
An accidental fire at a funeral forces the police to re-investigate a closed case of massacre. Lin Lixun participates the re-investigation by chances. As the investigation goes deeper, the past of the victims gradually emerges. However, the case becomes more bewildering.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 44.5Kreviews | 98% | — | $4.7M |
| $3.99−60% | 14ratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
嗯
不错的故事
很牛逼
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 10.4K | 89% | $14.99 | |
| $4.7M | 5.2K | 79% | $39.99 | |
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.7M | 10.3K | 97% | $20.99 | |
| $4.7M | 6.2K | 93% | $24.99 | |
| $4.7M | 3.7K | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.7K | 107 | 91% | $8.99 | |
| $275.6K | 2.3K | 91% | $7.99 | |
| $70.6K | 524 | 72% | $6.99 | |
| $37.1K | 256 | 89% | $9.99 | |
| $3.2M | 17.9K | 83% | $10.99 | |
| $167.3K | 1.1K | 91% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
| $14.99 |
| — |
| — |
| — |
| not modelled |
| $9.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 939 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽说是恐怖游戏 但核心并不在“鬼”上 而是在人心上 剧情设计十分巧妙,解密也很有趣 总之值得一玩!
远处层层的群山,像是烟火绽放后的灰烬。可里面散发的余热还是让你明白,那是走不出的过去
QQQQQQQ
游戏做的很好什么时候能出第二部
这个游戏都在贯彻讲科学,破迷信,角色里除了林理洵每一个人都是一个悲剧,感觉都像那场绚丽的烟火盛开后就消散了,我们在最后伴随着歌声送别他们。
好玩
很早之前入库的一直没玩,立秋后消暑,前后两天打完了。 之前很久的时候看过实况,一上手发现完全就是一本道,有些地方的选项根本没必要加个“再调查其他的地方”,也没什么可以调查的。最后的ENDING卖好大(田家探索的过程也卖好大),我都想大喊:快说那个尸体是谁的?结果俩人在站台互诉衷肠了半天,结束了通过旁白告诉的尸体身份。合着原来死者真心没人权,被从棺材里挖出来也0个人在意。(所以说那个火到底是不是那谁放的啊?!) 扣去太线性、某些地方太尴尬,剩下的其实还蛮不错的。很喜欢水墨场景以及儿童画风格的那几个场景的演出,心里五味杂陈。 小娟、芳芳,我真心希望你们幸福过呀。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.