
For Honor is a groundbreaking team-based PvP melee fighting game where Knights, Samurai, Vikings, Wu Lin, and more clash in endless battles. Pick unique heroes and master intense 4v4, 2v2, or 1v1 battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2598 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GG WP Ubislop! First The Crew now this. You reeeeeaaaaallyyyyy want to piss off every customer you have, don't you? So can those of us who bought it get a refund (not me, I've got it for free some time ago but it would be fair for those who bought it)?
Those stupid devs decided linux users would be left out.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #56, worst US #98 · 7 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 23.57/day in the week to Jul 24 → 39.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Please bring Linux support back 🐧⚔️ This is really painful for me to write because I genuinely love For Honor. I've been playing this game for years and have put a huge amount of time into it. I switched to Linux Bazzite, and For Honor has been running great for me through Proton. I can play normally, enjoy my matches, and I haven't had a reason to go back to Windows. And now Linux players are going to lose access because of the new anti-cheat changes. I understand that Ubisoft wants to fight cheaters and make Ranked better. I support that. But blocking legitimate Linux players who simply want to enjoy the game feels like the wrong solution. We bought the game. We supported it. Some of us have played for years and invested thousands of hours into it. We shouldn't have to install or switch to another operating system just to continue playing a game that was already working perfectly fine for us. I'm not writing this because I hate For Honor. I'm writing it because I love For Honor and want to keep playing it. I really hope Ubisoft listens to the Linux community and finds a way to make Proton/SteamOS compatible with the new anti-cheat system in the future. Until then, sadly, I cannot recommend For Honor to Linux/SteamOS users. Please Ubisoft, don't leave your Linux players behind. Bring Linux support back. 🐧❤️⚔️
Ubisoft's answer to a dwindling playerbase is to... kick off part of said playerbase? Bold strategy, I guess.
On September 10th Ubisoft have confirmed via social media that you'll no longer be able to play the game via Linux that also includes Steam OS for steam deck and the steam machine. This is frankly a terrible decision as rather than fix their flawed cheat system which fails to identify cheaters they're now revoking the ability to play for a decent amount of players who have spent many hours and money on this game. It wasn't bad enough that the other day they forgot to add the game files for might and magic and now they're deciding to cull and already low player base for For Honor. Yikes.
Please note. This negative review is not due to the gameplay, but rather Ubisofts decision to np longer support Linux (Aka Steamdeck). A brief back story, i played (badly) alot of FH back when it launched on my PS4, i dont know how many hours it is, but it was alot and i loved it. There is really no other game like it. Fast forward, i move to PC gaming, i asked for cross progression for many years, and then recently, it was granted. I repurchase FH again on PC, transfer my dafa and im back into it. Absolutly brilliant. I load it on Steamdeck and i am blown away at how well it runs..i by some steel and some characters... im back into it . Transfer to today... Ubisoft is no longer going to support Linux... for anti cheat reasons.. because theyre dropping a ranked mode???? What is this madness? FH is sweaty enough as it is, i dont need a ranked mode, i just want it to run on my steamdeck, so i can play on the couch next to my partner why she watches tv... You only have to read reddot forums to realise how many people its going to effect (mainly people like me playing it on a steam deck) Sadly, i think Ubi have just killed their game. For shame...
My opinion on if if the game is good in the first place varies wildly, but Ubisoft just dropped support on my OS sooo I guess they chose for me! Thanks ♥♥♥♥♥♥♥♥!
i don't play this game much but when i did, it was on linux please reconsider kthx
Another Linux user here adding my "No I do not recommend" review.
played from ubisoft and back to played in steam because i change to used linux. and new update add Anti-cheat for blocking linux user. :( since this game have a less player from peaks time, new hero broken balance. Hope ubisoft use a brain for making decision, not a stake-holder decision.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102M | 117.1K | 89% | $49.99 | |
| — | 9.6K | 81% | — | |
| $36.8M | 29.7K | 47% | $69.99 | |
| $0 | 166 | 43% | Free | |
| — | 128 | 54% | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 12.5K | 64% | $24.99 | |
| $7M | 10.7K | 67% | $19.99 | |
| $7M | 17.8K | 95% | $19.99 | |
| $7M | 14.3K | 80% | $19.99 | |
| $7M | 28.4K | 91% | $9.99 | |
| $7.1M | 28.6K | 89% | $9.99 |