
Experience hyper-realistic visuals and fluid controls from an unprecedented Bodycam perspective. The world's first shooter with truly playable 3DGS environments. Every pulse-pounding firefight and precise tactical move is captured by your chest-mounted camera for unmatched battlefield immersion.
Modeled estimate, not a reported figure. How we estimate →
About
FIRE STATE is a tactical shooter played from a realistic bodycam-style perspective. We aim to strike a careful balance between intense realism and fluid playability, delivering an adrenaline-charged battlefield experience while ensuring that every action feels precise and responsive. Prepare to enter dangerous operational zones, where your body camera will capture every critical moment.
Experience tense, high-intensity confrontations through a deeply immersive first-person body camera perspective. We know that pure realism can sometimes come at the cost of accessible controls. That is why, alongside carefully crafting visual fidelity, physical feedback, and environmental audio, our development team has devoted substantial effort to optimizing the controls and player interface. The result delivers the impact of a realistic battlefield while letting you carry out every tactical intention smoothly and confidently.
FIRE STATE does more than recreate and refine the traditional shooter experience. Its competitive modes are built for players who value marksmanship, tactical judgment, and intense head-to-head action.
The world's first FPS game rendered with 3DGS: Through our efforts, 3DGS is no longer just a technical demo video on the internet—it has truly made its way into a game. In our game, you will experience world-leading real-time 3DGS rendering technology. If you want to experience this technology, your search ends here.
Highly immersive realistic bodycam-style perspective: Presented through distinctive recorder footage, camera movement and a restricted field of view create authentic pressure and unprecedented tactical depth.
Top-tier visuals: Drawing on extensive technical experience and deep optimization for Unreal Engine 5, we deliver industry-leading visual quality. An RTX 3060-class graphics card can maintain smooth performance at maximum graphics settings.
A refined balance of realism and playability: Realistic elements such as environmental interaction, ballistic trajectories, and powerful audio are paired with carefully tuned controls, creating a smooth and intuitive experience where hardcore simulation and satisfying gunplay are no longer mutually exclusive.
Classic competitive modes: Take on time-tested traditional PVP modes, including Team Deathmatch, Zone Control, and Demolition, and use your marksmanship and tactical judgment to outplay your opponents.
Whether you are a tactical expert seeking an authentic battlefield or a competitive player ready to test your skills against other players, FIRE STATE delivers a one-of-a-kind experience worth recording. Are you ready to switch on your camera and define your own battlefield legend?
“FIRE STATE” is independently developed and published by UNDER FIRE. This game is not affiliated with, authorized by, sponsored by, endorsed by, or associated with any third-party game studio, publisher, or trademark owner.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 294 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
кал а не игра боди кам лучше
ta chido, parecido al bodycam pero este es mas rapido en movilidad y los disparos si tienen dispersion pero no tan tosca como el bodycam, este tiene gente real jugando y uno que otro bot, el bodycam tiene mas bots que gente jugando y la que esta real es bien pro y aqui es mas equilibrado, las armas y graficos estan muy bien para el rango de precio, tiene para deslisarse como cod y tambien varios modos de juego superando al bodycam, si busccas calidad precio yo me voy por este titulo, si quieres mas realismo y mas competitivo pues vete al bodycam.
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Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Portuguese - Portugal, Korean +2 more
Hours played at review time, across 295 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rough start. Solid base. Early access in every sense of the term. Not recommended in its current state, let it bake a bit longer. Pros: -Gunplay feels pretty good (although weapon sway is really excessive) -Visually very appealing -Nice mix of fast paced gameplay and semi-realism -Maps are good Cons: -Claim of co-op is currently straight up false advertising, as there is no PvE implemented yet whatsoever -Half the menu is still in Chinese, and what is translated is done so poorly so navigating the UI can be difficult if you can't read Chinese -Schoolgirl/anime skin that absolutely ruins the experience whenever it appears, which was conveniently hidden from promotional material (seriously, [i]why[/i] is it here?) -Fugly AI generated imagery everywhere (which wasn't surprising, they're pretty open about that, but it is impossible to ignore given how much there is) -Some weapon models could be better, though this is admittedly more of a nitpick than anything
это лучшая игра за своих 395 рублей советую к покупке 0 багов 1млн китайцев
dont get yet wait till dev fixes the RPG and nade issues in game rn theres no real skill players and all u get is tons of loosers trying blow u up and it just makes the server not fun its worse then cod nube tubers lol lets be real i get its fun to just not use skill ig and nade e1 cuz uits the only way togrow ur kd lol but js i still have higher kd lol
nah, first game it was kinda fun and interesting, then you realize , you are just in a bot lobby. half the menu's are in chinese, and i think they just reverse-engineered bodycam. It runs pretty bad too, even if you have a beefy pc its not gonna hit your monitor-rate.
I'd be lying if I said I wasn't having fun... Although it's riddled with AI art, uses a lot of the same UE5 assets, and has a very similar overall visual identity to BODYCAM, it's faster, sillier, and ultimately makes for some genuinely fun gameplay. It runs mostly fine on my rig after a few settings tweaks. I'm getting a fairly steady 45–50 FPS, and despite the performance limitations, the maps actually look great. I was pretty quick to judge this one, but then I remembered it cost me less than $12 AUD... and honestly, it's fun. And fun is all I really need from a game. Here's hoping future updates phase out most of the AI-generated content and continue improving the optimisation. For less than $12aud, I'm having a good time. Can't really complain.
如果能进一步优化游戏性能、让帧率更上一层楼,把枪械,打击感,画面,地图,音效优化一下就好了
its just bad. there might be potential. its still bad though.
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