мир, с тонной одинаковых сайд-квестов (серьёзно, с повторениями тут явный перебор).
The cutscenes are absolutely killing the game. You're forced to sit and watch the main character read books, SLOWLY, for hours straight.... That's NOT the reason why I play PC games, to watch people read books.....
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.5M | 5.1K | 93% | $18.74 | |
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