
Featuring fully voiced dialogue, beautifully enhanced graphics, and countless gameplay improvements, the genre-defining tactical RPG makes its long-awaited return.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Ivalice—a kingdom blessed by the light of the gods and ruled by the Two-headed Lion. A year after her defeat to Ordallia in the Fifty Years' War, the king succumbed to malady, leaving a mere boy of two to ascend the throne.
Whoever was named regent would rule in truth, and thus emerged two rival candidates: dukes Goltanna and Larg, whose deeds during the war had earned them great renown. Goltanna the Black Lion and Larg the White Lion were destined to clash, and the resulting conflict would come to be known as the War of the Lions.
Against this backdrop appear Ramza, third son of House Beoulve, one of Ivalice's leading military families, and his childhood companion Delita, a commoner raised amongst nobles. As they endeavor to chart a course through this tumultuous age, a mighty current draws them ever closer to the abyss.

Lead your party in exhilarating encounters where strategic positioning and forward planning determine the outcome. Use the varied terrain of 3D battlefields to your advantage, skillfully manipulate the turn order, and victory will be yours for the taking.

Combine a wide variety of jobs and abilities to craft your very own strategies.
As your party members grow, they will gain access to more jobs, each with its own unique abilities. Once learned, abilities can be used even after changing to another job. With over 20 jobs to master—including white mage, black mage, dragoon, and many others from the FINAL FANTASY series—and hundreds of abilities to learn, you have the freedom to experiment and discover the combinations that best suit your party. Chocobos and other creatures can also be tamed and led into battle.

With improved graphics, fully voiced dialogue, and refined gameplay, the enhanced version provides the perfect way to immerse yourself in the world of Ivalice. Along with the fine-tuning of several features and battle mechanics, the inclusion of the more accessible "Squire" difficulty setting makes the enhanced version an excellent starting point for first-time players.
The classic version unites the graphics and gameplay of the original 1997 version with the renowned War of the Lions translation for a unique way to experience this beloved title.
The Enhanced version of the game supports a wide variety of controller options.
It also supports keyboard and mouse controls.
The Classic version of the game only supports XInput controllers.
Keyboard controls are also supported, but mouse controls are not supported.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 5.7Kreviews | 90% | — | $8.9M |
| $59.99 | 3.8Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
通关之后,拉姆萨你倒是带着阿鲁玛骑着陆行鸟走了,队里的队友们,一个都没有交代。虽说我知道你原版队友上限不太够,很多剧情角色也可能被玩家拒绝入队,但是你连段文字也不交代也是佩服。真结局在FF14伊瓦里斯编年史里了属于是。 优点(对比原版游戏): 全语音配音。 有战斗时间轴显示,战前部署能直接显示全地图。 50个队友上限,可以收集齐所有剧情及支线角色的情况下,还能保存住自己的初始大众脸、两位骑士小姐姐、一个见习战士、陆行鸟波可、还有一大半的位置开养猪场。 三个自动存档位及战前自动存档,战斗中可按RB加速,包括战斗中的对话。 大地图野外点遭遇战斗可以选择回避,也可直接站在野外点上直接按寻求战斗。 缺点: 过于原汁原味以至于可以直接看天幻网的原版攻略玩。 没有狮子战争追加的新职业和剧情和角色。 定价过高,特别是只按内容量算的话,皇骑2更划算。 过场的演出动画只能在回放里看,正常剧情还是像素小人的演出。(演出动画和像素小人演出的配音文本是有不同的,推荐都看一下。) 剧情结束后该跳成就的时候有可能会弹报错崩溃,遇到了四次,不过自动存档很频繁,能直接读档到最后一回合。 所有剑技的咏唱简中翻译还是按照原文翻译了,而不是FF14中的诗句。(也许也不算缺点) 原文:“命脈は無常にして惜しむるべからず……葬る! 不動無明剣!” 简中:“命脉无常,何须吝惜…葬送!不动无明剑!” FF14:“生无常,命无怜,葬身之徒皆迷暗!不动无明剑!” 全成就一周目即可完成,大概时间80小时左右。狗日的时魔法师一万多的JP刷死个人。
更新中文好评
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #78, worst JP #95 · 9 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 3.67/day in the week to Aug 5 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $29.99−40% |
| 358ratings |
| 94% |
| — |
| not modelled |
| $29.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
난이도가 있지만 난이도 조정을 할 수도 있고 각종 공략도 있기 때문에 어찌저찌 진행가능하다. 스토리가 좀 옛스러운게.. 옛날에 처음 접했다면 아마 좋은 스토리라고 했겠지만 난 이번에 처음 접했기 때문에 이미 온갖 문화 컨텐츠를 섭렵하고 나이가 먹을대로 먹은 상태에서 보는 게임의 스토리는 작위적이고 치밀하지 못하다.. 뭐 이런 생각이다. 하지만 내가 생각해도 이 게임에게만 너무 엄격한 잣대인거 같기도 하다. 그래서 평타 이상의 스토리를 지닌 약간의 난이도가 있는 SRPG라고 하겠다. 이것저것 살을 좀 붙이고 진행을 좀 수정했으면 꽤나 좋은 스토리가 나왔을것 같긴 하지만. 아.. 택틱스오우거 리본하고 비교하면 이게임이 백배는 낫다. 랩 제한이 없어서 난이도가 있어도 랩업으로 어느정도 보정이 가능하다.
以前玩的已经记不清了,但是开始重玩依旧是满满的感动
有中文版很不錯 劇情很好 但要練腳色有點肝
I really hope they continue making more of these
不知道是難易度問題還是設計就是這樣,前期就感覺到被等級輾壓了。從10LV打13LV到我目前15LV要打18LV。一定要鍊等才能繼續通關,劇情的敵人七八個,然後自己才五六個根本是搞闢= = 要通關要嘛就是SL大法要嘛就是滾回去鍊等,感覺真的是我在玩SLG嗎。其實這些都不是重點,重點是鍊等一場的時間不短。再來就是鍊等還要在那邊旋轉視角轉得很高興幹啥。浪費人時間= = 講道浪費時間還有一點,加速的時候會自動跳過對話,我也不知道有沒有可能是設定問題,不過我的就是會這樣,那種慢吞吞地過場加速還有可能直接跳過劇情。
"A classic that has truly been remastered." -Me
Melhor jogo tático, nostalgia pura.
[h3]It works in Linux![/h3] While playing the game, I switched from Windows 11 25H2 to Linux Mint Cinnamon 22.3. There were zero issues with game play, using an Xbox Series X controller (USB 3.0 port) with an RTX3070ti. Thanks to cloud saves, no progress was lost. There was never a slow down from the game, refusal to start, freeze, crash, etc. it was just like playing the ps1 version back in the day. [h3]Opinions (review)[/h3] It's still an amazing story and the cut scenes after the credits will be a huge "well that wasn't in my Bingo card" reaction. Anyone who complains about the price citing it as a game from 1997, doesn't understand how amazing this game is and that is isn't something that was thrown in cursor and slopped to run on modern systems. There are a lot of QOL changes, additions, not to mention a beautiful soundtrack. [b]This should be in the top 5 of games you should play before you die.[/b] I took my time, around 105.8 hours, enjoyed everything, did everything, unlocked everything, acquired everything. I had a over powered team (of about 11 at the end of the game) to choose from and domination pushed [spoiler]Ultima[/spoiler] back into living hell. ✅ Completed all available errands. ✅ Recruited [spoiler]Cloud Strife, Reis Duelar, Beowulf Cadmus, Meliadoul Tengille, and Construct 8.[/spoiler] ✅ Poached multiple Chantages and seven Ribbons. ✅ Cleared [spoiler]Midlight's Deep.[/spoiler] Acquiring some of the best gear in the game. Bring a chemist with Bravery around 45-50 and Treasure Hunter speced. ✅ Got [spoiler]Chaos Blade.[/spoiler] ✅ Learned [spoiler]Zodiark[/spoiler] on Ramza. ✅ Built a ridiculously optimized party. All melee had Bravery 97, all magic had Faith of 80 (anything higher and you start getting warnings they are considering quitting).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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