
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
华丽的演出,震撼的音乐,狗写的剧情
muito bom
Excelente, pero con muchos encargos de hablar pendejadas con npcs
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 74.1K | 96% | $23.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.2M | 104.5K | 84% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $8.3M | 53K | 87% | $9.99 | |
| $1M | 4.7K | 83% | $11.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
除了支线有点恶心,别的还好,战斗画面还是可以的
Much more action based than other FF games but has unique combat and a pretty decent story with a lot of playstyle options, so overall, a good game.
7.5/10
目前玩到的演出规格最顶级的作品,后续很久我估计也很难有游戏的演出能跟ff16的召唤兽大战相比。优点相当突出,就是被说烂了的召唤兽大战演出,就算只是视频看一下都能感受到爽感,实际玩上我只能说更爽。等身战也还行,精英之类的boss怪招式毕竟就那么几个,打起来也不算折磨。 优点说完了就是绝对无法忽视的短板,注水马桶,我是觉得ff16但凡把注水跑腿马桶全部删掉压缩下游戏时长,现在评价都能好上不少,我也相信没人会享受被马桶撑起来的游戏时长。对我而言,注水马桶只能算无聊,至少没太恶心我,以后回忆起这部游戏,我会笼统地想起那些无聊的马桶主线支线,但召唤兽大战,特别是巴哈姆特的战斗我依然会有很深的印象,因此我决定留一个好评,打折下150左右完全版还是挺值的,剧情部分我之前看pgn评价感觉很弱智,实际玩下来,特别是pgn特别批评的一部分内容,玩了感觉其实还算能接受,我不太关注具体的内容,但大致玩下来感觉就是个挺标准的jrpg剧本,就人类啊,自我啊这种之类的。 对于观望入手的,个人觉得150打折入完全版挺值的,但我很建议入之前评估一下自己对无聊马桶跑腿的忍受度,因为ff16的跑腿马桶是真的真的很无聊,主线支线到处塞。
a genuinely very fun but very simple action game with a really enjoyable final fantasy story. clive is so incredibly well acted and great to watch for the entire run time. the sidequests in the late game pad the runtime and can fumble the pacing, but the storylines they show off are worth playing through at least once. performance is also a bit of a mixed bag on my relatively decent rig.
One of the best Final Fantasy games of all time, XVI delivers an absolutely epic story and gameplay that really redefined the series on how FF games can be made and played. Most complaints I've seen of this is "it isn't turn based", if your own of those people find the worlds smallest violin and have it played for you. The DMC style combat is fluid, smooth, and keeps you engaged during each encounter. The only complaint I have is the computer controlled party members, lack of diverse party member (as in different characters and roles they have), and lack of customization for those party members. Other than that, this game is fantastic and will be looked back on very fondly in the years to come.
gutten game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.