
Forspoken follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia. In search of a way home, Frey must use her newfound magical abilities to traverse sprawling landscapes and battle monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−70% | 8.6Kreviews | 63% | — | $3.5M |
| $69.99 | 19.7Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Blurry textures Random crashes Bland gameplay
好玩的,这技能特效太炫了,我真的很爱。刷技能强化一度刷得不亦乐乎,就是地图大而空,这套我130g我是接受不了,空大的地图上布满了宝箱,各种挑战,虽然跑酷起来还挺爽,但是打完主线了就完全没有刷的想法,主线太短了,如果长一些就好了,故事我还是很喜欢的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.89/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $20.99−70% |
| — |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Twist was ♥♥♥♥
good story amzing gameplay
ストーリーは12.7時間でクリア。結構酷評されていることは知った上でセール2900円ほどで購入。 フルプライスだと文句を言いたくなる気持ちは理解できつつ、ここまで批判されるほど内容が悪いとは思いませんでした。 とはいえ、他のレビューでも触れられている通りストーリークリア後にも探索したいとは思えるほどのコンテンツは充実していません 探索する理由があんまりないので、これオープンワールドじゃなくて良かったんじゃないかなと思います。 また、個人的にはシナリオ面も可もなく不可もなくといった印象。 荒んだ生活を送る黒人アメリカ人女性が異世界に転移する英雄譚ですが、話の筋書きはありきたりです。また葛藤とか描きたいのはわかるんですが、基本的に世界を救う気がない主人公だしもともとが前科者なのにでこの辺で割とイライラしてきます。なろう系のラノベとか読んだ方が正直面白いです。 でも酷いというほどでもないです。 おすすめとはしていますが、シナリオ目当ての人はPS5版のディスクが中古で1000円ですし、シナリオはYouTubeで実況動画があるのでそれでも十分かなと 魔法パルクールやりたい人はセールならとりあえず買いでいいんじゃないですかね グラは綺麗だし4Kでもヌルヌル動くので、シナリオはサクッと終わらせた上で広大なマップで派手な魔法ぶっ放すと楽しいゲームです。 あと移動に関しては癖になる気持ち良さで良いですね
Em português: Surpresa agradável! Mais de dois anos após seu lançamento (tecnicamente consertado) e em um preço promocional, opino com um joinha para Forspoken. Sem textão... é um jogo que se você conseguir "aguentar" um começo relativamente lento e não muito bom, ele se torna um jogo que "chega a te prender". Cheio de mecânicas, timing, mapa grande e história excelente. In english: Pleasant surprise! More than two years after its release (technically fixed) and at a promotional price, I give Forspoken a thumbs up. It's a game that, if you can “put up with” a relatively slow and not very good start, becomes a game that really grabs you. Full of mechanics, timing, a large map and an excellent story.
I really don't understand all the negative reviews. It's a good game
its fun.
É um jogo imersivo, extremamente grande. Não entendi essas críticas, jogo está extremamente lindo. Rodando Liso na minha rx 6750 xt com o upscaling em NATIVO do FSR3.1.5. até o capitulo 4 você voce mais do mesmo, mas após ele, voce pega o poder de sila das chamas, aí sim o jogo fica mais top ainda. Recomendo pra caralho. Jogo perfeito.
Pros: Insanely fun combat system Great atmosphere Easy enough for a novice like me (I played on Hard) Awesome pacing, there were no insane difficultly spikes Pretty good sidekick dialogue Decent over-arching story Cons: Performance can be bad whenever an intense VFX pops up in combat. (Not common, but not rare) Too many cut scenes NPC and story characters are boring and bland I was doing moderate exploring and side-questing so I usually felt slightly "over-powered". However, I recommend mostly rushing the story, since they do a good job making sure you're not under-equipped for each main task. Essentially the gameplay loop is extremely fun, that its enough to recommend to anyone remotely interested.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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