
FINAL FANTASY XII THE ZODIAC AGE - This revered classic returns, now fully remastered for the first time for PC, featuring all new and enhanced gameplay.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 10.3Kreviews | 89% | — | $3M |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 934 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really enjoyed this one, the Gambits system reminded me of DA: Origins tactics. All in all the one complain that I have is that the last two dungeons completely broke the pace of the story. Also, while I do recommend this game, I feel that playing without tutorials/guides would be very tedious and annoying because most "clues" are pretty bad. The combat itself was very enjoyable, especially after I got 3x Ribbons but parts of the story while running multiple dungeon floors for no real reason could have been shorter. Compared to what FFs I finished so far, I would rate this lower than FF VII Crisis Core and FF XVI, and higher than FF VII Remake.
Jogo quebrado travou e não inicia mais de forma alguma tentei de tudo e nada!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is THE way to play FF12. Numbers got majorly rebalanced from OG and IZJS version and game now has much better feel. Story bosses still fall over easy but optional encounters are a lot more fun, hunting spells and techniques now is a grand adventure and it runs beautifully.
Game starts slow but becomes a lot more interesting towards the mid and end game, with the story picking up and adding depth to the characters. I didn't like the character and world designs in the game - not to mention the horrible english voice over - but the combat and character customization made up for it. Expect to do a fair amount of grinding if you plan to get the best builds. Like most FF games, some patience is required. All in all a good experience.
Malheureusement beaucoup trop de crash. Le problème semble connue de la communauté depuis plusieurs année et des alternatives existent mais ce sont des bouts de scotch et le jeu finit toujours par planter. Si vous souhaitez joué à ce jeu il existe de meilleurs moyens.
So, so, so FF One of the great parts of the series. Play it, even if it holds the usual annoyances (from my point of view): Pathetic ending that can be done after half of the game. Insane difficult fights aside of the the ending. Best gear is earned after the ending. etc. Go, get it!
Provatelo, non vi deluderà
Straight cheeks 10 hours later Still straight cheeks
Great FF entry, with big highs and deep lows. Pros: - Great narrative + characters (with a small exception) - Combat is both deep and simple at the same time. Odd MMO auto-combat, but it grows on you. - World is fun to explore and theres lots to do. It feels like playing an MMO thats designed to be single player. - Great voice acting. - Greast Immersive soundtrack. Cons: - Story pacing feels odd. Vaan is the MC, but he end up more like a side character in this story. Balthier + Fran feel like the true MCs, but because Vaan was picked as the MC the story feels like it doesn't have time to really develop growth. Literally every character outsides Vaan and he is easily the worst modern MC this franchise has. - Combat is fun, but can be extremely frustrating if you don't have a proper set up for specific enemies or bosses. This forces you to grind quite a bit to level up and aquire skills needed for the team synergy/ composition. I'd recommend playing it if your diving into the franchise.
I was playing this for several hours yesterday. Just finished the Dawn Shard quest line and unlocked my second board on my characters. Did some leveling up before logging out for the night. Went to run the game this morning and i am getting a runtime error and the game crashes. Something happened in the last 10 hours.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 34K | 91% | $9.99 | |
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| $1.4M | 5.8K | 91% | $14.99 | |
| $1.7M | 12.4K | 95% | $6.29 | |
| $4.2M | 3.3K | 64% | $34.99 | |
| $859.9K | 4.8K | 79% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 6.8K | 69% | $29.99 | |
| $3M | 7.2K | 77% | $19.99 | |
| $3M | 8.6K | 77% | $14.99 | |
| $3M | 16.1K | 82% | $9.79 | |
| $3.1M | 4.5K | 89% | $29.99 | |
| $3.1M | 9.8K | 95% | $19.99 |