
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 37.89/day in the week to Aug 4 → 46/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Now I am become Manolo, the destroyer of panchitos.
All you had to do was remake the game with better graphics, a card game, and voice acting. And you fumbled.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best MX #48, worst CN #90 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $9.99−75% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While I do have some problems with the pacing in the game, I generally enjoyed most of what the game has to offer and the combat is imo one of the better examples of doing a hybrid system even if it's more leaning into action stuff. This is technically my first FF7 game but I definitely can feel some stuff was just padded (like getting blocked on your objective so you need to find another way MANY TIMES, some puzzles here and there which is okay but it can be ridiculous at times since it's obvious they were made to extend the game time), and they can be annoying a lot of times. Overall, my rating is a shaky 7/10, but before I touch the Intergrade stuff, I'll do FF7 OG but not immediately.
剧情挺无聊,整体也是在贫民窟和下水道这种黑暗贫瘠的地方兜兜转转,风景挺差的,好在有爱丽丝和蒂法陪着,所以如果不是最终幻想粉丝的话感觉很难玩下去。
https://www.youtube.com/watch?v=Ib8e_z3oZIc Rebuilding the opening chapter of Midgar from the ground up turns out to be a brilliant success, doing justice to the iconic classic while modernizing everything around it. Expanding the city sectors, fleshing out Avalanche's crew, and diving deep into Cloud, Tifa, and Aerith's dynamics gives the story so much more emotional weight and cinematic flair. The hybrid combat system is fantastic: seamlessly blending fast real-time slashing, parrying, and dodging with a tactical ATB pause menu to cast spells, summon monsters, and pull off devastating limit breaks. The presentation looks incredible, from the lighting across the industrial slums to the stunning orchestral soundtrack that reimagines legendary tracks.
[h1]Final Fantasy VII Remake – Am I Still Playing The Same Game?[/h1] ★★★★★☆☆☆☆☆ (5/10) The [b]cutscenes[/b] are fantastic. They're full of emotion, movement, and some genuinely cinematic moments. You can tell a lot of effort went into the presentation. Unfortunately, the [b]voice acting[/b] didn't land for me. It's not terrible, but it often crosses the line into being a little too over-the-top and, at times, downright cringey. It made it harder to take some of the more serious moments seriously. The [b]combat[/b] also never clicked. Blocking and dodging feel inconsistent, and once an enemy lands a hit, your character can spend what feels like an eternity getting staggered and slapped around while you watch helplessly. Apparently my greatest ability was becoming a punching bag. Performance, at least, is excellent. The game runs great on both my [b]Steam Deck[/b] and PC, so no complaints there. The [b]story and lore[/b] were interesting enough to keep me going, but the acting kept pulling me out of it. Then there's the music. It starts off fine, but after a while it repeats so often that I started wondering if someone had accidentally left the same playlist on loop. Sometimes the music doesn't even match what's happening in the cutscenes. Nothing says "epic emotional moment" quite like what sounds like elevator music refusing to leave. One thing that genuinely annoyed me was how the game handles some of the later bosses. Before the second boss in Chapter 17, and again in Chapter 18, you're basically thrown into the fight without a proper chance to adjust your equipment or materia. So your first attempt often feels less like a boss fight and more like a scouting mission to figure out what you should have equipped in the first place. Now let's talk about the story. I genuinely have no idea what happened. I started by joining what felt like a tree-hugger resistance group fighting an electric company. Then I was fighting anime bodyguards, Cloud's mysterious hallucinations, flying dementors, giant portals, and mountain-sized bosses. Every few hours it felt like someone quietly swapped the game cartridge while I wasn't looking. Maybe if you're a long-time [b]Final Fantasy[/b] fan, all of this makes perfect sense. As someone experiencing it for the first time, though, the lore, power scaling, and overall story were incredibly difficult to follow. It just isn't very newcomer-friendly. The biggest issue for me is that there are [b]no real stakes[/b]. Everyone seems to have plot armor, and the game ends on a massive cliffhanger that basically says, "Go buy the next game if you want answers." Today... I'm good. [b]Great presentation, confusing story, frustrating combat, and a cliffhanger ending that did more to sell the sequel than satisfy this one.[/b] My Recommendation: Buy if it is on sale. Or if you are a FF Fan
Bir hayran olarak oyunu kusursuza yakın bulsam da, ana hikayenin süresini uzatmak için araya sıkıştırılan bazı ayak işi yan görevler (örneğin Midgar varoşlarında kedi aramak gibi) oyunun o epik temposunu bazen biraz yavaşlatabiliyor. Tabii ki oyunun geneline yayılan o muazzam boss savaşları ve Sephiroth ağırlığı bu küçük eksiyi anında unutturuyor. Ayrıca Tifa bebeğim, seni seviyorummm!!! 🫶 Özetle; eğer bir Final Fantasy hayranıysanız zaten çoktan oynamışsınızdır. Ama seriye yabancıysanız bile bu muazzam evrene, harika müziklere ve epik bir hikayeye adım atmak için 76 saatinizi feda etmeye sonuna kadar değer!
Für meine ersten Final Fantasy Erfahrungen habe ich mich bewusst für FF VII entschieden. Wirklich noch nie ein Final Fantasy angefasst oder verfolgt. Mir ist bekannt, das der VII damals und heute den Status legendär genießt. Na deswegen VII aber nicht die alte Version, sondern die Remake-Trilogie. Warum? Ganz einfach: die alte Version sieht für mich nicht mehr zeitgemäß oder motivierend aus [i](sollte kein Angriff auf Fans sein)[/i] und dadurch das ich es überhaupt nicht kenne, gibt es keinen Nostalgie-Bonus. Das etwas aus der Handlung fehlt, kann ich nicht beurteilen und dürfte (mir) egal sein. Die Geschichte kennt wahrscheinlich schon jeder, damit spielt es für diese Review keine Rolle. Nur eins sei erwähnt: es wäre besser sich die Haupthandlung vorzunehmen und danach (nicht dazwischen) die Intermission zu starten – das verhindert Verwirrungen über Materia, Ortschaften, Explosionen warum? Wer oder was ist ein Avalanche? Alle Charaktere sind sehr gut von charmant bis witzig in Szene gesetzt, kombiniert mit hervorragend aussehenden Cutscenes und Dialogen, die ein Großteil des Spiels ausmachen. Mich stört das ganz und gar nicht, die Balance zwischen Gameplay und Story ist sehr passend. Für alle die „Freiheiten“ vermissen, der nächste Teil Rebirth liefert genug „Freiheiten“ (fast schon zu viel für mein Geschmack). Das Kampfsystem ist Actionreich, nicht rundenbasiert (wie ein klassisches JRPG), man gewöhnt sich schnell daran, aber Vorsicht: Rebirth ist frech und macht etwas neues daraus. Final Fantasy VII Remake ist ein super Spiel, das sehr Groß aussieht aber ein gutes Gefühl verleiht. Doch manche Nebenquests/Minispiele nerven ein bisschen z.B Klimmzüge, Kniebeugen bei diesen Koordination und Geschick gefragt ist. Es sind aber nicht unzählig viele solcher Quests. Super Design und super Sound (versteckte Tracks zum sammeln), aber mein [b]absolutes Highlight ist die Synchronisation: deutsche Vertonung ist leider nicht selbstverständlich...[/b] doch hier fantastisch. [i]Ich denke dabei immer an ein deutsches Spiel über deutsche Geschichte und doch haben sich diese Entwickler für eine englische Vertonung entschieden um die breite Masse zu erreichen![/i]
cheeks
Embarrassing writing, full of filler, bad audio and bad visuals.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 9K | 89% | $49.99 | |
| $33.7M | 35.5K | 75% | $49.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $32.5M | 33.7K | 78% | $49.99 | |
| $1.3M | 757 | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.1M | 44.3K | 91% | $29.99 | |
| $36.1M | 41K | 89% | $49.99 | |
| $36.3M | 57.1K | 94% | $24.99 | |
| $36.3M | 183.5K | 97% | $12.49 | |
| $36M | 29K | 88% | $39.99 | |
| $36M | 495.3K | 95% | $4.99 |