
Experience hyper-realistic visuals and fluid controls from an unprecedented Bodycam perspective. The world's first shooter with truly playable 3DGS environments. Every pulse-pounding firefight and precise tactical move is captured by your chest-mounted camera for unmatched battlefield immersion.
Modeled estimate, not a reported figure. How we estimate →
About
FIRE STATE is a tactical shooter played from a realistic bodycam-style perspective. We aim to strike a careful balance between intense realism and fluid playability, delivering an adrenaline-charged battlefield experience while ensuring that every action feels precise and responsive. Prepare to enter dangerous operational zones, where your body camera will capture every critical moment.
Experience tense, high-intensity confrontations through a deeply immersive first-person body camera perspective. We know that pure realism can sometimes come at the cost of accessible controls. That is why, alongside carefully crafting visual fidelity, physical feedback, and environmental audio, our development team has devoted substantial effort to optimizing the controls and player interface. The result delivers the impact of a realistic battlefield while letting you carry out every tactical intention smoothly and confidently.
FIRE STATE does more than recreate and refine the traditional shooter experience. Its competitive modes are built for players who value marksmanship, tactical judgment, and intense head-to-head action.
The world's first FPS game rendered with 3DGS: Through our efforts, 3DGS is no longer just a technical demo video on the internet—it has truly made its way into a game. In our game, you will experience world-leading real-time 3DGS rendering technology. If you want to experience this technology, your search ends here.
Highly immersive realistic bodycam-style perspective: Presented through distinctive recorder footage, camera movement and a restricted field of view create authentic pressure and unprecedented tactical depth.
Top-tier visuals: Drawing on extensive technical experience and deep optimization for Unreal Engine 5, we deliver industry-leading visual quality. An RTX 3060-class graphics card can maintain smooth performance at maximum graphics settings.
A refined balance of realism and playability: Realistic elements such as environmental interaction, ballistic trajectories, and powerful audio are paired with carefully tuned controls, creating a smooth and intuitive experience where hardcore simulation and satisfying gunplay are no longer mutually exclusive.
Classic competitive modes: Take on time-tested traditional PVP modes, including Team Deathmatch, Zone Control, and Demolition, and use your marksmanship and tactical judgment to outplay your opponents.
Whether you are a tactical expert seeking an authentic battlefield or a competitive player ready to test your skills against other players, FIRE STATE delivers a one-of-a-kind experience worth recording. Are you ready to switch on your camera and define your own battlefield legend?
“FIRE STATE” is independently developed and published by UNDER FIRE. This game is not affiliated with, authorized by, sponsored by, endorsed by, or associated with any third-party game studio, publisher, or trademark owner.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 294 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NEEDS WORK BUT IM A FAN OF IT
画质抗打,玩法是我喜欢的类型,优化也不错,我一个配置不怎么好的二手笔记本都能流畅运行
ауе
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Portuguese - Portugal, Korean +2 more
Hours played at review time, across 295 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Läuft schon überraschend gut und macht auch nach 6h noch Spaß. Jedoch wird der Spieltext teilweise in Chinesischen Zeichen angezeigt, was gerade bei Namen, Titeln und der gleichen nervt. Lohnt sich dennoch.
[h1]属于中国宝宝的阿美莉卡街头模拟器[/h1] [h2]游戏推荐指数:★★★★★★★★☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 有一说一不难看出FIRE STATE是受哪款游戏“启发”甚至贴心的优化了“可关闭鱼眼晃动”这功能设计,对很多晕3D的体质的玩家十分友好。 游戏画面倒是符合预期水平,扫描建模的真实街道、建筑外墙的斑驳、光影投射的层次,质感是让人足够满意的,高画质下的细节塑造水平很高。成都的宽窄巷子、威尼斯水街加上地铁通道,游玩时都带来了不小的沉浸感。胸口那台摄像头带来的晃动和压迫做得很逼真,很有“执法记录仪”的感觉,给游戏带来了很高的紧张感和刺激感,关键是晃动幅度可以在设置里调,关掉鱼眼之后画面铺满全屏,观感舒服很多。枪械手感这块同样给了惊喜,后坐力调校刚好压在“有挑战但又在能力之内”的区间,压枪能感受到回馈,开镜切枪衔接够顺滑,这种偏爽快的操控在同类“拟真”射击种还是相对少见的。 游戏的问题也不少,优化排第一,室外开阔场景帧数跳帧太明显low帧太低,个别地图帧率直接腰斩,显卡占用全程顶满。人物跑动和换弹的动作透着一股廉价感,滑铲速度快到离谱,换弹动画还穿模。最让人头疼的是复活机制,被堵在复活位置上挨打时有种“无能的丈夫”的无力感,全程被压着打。UI和菜单界面做得相对简陋,设置项和商店页面都像赶工交差的半成品。联机匹配也有问题,游戏应该直接采用服务器玩家匹配,而非建房游玩的机制。 作为抢先体验阶段的作品,10张地图加8种模式放在这个价位还算充实,刀战、爆破、团队死斗一应俱全。商店页面提到的3DGS渲染只在一张实验地图里启用,对配置要求极高,希望后面能允许玩家增添自己的地图,期待各个城市的经典被做成地图。 综合来看,FIRE STATE适合对拟真视角射击有好奇心的玩家以低价尝鲜,能容忍现阶段问题的玩家可以一试,对优化和完成度有要求的建议观望后续更新。 [quote][h3]鉴赏员测评配置:[/h3] CPU:AMD Ryzen 7 7600X GPU:AMD 7900XTX 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
[h1]Vor dem Kauf unbedingt beachten:[/h1] Bitte beachte vor dem Kauf folgende Punkte: Derzeit handelt es sich hauptsächlich um schnelles PvP, nicht um einen realistischen Hardcore-Shooter. Sie arbeiten an realistischen Shooter-Inhalten. Die aktuellen Schussgeräusche sind eher auf Unterhaltung ausgelegt, und die Third-Person-Animationen des Spiels sind nicht realistisch genug. Sie werden derzeit überarbeitet. Raytracing ist im Spiel zwingend aktiviert. Um die in den Shop-Screenshots gezeigte Grafikqualität flüssig zu erleben, benötigst du eine 3060-Grafikkarte oder besser. Für 3DGS gibt es nur eine experimentelle Karte, und an vielen Stellen bestehen weiterhin Unschärfeprobleme. Die Hardwareanforderungen sind extrem hoch eine 3080-Grafikkarte oder besser ist erforderlich. Derzeit gibt es keinerlei PVE-Modus, sondern nur PVP. Offline können Wir gegen Bots spielen....
67 ЭТО ПИЗДА ОДНИ КИТАЙЦЫ
I'm having more fun with this game then I should be. First I hardly ever play FPS games online PVP because I make my teams worse and I generally suck. Don't get me wrong I still get worked in this game but I'm succeeding enough to keep playing. This game has a solid foundation and strong bones. If the dev continues to work on his project I can only see this game gaining popularity. I have a z1 extreme sometime I have her docked sometimes I play handheld and I was super worried about UE5 and the style this game rocks. My worries are laid to rest for sure. I can't max the settings out obviously but I can get a solid 35-45 frames at 2k and handheld I get 6o frames 900p so I'm super happy so far. I would like to mention a toggle crouch would be nice. Other than that keep up the hard work and thank you for following through on your word.
我不知道那个玩到一半 屏幕右侧出现一个架机枪的图标是属于击杀奖励还是什么 摁 7 建造 摁完7后哪哪都不让架 全是红的 最逆天的一但摁了7 就不能收回了 全程不能开枪 我和一哥们搁着一辆车互相用眼神杀死对方
优化比bodycam好(除了小巷图),希望未来能出3d沉浸式平板ui和僵尸模式
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