
An accidental fire at a funeral forces the police to re-investigate a closed case of massacre. Lin Lixun participates the re-investigation by chances. As the investigation goes deeper, the past of the victims gradually emerges. However, the case becomes more bewildering.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 44.5Kreviews | 98% | — | $4.7M |
| $3.99−60% | 14ratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
恐怖氛围做得恰到好处,不算特别恐怖,没有跳脸,像我这种怂包也能玩。 转场隐喻叙事手法很新颖 挺有创意 解密相对简单,游戏引导清晰的,绝大多数地方无需攻略也能轻松推导出来 流程挺短的,三个半小时打通,剧情还不错
好游戏
无聊死了,难玩的一批
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 10.4K | 89% | $14.99 | |
| $4.7M | 5.2K | 79% | $39.99 | |
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.7M | 10.3K | 97% | $20.99 | |
| $4.7M | 6.2K | 93% | $24.99 | |
| $4.7M | 3.7K | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.7K | 107 | 91% | $8.99 | |
| $275.6K | 2.3K | 91% | $7.99 | |
| $70.6K | 524 | 72% | $6.99 | |
| $37.1K | 256 | 89% | $9.99 | |
| $3.2M | 17.9K | 83% | $10.99 | |
| $167.3K | 1.1K | 91% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
| $14.99 |
| — |
| — |
| — |
| not modelled |
| $9.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 939 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
结尾很感动,神作,整篇游戏呼应了第一个成就,鬼在人心
没有廉价老套的恐怖吓人,只有直击灵魂的悲凉,玩到最后后劲太大了,氛围拉满,只不过太少了三小时就通关了,十分推荐
超级棒的国产恐怖解谜游戏,故事很有意思!解谜部分也不太难,到处转转差不多就能解开了,美术特别特别好看,恐怖氛围也很强,被突脸吓了好多次hhh。打完结局后有种怅然若失的感觉,不是大团圆完美结局但是设计得也特别好,虽然不知道还会不会有但是还是浅浅期待一下续作
美术风格确实可以,但是场景少得可怜。剧情拉垮,前期提到的诡异事件本来以为有大伏笔,结果就是渲染氛围图一乐。并且游戏体量很小,综合来说对不上36的价。总而言之喜欢中式恐怖和催泪向的可以在促销时买,但喜欢推理解谜的还是避雷吧。
好好好
玩三伏后才入手了这款游戏,可以说比三伏更优。 流畅的解密,层层深入的剧情,以及没有那么强行正能量的结局。 故事并不会强行煽泪,但是看到白衬衫上面的泪水,还是忍不住鼻酸。 解开结局的过程如同抽丝剥茧,行云流水地到了意料之外,又意料之外的结局。 故事里面的坏人不知道有没有得到惩罚, 那地府里面的鸟儿呢, 你们自由了吗。
我的尸体 不会腐烂在泥土里 我会像鸟儿一样 死在天空中 ——赵小娟 氛围压抑但直击人心,封建愚昧而酿成悲剧, 剧情细腻且后劲十足,上乘的中式恐怖佳作。 8.5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.