
You and your team will experience the exciting work of the professional fire brigade, surviving realistic missions where you extinguish house fires, salvage and neutralize extremely toxic and hazardous substances, and accomplish many other fascinating tasks.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 102reviews | 43% | — | $29K |
| $29.99 | 931ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Firefighters - The Simulation, developed by VIS-Games and published by United Independent Entertainment, delivers an experience centered on the demanding responsibilities of emergency response personnel rather than fast-paced arcade action. The game places players in the boots of professional firefighters assigned to protect a large district filled with residential neighborhoods, industrial complexes, and hazardous facilities. Its emphasis is on handling realistic emergencies through proper procedures and the use of specialized equipment, offering a slower but more methodical style of gameplay that aims to capture the challenges faced by real firefighting crews. While its presentation reflects the era in which it was released, the overall concept remains appealing to players who appreciate authentic simulation experiences. The campaign offers a respectable range of emergency scenarios that extend far beyond extinguishing ordinary building fires. Players are called to respond to industrial accidents, tunnel incidents, chemical leaks, radioactive contamination, oil spills, and other dangerous situations that require careful planning instead of reckless heroics. Every mission introduces different hazards that encourage players to adapt their approach according to the circumstances, helping prevent the gameplay from becoming repetitive. This variety reflects the many responsibilities handled by modern fire departments and gives the simulation greater depth than titles focused solely on traditional firefighting. A major strength of the game lies in its collection of authentic emergency vehicles and specialized tools. Fire engines, ladder trucks, tanker vehicles, firefighting robots, hook lift systems, and numerous other pieces of equipment are available throughout the missions, each serving practical purposes depending on the emergency. Successfully managing these resources becomes an important part of the experience, as choosing the right vehicle or deploying the correct equipment often determines how efficiently an operation can be completed. This attention to firefighting technology gives players an appreciation for the logistical side of emergency services while making each assignment feel like a coordinated professional response rather than a simple action sequence. The game's open environment also contributes to its immersive qualities. Instead of limiting players to isolated stages, the simulation allows them to operate across a sizeable region containing urban streets, industrial plants, rural areas, and even a nuclear power facility. The changing environments help maintain visual variety while introducing unique operational challenges based on the location. Fires inside residential buildings demand different tactics than chemical emergencies in industrial zones, and this diversity reinforces the feeling of serving an entire community rather than completing disconnected missions. Although the graphics, animations, and environmental detail no longer compete with modern simulation games, the ambitious scale of the world remains one of its most notable achievements. Its shortcomings become more apparent when examining the technical execution. Vehicle controls can feel stiff, character animations are often rigid, and the artificial intelligence controlling supporting firefighters lacks the responsiveness expected from newer releases. The visual presentation also shows its age, with dated textures and limited environmental effects reducing some of the dramatic impact that large-scale emergencies could otherwise provide. Certain mechanics become repetitive over time, and players seeking highly dynamic fire behavior or advanced simulation systems may find the overall experience somewhat limited. Even so, these issues do not completely overshadow the solid foundation built around realistic emergency response and mission diversity. Firefighters - The Simulation ultimately succeeds because it respects the complexity of firefighting instead of treating it as a simple action spectacle. Its broad selection of emergencies, detailed firefighting equipment, and emphasis on hazardous material operations create an experience that feels educational as well as entertaining. While its aging technology prevents it from standing alongside today's most sophisticated simulation titles, it still offers enough depth and authenticity to satisfy players interested in emergency service operations. Those willing to overlook its technical limitations will discover a simulation with genuine ambition and an appreciation for the difficult work performed by professional firefighters every day. Rating: 5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOTY, nada que objetar, pero no lo compres xD
Sound: 2 Graphics: 4 Story: 4 Gameplay: 4 Commands: 2 Fun: 3 Time to load / lag: 9 Bugs / Problems: 5 Final score: 3
Okay so I bought this as a joke, but man... refunded. Refund reasons: - Poorly optimised - looks and runs worse than Arma 3. Even vanilla Skyrim looks better. - Unrealistic scenarios - nobody is calling the fire brigade because a single wooden pallet is on fire - The biggest challenge the game has to offer is a bin bag on fire - No collision detection - can drive through NPC characters and vehicles - The game thinks that bin bags are reflective surfaces - All of the characters walk like they have a stick up their arse
✅POZIOM TRUDNOŚCI✅ 🔲 Łatwa ✅ Normalny 🔲Trudna 🔲 Hardcore ✅GRAFIKA✅ 🔲 Słaba ✅ W porządku 🔲 Dobra 🔲 Piękna 🔲 Arcydzieło (pomijając błędy graficzne) ✅MUZYKA✅ ✅ Odpal sobie Spotify w tle 🔲 Nic specjalnego 🔲 Dobra 🔲 W sumie to odpal Spotify i znajdź soundtrack z tej gry ✅FABUŁA✅ 🔲 Minecraft też ma fabułę ✅ Esej z gimnazjum 🔲 W porządku 🔲 Dobrze napisana 🔲 Tolkien uczył się pisać od scenarzystów ✅CENA✅ 🔲 Darmowa 🔲 Zaskakująco tania 🔲 Idealna cena 🔲 Mogłaby być tańsza ✅ Kup sobie coś innego ✅WYMAGANIA SPRZĘTOWE✅ 🔲 Pójdzie na mikrofalówce ✅ Przeciętne 🔲 High end 🔲 Przydałby się komputer z NASA ✅DŁUGOŚĆ✅ 🔲 W sam raz na raz (0-2 godziny) ✅ Krótka (2-15 godzin) 🔲 Przeciętna (15-30 godzin) 🔲 Długa (30-60 godzin) 🔲 Bardzo długa (60 i więcej godzin) ✅ZABAWA✅ 🔲 Oglądanie schnącej farby jest ciekawsze 🔲 Powtarzalna ✅ Całkiem niezła 🔲 Będziesz bardzo ciepło wspominał 🔲 Zapamiętasz tę grę ✅CZY WARTO KUPIĆ? ✅ ✅ Nie 🔲 Kupuj! PS: Jest jeden bug który uniemożliwia dalsze granie.
aspon jsi kazdý muze vyskouset praci profesionalniho hasice
[h1] Is this a good game?[/h1] Not so bad, not so good. Graphics are nah, physics are nah. It is worse than Firefighters 2014.
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Once you get promoted to truck 7, the wheels of the truck are off the floor so the vehicle cant move. so, you will get demoted again.. not worth the time AND money! I do NOT reccomend this game!!!!
fytf
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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