
Face unpredictable dangers, fight perilous fires with your crew, and save lives in Firefighting Simulator: Ignite. Step into the boots of a U.S. firefighter and play with up to 3 friends or with the help of your NPC controlled crew members.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

UNITED AGAINST FIRE. Face unpredictable dangers head-on, fight perilous fires with your crew, and save lives in Firefighting Simulator: Ignite. Step into the boots of a U.S. firefighter in a sprawling city in the American Midwest, where every mission pushes your skills to the limit. Experience the rush of firefighting in stunning visual quality in an intuitive and cooperative multiplayer mode with 3 friends or with the help of your NPC controlled crew. Battle raging and dynamic flames, heat, and smoke – all simulated in real time. Cutting-edge physics & graphics systems powered by Unreal Engine 5 let you experience firefighting immersion like never before.

Over your career, you deal with a range of challenging situations, like trapped civilians, electric fires, flammable liquids, grease fires, backdrafts, flashovers, and explosions. Equip yourself with authentic firefighting tools, including fire hoses, saws, Halligan tools, axes, and extinguishers, and use faithfully recreated fire engines and ladder trucks. Use the right tactics and methods with precision to put out blazing flames.

Each mission requires real-life firefighting strategies, such as ventilating to curb fire spread, cooling down overheated objects, sawing through obstacles, reducing air drafts, and selecting the proper extinguishing agent. But stay alert for signs of imminent danger, like thick smoke finding its way through closed doors and presenting the potential for a major disaster.
But don’t worry: you can learn how to fight fire and the use your tools properly back at the fire station hub, which serves as your headquarters between emergency operations. Relax between missions, inspect the large vehicle fleet that includes faithfully recreated trucks from Rosenbauer, and choose your next assignment.
So, when the emergency call comes in, make sure you get the job done by taking the shortest route to the emergency scene, fighting the fires, and saving lives together.

EVERYDAY HERO: Step into the boots of a U.S. firefighter
IGNITE YOUR PASSION: fight perilous fires in single- and multiplayer mode
TEAMWORK: 4-player coop mode
UNITED AGAINST FIRE: Assemble your squad with an NPC crew when in single-player mode
AUTHENTICITY: Use equipment from leading U.S. firefighting brands, such as HAIX®, Fire-Dex and STIHL
QUICK RESPONSE: Drive faithfully reproduced, licensed Rosenbauer America fire trucks, such as the TP3® Pumper, Viper®, 68' Roadrunner, and more
YOUR CAREER: Choose between 8 characters and different outfit sets
FIRESTATION: Your hub for learning techniques and choosing your next emergency mission(s).
SIMULATION: Realistic fire, heat, water, and smoke simulation with the Unreal Engine 5 physics engine
PC MODDING: Create modding missions and share and play them over Mod io
CONSOLE MODDING: Download and play new modding missions from the Mod io hub


Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−50% | 2.6Kreviews | 81% | — | $2.9M |
| $54.99 | 2.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Firefighting Simulator: Ignite a vraiment une idée de fou à la base. Franchement au début tu te dis que ça va être un énorme jeu de pompier avec immersion, interventions, vie de caserne etc. Mais tu comprends que le jeu tourne énormément en rond. En gros la boucle c’est toujours : - prendre le camion - rouler jusqu’au feu - sortir la lance - éteindre - rentrer - recommencer Et au bout d’un moment ça devient répétitif de fou. Le jeu a des grades mais honnêtement ça change quasiment rien : - t’as pas vraiment plus de responsabilités - pas de gameplay différent - pas de nouvelles façons de jouer - les missions restent presque toujours les mêmes Du coup tu montes de niveau juste pour voir un chiffre augmenter mais tu ressens pas une vraie évolution. Le truc qui manque le plus selon moi c’est de la vie dans la caserne. Ça aurait été tellement mieux si entre les missions tu pouvais : - jouer au billard ou au air hockey - chill avec l’équipe - nettoyer les véhicules - faire des entraînements - préparer le matériel puis d’un coup l’alarme sonne et tout le monde part en urgence Là t’aurais vraiment l’impression de vivre la vie de pompier au lieu juste d’enchaîner des incendies H24. Et il manque aussi beaucoup plus de variété : - accidents de voiture - fuite de gaz - sauvetages - immeubles qui s’effondrent - victimes paniquées - météo qui change Parce que là après plusieurs missions t’as un peu l’impression de refaire la même encore et encore. Franchement le potentiel est énorme et l’idée est excellente, mais actuellement le jeu manque encore de contenu et devient vite redondant malgré ses bonnes bases.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 4 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +3 more
| $34.99 |
| 460ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is great, there's map mods and some of the community maps are truly enjoyable to play. The AI is hopeless and unpredictable but I kind of like that because it adds as element of unpredictability and challenge if you're playing solo. Getting the job done solo even with AI making weird decisions is so satisfying. AI being poor, ironically, adds replayable as well as every mission turns out different depening on your AI teammates. For "impossible to solo" maps, just set AI to focus on rescuing victims and learn the map to develop the sequence you need to follow to ensure success. Usually it's turn off gas valve, electricity breaker and rescue victims in immediate danger.
MAN. As some one who was actually really excited for the sequel to this game. im kinda torn on how i feel about it. All the new features and mini-games, the scenarios, graphics even have come a long way. But the AI is straight up NOT helpful. Most missions im putting fires out by myself. Either theyre spraying down walls with no fire on them, not aiming correctly or just wandering around the map in circles and im in a room fully ingufled in fire by myself and yes i am cmmanding them to come to my location and/or out out fires and will help me for five seconds and decide the vending machine that refueses to go out unless you spray it a certain angle on the other side of the map is more benficial. Also the alarm mode...Another fantastic feature. However, why are we recommending rolling the T-rex for a corner store on fire and the LARGE INDUSTRIAL FIRE, the small ariel that can barely reach the roof. Next when the ai is serching rooms for victim that me the player has already entered, searched, and then closed the door behind me to prevent fire spread. The ai is coded to search every single room on the mission. Granted if the ai uses a ground ladder to path-find its way on to the floor, no problem with that. but when theyre up my A** doing re work leaving the door open so now the tire floor the fire can just openly spread everywhere and nothing beneficial to the search. dude just go grab a hose line and leave me alone. The ai in the previous game felt so much better and helpful than this. Some missions are down right impossible on hard as well. One mission theres a room full of gas cans on fire with a person in it. you cant even get to the room before they start igniting and with in less than 30 seconds your downed victim is already dead or youre dead from standing in the fire, makes no sense. And in my final rant Stop releasing crappy cosmetic DLC's if the profits arnt fixing the core gameplay and its mechanics. Even one of the summer camp levels mind you theres only THREE. and one of them again impossible to complete even on medium cause the house is already fully involved in fire when you get on scene. Youre litteraly clearing a path in front of you to walk on the ground with a hose to get to a victim. Connect a new attack line walk to the next victim walk back and repeat since the ai isnt capable of saving anyone without going down themselves or putting out fires
ansich ein super spiel mit freunden und realistischen einsätzen. was mir persöhnlich ein wenig fehlt ist das wenn man schon einen alarmmodus reinbringt man nicht wirklich was auf der wache anstellen kann. es fehlen minigames die tische und geräte sind ja vorhanden aber leider nicht nutzbar klar man kann trainieren aber ein wenig mehr abwechslung auf der wache wäre wünschenswert. aber ein spiel was sich lohnt für den preis muss jeder selber wissen :)
zajebista gra dla turboli
I understand that I'm playing on a potato but this game is very poorly optimized. The gameplay is solid, but the AI is a bit all over the place sometimes, and more importantly the NPCs that need to be rescued can bug out requiring a restart. At $35 for the base game the content is pretty short, I got the Year 1 edition and it hasn't [i]really[/i] been worth it. [B]TL:DR[/B] If you have money to burn or particularly enjoy firefighting, give it a go. If you're gaming on a budget or on a potato give it a pass.
игра интересная, жаль с оптимизацие проблемы, но играл на другом комьпютере мощнее, все очень красивое и выглядит по настоящему, игра затягивает процессом и разными событиями, советую заходить с друзьями, минимум с 1
Very expensive to be able to finish in 20 hours after that the game is just repeating the same few calls
Um jogo bem divertido com funções multiplas que faz do jogo ser uma boa opção de distração e agilidade
虚幻引擎一直报错,游戏都打不开,发邮件给开发者也不会。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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