
Flowers and Deities is a roguelite auto battler where you command a blood-soaked lizardman army through escalating arena battles, spending every drop of spilled blood to cast spells, summon creatures, and survive long enough to earn the favor of the Gods.
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About
Flowers and Deities is a roguelite auto battler set in a rainforest world ruled by bloodthirsty gods. Build your army, arrange your formation, and fight your way through deadly arenas. Sacrifice your soldiers, spill blood, and use it to cast spells and summon creatures.
Choose from 4 origins and faiths that define your playstyle from the first fight. Battle across multiple grand arenas against 15+ races and 125+ unique unit types. Face noble legions, barbarian tribes, underworld horrors, and alien visitors. Defeat them, and conscript them into your own ranks.
The build space is expansive: 12 tactical archetypes, 300+ magical items, 100+ divine blessings, and 50+ status effects. A flexible equipment and slot system lets you experiment freely, counter enemy weaknesses mid-run, and find combinations the gods never intended.
Blood is your most precious resource. Every unit lost - no matter yours or theirs - fills the pool. Spend it to turn the tide. Combat arena getting dry? Sacrifice your kin and claw out that victory with the power Gods bestow upon you.
4 origins and faiths - distinct starting builds that shape your entire run
125+ unique units across 15+ races - recruit enemies you defeat and grow your legion
Vast build space - 12 archetypes, 300+ items, 100+ blessings, 50+ status effects
Blood is resource - every death fuels your next move
6 grand arenas - escalating enemies including barbarian tribes, underworld horrors, alien visitors, and legendary beasts
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
看起来有4个角色8个流派加上4个神可以乘出32种玩法,实际上最多每个流派玩一次就差不多了,选什么神根本无关紧要,相信我你不会想玩第二次的,甚至不感兴趣的流派一次都不会想玩,因为前期会有一个非常长的同质时间,又长而且又没有惊喜,更不存在那种前期拿到可以成长为后期关键属性的存在,导致这个过程极其乏味没有任何惊喜。顺便通关之后那个半神之路,打完6个之后又来3个,第一个有一堆属性莫名其妙的骑士,开局冲锋到我人堆里能卡屏我15秒以上,很神奇。
我真觉得应该给个祝福重骰次数。 另外增益,贵族的接敌数量,还有触及长度这三个太强了,比其他的感觉强了不是一点半点,只要造对应的武器就行了,不缺闪避命中和减伤还有增伤,全方位的强,尤其是闪避+增益,三四百的命中,两百的闪避,满减伤之外还能有暴击和护穿。 也许我玩的时间太少,还没玩明白,其他很多流派要么强度不高,要么发育不够平稳。
好玩
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Hours played at review time, across 315 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏当年第一次预告就在关注了,现在做出来真没想到做得这么好 玩法有创新的同时又保证构筑有深度我觉得是一件非常难得的事情,同时美术也有风格 那还说啥了兄弟好评给你了
兼顾深度和创意的游戏
[h1] 蜥蜴人降临阿兹特克 [/h1] [h2] 前言 [/h2] 看似美好的游戏名字,实则是充满血腥和祭祀,鲜花指的是让敌我双方的鲜血都想鲜花一样绽放展示给众神取悦他们。 [h2] 玩法 [/h2] 俯视角的召唤自走棋玩法,两边推战线自动对战,滴落在战场上的鲜血可以被玩家当作资源使用,用来释放法术,给战场上的战士们增强实力。 开局我们可以创建一个自己的战士角色,先选择难度以及想要的战斗风格,这里的战斗风格就是自己初始携带的可召唤士兵不同,然后第一个法术位技能不同。 四种出身——年轻战士、落魄贵族、蛮族幸存者、黑暗女祭司,每个的风格都不一样,有些会专精于法术,也有些更擅长用手下奴隶一拥而上。 不同风格的人物里手下也会出现四种使用各种不同武器的士兵,有些风格可能会有额外的特殊契合加成。 随后就是进入信仰的神祇选择环节,神祇会给战士赋予战技,这里其实也就等于选择携带法术了。 进入战斗后我们拥有一定数量的眷顾数值,每个士兵团的召唤都需要消耗这个资源,要合理规划自己的眷顾数值才能合理部署出自己的战阵。 双方自动战斗后开始互相推进,士兵的士气低了也会逃跑,如果某一方都跑了或者死了就算战斗结束。 整体是采用三局两胜制,即使不小心输了第一局也不用太担心,实力相差不大的话后面完全可以赢回来。 每场战斗结束后可以获得金币、宝石,这些都可以用来去商店购买新士兵、新装备,还能锻造强化、升级兵种。 [h2] 游玩感想 [/h2] 每个兵种也会有自己的特性比如说擅长防御、擅长破甲,由于战斗前都会展示对方的阵容,所以完全可以根据对方的阵容来搭配下一轮的召唤战阵。但是这里对我们携带什么兵种进入战斗也是需要考验策略的,万一遇到需要某种士兵来克制结果没带就尴尬了。 法术流玩起来也挺爽的,直接疯狂放法术,不过这个鲜血设定也让大部分时候法术的使用得到了一定的限制,有时候也许鲜血不够了落于下风,却刚好有几个自己人死掉反而凑齐鲜血能够释放法术得以翻盘。 不得不说这个美术风格真的是太棒了,细致的美洲文明建筑细节再加上祭祀器物的刻画,直接把那种原始和神祇注视的氛围感拉满了。 蜥蜴人其实还隐约契合了那个著名的阴谋论来着,说是蜥蜴人正在悄然替换人类。不过游戏里的蜥蜴人确实画的都不错,母的也是眉清目秀的。 [h2] 总结[/h2] 风格非常鲜明的一个俯视角肉鸽自走棋,整体以中美洲的阿兹特克文化为背景设定,而在这里全都是蜥蜴人,这些蜥蜴人需要在嗜血的众神注视下展开血腥厮杀,来换取众神的愉悦。玩家需要选择扮演一个蜥蜴人指挥,带领手下的蜥蜴人士兵们战斗,战斗留下的鲜血可以转化成为法术释放的资源。战斗结束后可以获得金币和宝石去商店购买新士兵。新装备,以及强化手下士兵的属性。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
好玩!在当下demo盛行的环境下,端上来就已经很完整了。就是一局时间有点长
策略性非常高的游戏,但是操作又简单上手,非常明确的属性克制,游戏性巨高,小的体量但是缺乐趣无穷,非常推荐喜欢SLG的玩家尝试
Nice game <3
为什么半神只有雇佣兵形式啊 都配不了装备 商店等级上限再提高点啊 刷点传奇单位和半神就好了 后期商店我一眼都不带看的 隐藏竞技场已通关 飞升成神
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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