
You're not the manager, you're the agent. Scout hidden gems across 47,500 players, win them over face to face, build their careers, and sell them for millions. A deep football agency career sim where every contract has your name on it.
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About

Nobody hands you a shortlist. Your scouting network decides what you can even see: your own leagues first, then the countries you send scouts to or travel to yourself. Somewhere among 47,500 players there is a 17-year-old nobody looked at twice.
And you start your career with a single client who does not even have a club. Your first job is finding him one.
44 countries, 115 leagues, 47,500 players across 1,900 clubs down to the third tier. Send scouts abroad, travel to meet wonderkids face to face, find the gem nobody noticed.

No instant signings. Win players over across weeks: meet the family, hold off rival agents, manage press leaks, negotiate your own commission. Promise a big club, and pay the price if you cannot deliver.

Your clients play real matches every week, and you can watch them in a 2D match engine with live commentary. Form, morale, injuries, contracts: all yours to manage. Turn a 59-rated kid into a star the giants fight over.

Multi-round negotiations, bidding wars, sell-on clauses, deadline-day drama. Clubs have living budgets; read the market and strike.

Hire scouts, lawyers, analysts, PR and physios; each one changes a real mechanic
Grow from a home office to a global headquarters
300+ rival agents, promotion and relegation, continental cups, national teams
Random events with choices that actually matter

A full editor ships with the game. Rename leagues and clubs, add or remove them, edit squads and staff, upload your own crests, logos and player photos. Keep three separate packs and switch between them at any time; your career saves are never touched.

Fully translated into 12 languages: English, Turkish, German, French, Spanish, Portuguese, Italian, Polish, Russian, Dutch, Simplified Chinese and Arabic.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, Turkish, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Simplified Chinese, Dutch, Polish, Russian
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
made in claude. ATERO GAMES lied his ass off to steam to get this published. has nonsense ai language when hovering over things to get a description of what it does. Has multiple descriptions on the same page (AI confused); no sane person who made the UI would keep putting multiple things on the same page. Settings for zoom in breaks the game and you cant find the bottom left settings button again. this whole thing is just AI SLop. think im wrong? go to claude, tell it to make you a game front page to a football game. the literal DOOKIE GREEN color will appear on the example, the same boxes will appear, the same nonsense will be added on to one page. at least change the awful color claude gives you but im sure ATERO GAMES doesnt know how because of 'vibe coding'. i played the game for a bit, its a mess. theres alot of tabs on the left and 10 of them dont really do anything for the game. the achievements is bugged, says you get money when you unlock them but you dont. tutorial breaks after showing you one thing. added staff just give you multipliers and arent really doing anything else. scout will just add more people in the player search and not scout anything to give you options of kids you should try to be an agent for which makes it mechanical and boring. it puts you in a weird spot when a player your an agent for wants to move but you cant go talk to other clubs about him even when the club hes in says go find a new one for your player and they wont make a fuss. you literally have to wait and see most of the time. sponsors are boring. just click a button on every single one that pops up and thats it. theres no negotiations or different page for the player to see what deals he can have eg. boots, apparel, drinks; its all just jumbled into a mess on the top right of a tab with the other players sponsor deals that you are representing. rating: 0/10 for no effort put into this game. selling AI SLOP for 12 dollars is moronic. dont buy.
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Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Need chinese please!!!!我要中文,真的很想玩这类型的游戏!!!
Looks like it was created by AI. Some buttons don't respond, the text, the conversations, the assets all seem to be generated content and not real conversations. It gives you potential but the backend seems to be empty. The design often gives you meaningless choices. The game comes down to a few dicerolls with FM-like UI.
Was this made in Claude?
What I liked most is that this doesn’t really feel like another Football Manager type game. You’re not coaching the team, you’re running an agency. You make deals, keep players motivated, try to grow their careers and also manage the agency itself. That alone makes it feel pretty different from most football management games. There’s actually a lot to do too. You can build academy and scouting networks, go overseas, compete with other agencies for players, unlock perks, level up your agency and try to get into different leagues. I also like that you can kind of choose what type of agent you want to be. You can focus on finding young players and creating wonderkids, or just become really good at negotiating and stealing already established players from other agents. It can be a bit overwhelming at the beginning though. There are a lot of systems and it took me some time to understand what I should actually focus on. Sometimes it also feels like there is almost too much to manage, and a few mechanics feel like they are there just to add another thing to do. But overall I had a good time with it. It’s not perfect and there are definitely things that can be improved, but the idea is really interesting and there is already a lot of content here. If you like football management games and want to try something a bit different, I think it’s worth giving it a shot.
AI slop. Not even fully translated into English.
Grand joueur de FM je cherchais de la nouveauté, c'est réussi. Dans la forme c'est proche d'un FM donc on est pas perdus mais le concept est très cool, cependant il y'a pleins de soucis à régler pour que le jeux soit 100% agréable. 1-Les joueurs ne sont jamais content et leur réactions/demandes ne sont pas cohérente avec ce qu'il se passe réellement 2-Manque de possibilité pour mettre un joueur sur la liste des transferts 3-Le point le plus important revient un peu au point 1 mais c'est un manque de cohérence régulier entre club, performance, joueurs, demande 4-La plus part des discussions ne changent pas grand chose 5-Les joueurs veulent aller trop vite, changer de clubs tous les 6mois/1ans c'est pas si fun Le jeux a clairement un gros potentiel mais voilà encore un peu de travail. Je recommande quand même évidemment, ça ne remplace pas FM et c'est pas le but mais c'est très cool dans l'idée même si légèrement frustrant parfois. Le futur du jeux peut être excellent.
ESPAÑOL RECOMENDADO (aunque todavía está muy verde) Me he llevado una grata sorpresa al encontrar este juego y lo he comprado sin pensármelo mucho. Debo decir que es un soplo de aire fresco este tipo de juego. Nos ponemos en la piel del agente del jugador. Podemos tener una agencia completa con mas de 18 a la vez. Hay que convencerlo y eventos de elección de todo tipo. Dicho esto, sigue siendo un Early Access con mucho potencial: 🔎 Scouting/mercado: me gusta la búsqueda de jugadores, pero echo en falta poder hacer pre-negociaciones con clubes tipo "te lo doy el año que viene". 👥 Gestión de jugadores: a partir del sexto jugador se hace muy lento entrar uno por uno para todo. 💬 Mensajes: las conversaciones con los jugadores se sienten de relleno, da igual lo que elijas. 💰 Finanzas/marcas: si pujas muy alto en las negociaciones con marcas, directamente te mandan a paseo; estaría bien un sistema de "hartazgo" para saber hasta dónde puedes apretar antes de que se larguen. 🏟️ Academia: todo manual, me encantaría poder decirle a un ayudante "ficha solo si pasa de 80 de media" y que se encargue él. 🏆 Final de partida: llegué a tener más de 20 millones sin nada en lo que gastármelos; espero que en el late game haya una salida real para ese dinero. ⭐ Nota general: 7/10, le veo pinta de 9 si el desarrollador sigue puliéndolo. Si sigue la línea de meter más eventos, más decisiones y menos clics repetitivos, esto puede acabar siendo EL juego del género. De momento, cómpralo sabiendo que apuestas por lo que puede llegar a ser, no tanto por lo que es ahora mismo. ENGLISH RECOMMENDED (still very much a work in progress) I was pleasantly surprised to stumble on this game and bought it without thinking twice. I have to say this type of game is a breath of fresh air. We step into the shoes of the player's agent. You can run a full agency with 18+ players at once. You have to win them over, plus all sorts of choice-based events. That said, it's still Early Access with a lot of potential: 🔎 Scouting/market: I like the player search, but I'd love actual pre-negotiations with clubs, like "I'll give you this guy next season." 👥 Player management: past 6 players it gets really slow clicking into each one for everything. 💬 Messages: conversations with players feel like filler, doesn't matter what you pick. 💰 Finances/brands: bid too high in brand negotiations and they just walk away on you; a "patience meter" (or whatever term fits) to see how far you can push before they bail would be great. 🏟️ Academy: entirely manual, wish I could tell an assistant "only sign kids over 80 rating" and let him handle it. 🏆 Late game: ended up sitting on 20+ million with nothing to spend it on; hoping late game gets a real outlet for that money. ⭐ Overall: 7/10, feels like a 9 waiting to happen if the dev keeps at it. If it keeps heading toward more events, more decisions, and fewer repetitive clicks, this could end up being THE game for this niche. For now, buy it knowing you're betting on what it's becoming, not just what it is today.
Some things are really interesting, some things don't work. I see alot of potential with this game, but it's kind of broken and hard to play right now. I have negotiated a contract that has been agreed to every week for three months and it doesn't seem like you can renew contracts (kind of an important thing). If you try the "watch" function for a player, you can watch the game but it seems like its only a 2D display were nothing makes sence, and when a team attacks the other team doesn't defend and the players just pass to eachother in front of the goal. Not to mention that it's back and forth in an offside situation (don't know why this is a feature if it's just absolutly broken) A fun one is i saw a player got an assist in a 0-0 draw. There is no way to report bugs (atleast i can't find it) So the only thing we have are forums and reviews to give feedback in early access. There are alot of positives too, really nice menu and it seems very intuitive. I have yet to get really into the talent trees and upgrades. This makes it worth getting the best deals to make more money so you can spend the money on upgrades (a thing FM has been missing in my opinion) I really hope there will be work done and updates made since there is a market for football simulation games, and FM has the manager side, so the agent side of thing can be really interesting. I will recommend players to try it out since it's cheap and i trust that the developer will make some efforts in the weeks to come :)
Buen juego, soy la primera reseña
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Players by region
Where this game's players are, estimated from review languages.
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