
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $4.7M — a different platform, not this one.
Firework is an oriental horror puzzle game. The story takes place in a remote mountain village. An accidental fire at a funeral forces the police to re-investigate a closed case of massacre. Lin Lixun, a rookie police, participates the re-investigation by chances. As the investigation goes deeper, the past of the victims gradually emerges. However, the case becomes more bewildering. Is it a supernatural phenomenon, or an elaborated murder? Firework is an oriental horror puzzle game. The story takes place in a remote mountain village. An accidental fire at a funeral forces the police to re-investigate a closed case of massacre. Lin Lixun, a rookie police, participates the re-investigation by chances. As the investigation goes deeper, the past of the victims gradually emerges. However, the case becomes more bewildering. You can experience the oriental environment of Chinese village, and also feel the chill to the bone. There are many Easter eggs from a certain period time of China which is an important part of memory for our generation. The nostalgic watercolor style along with the bleak and strange atmosphere will recall the time in your childhood when you were watching a horror movie at night for the first time. This game pursues the veiled representation of oriental horror. There is no jump scares, no place to hide under and you can barely see any ghosts in this game, but you can feel the horror swirling around. This is a thrilling and unknown exploration. You will follow the steps of the protagonist to uncover the truth under the tragedy. This is also a story with oriental mysticism and realism. It is grotesque, but it may happen somewhere in this world. The delicate narrative makes the suspense layers stack up. You might think you know the truth, but suddenly the mist will blur everything again. Everyone plays a small role in the changing world, however everyone is the hero of their own story. Every character in the game is important. You will get to know them, understand them, and share their joys and sorrows. The puzzle design is in a sweet spot, it won't be too difficult, but it's also challenging. The game combines puzzles and story together in a very effective way to make the story even more interesting.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 74 | 82% | $14.99 | |
| — | 60 | 74% | $2.99 | |
| $518 | 28 | 93% | $2.00 | |
| — | 138 | 84% | $19.99 | |
| — | 20 | 88% | Free | |
| — | 95 | 88% | $0.79 |