
Forefront is an intense VR shooter featuring 32-player large-scale battles, land, sea, and air vehicles, and immersive, tactical combat. You are the tip of the spear in the war between a global energy giant and resistance forces. Which side will you take?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 14 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Forefront – The Next Evolution of VR Warfare
From the creators of Breachers and Hyper Dash, Forefront delivers an all-out war experience like never before in VR. Engage in massive 32-player battles with cross-play across platforms, a variety of expansive maps, and semi-destructible environments, where strategy, skill, and teamwork decide the outcome.
🚁 Command land, sea, and air vehicles – Pilot helicopters, drive tanks, and storm objectives in humvees, quads, or boats.
🔫 Choose your class – Play as Assault, Engineer, Medic, or Sniper, each with specialized weapons, attachments, and gadgets you unlock by progressing your soldier and class levels.
🔥 Feel the impact – Realistic gun play, tactical movement, and large-scale combat bring the battlefield to life.
💥 Shape the fight – Blast through walls, demolish buildings, and use destruction to create new paths or deny enemy cover.
The year is 2035. A powerful energy corporation, O.R.E., has built a private military to defend its monopoly on Red Orpiment, a rare mineral set to power the world, while local governments and resistance fighters battle to reclaim control. You are the tip of the spear in the war to control it—which side will you take?
📌 Wishlist now to be the first to fight!
Genres
Engagement
Reviews
Themes across 214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
With "Secure Boot & TPM 2.0" requirements I still can play on linux with WiVrn )) It's good, cause game performance with WiVrn is better than just steam vr on windows (just feels faster on quest3 connected by air). Well it's still in development and balance is completely off )) Still u can play some good matches
Das spiel ist leider zum Pedomagnet geworden. Nur noch kleiner Kinder unter 12 Jahren die das Spiel zu einer einzigen Katastrophe machen. Triangle Factory steht wohl auf kleiner Kinder, anders kann ich mir nicht erklären warum diese Spiel auf Meta veröffentlich hat. Ich will mein Geld zurück!!!!!!!!!!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Dutch, Japanese, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 214 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
awesome game!!
ахуеннавя игра
good!!! GOOD!!!
Don't fail into advertisement calling it VR Battlefield or something, it's trash janky game with terrible balance and map design. I played few rush games, as defender I was losing with nothing to do about it because 80% of enemy team don't even attack. You read well - enemies on attack side sit and camp on some highground point and stomped the game by shooting at my team running from respawn zone, the rest just capture the point as you can't even came close and defend. In some other map there was transport UH that was shooting kilometer far away from their respawn at the ceiling on the map in us, for some reason UH minigun bullets that gunners use here have absurdaly AoE splash damage so you don't even have to aim at anything. In the end you lose sectors because at some point you simply can't leave respawn as there are only 2-3 ways from the spawn to get into the capture points and enemies are aimed in them already -> FUN In CQC however you die from remington shotguns or automatic saiga as ARs and etc have not enough firerate and damage to do anything, to addition you don't get penalties for constant running and jumping so everyone jump like monkeys. Footsteps and etc. ofc doesn't work so you can't get advantage of it.
Не работает. Жаль деньги не вернут
Great Game that delivers on its promise that truly feels like a Battlefield 4 sandbox
w game
The ability to battlefield ♥♥♥♥♥♥♥♥ in vr is one of gods gifts to this world
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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