
The original FINAL FANTASY IV comes to life with completely new graphics and audio! A remodeled 2D take on the fourth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.79−40% | 3.1Kreviews | 92% | — | $1.2M |
| $17.99 | 1.5Kratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
최고예요
Cecil really carries FFV in my option as a very interesting character. The rest of the game is also amazing, and I really like his duality with Kain and Golbez. The locations in this game are more creative than III, and out of FF I, II, III, IV... IV is the best of the bunch. (Edit: They should have included The After Years, but honestly its not like you're missing much)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
| $10.79−40% |
| 324ratings |
| 84% |
| — |
| not modelled |
| $9.99 | 167ratings | 71% | — | not modelled |
| $10.79−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peak story and game
This is the first game I have rated as I play through all the Final Fantasy games and it is by far my favourite of the Pixel Remasters so far. Whilst the previous entries had already used stories within their games 4 is the first one which I was thoroughly engaged with. Cecil’s narrative is iconic for a reason, and he is the first attempt at a multi-layered character within the Final Fantasy franchise (at least from my point of view). However, whilst not quite as strong the rest of the merry band of teammates are also likeable. Whilst this game does not feature the job system, this is substituted by the fact that the classes of the characters suit their story and narrative; if you changed the job of many of the characters they would be very different. I will also say so far this final fantasy has my favourite collection of locations, helped by its great variety. The Real time elements of the combat also provided a fun challenge and was used to create some interesting boss strategies such as against the CPU or final boss. Soundtrack as always is great and the game, compared especially to 2, requires much less grinding. If you always have random encounters turned on you should end up at the required level wherever you are. Anyway great FF, looking forward to moving onto 5 at some point.
Everything it should be, short of the bonus content from previous re-releases... Good Stuff.
This game is so well-written, I simply can't. It's easy to get emotionally attached to characters and pacing is just right. If you're getting into FF franchise or so, this is PERFECT place to start. Just my opinion.
One of the best FF games. This is a solid port with minor updates and quality of life improvements.
My only gripe with this one is the constant changing of the party, especially early on. There was one point at Mysidia where the "wondertwins" join my team and they're super weak so it's either grind for over an hour or attempt the next part which is also painful. This happens multiple times in the story but this is probably the worst case.
vaya juegazo una historia mejor que las demas entregas 10/10 muy recomendable y personajes muy bien construidos y un platino mas o menos facil
Juegazo, este final fantasy fue un perfeccionamiento en muchos aspectos y una evolución notable dentro de la saga, empezando con la jugabilidad, este juego introduce el sistema ATB el cual sería usado en los futuros juegos de la franquicia y cuyo funcionamiento es un interesante cambio a los turnos tradicionales, obligando al jugador a pensar más rápido y tener más cosas en cuenta a la vez. En esta entrega cada personaje ya tiene un trabajo de inicio el cual puede variar dependiendo de los acontecimientos en la historia, algunos han sido cambiados de cierto modo siendo esto más notable con edge, y el nerfeo a los ninjas que prácticamente rompían el juego en la anterior entrega. La música se vuelve más compleja en comparación a anteriores entregas, y la lista de canciones también se ve ampliada, manteniendo la calidad vista en FFIII. La historia es el punto más fuerte de FFIV, siendo un gran salto de calidad respecto a la trilogía original. Se nos presentan personajes complejos, tales como Cecil Harvey, Kain Highwind o Rydia siendo uno de los focos principales el conflicto interno del protagonista representado con su cambio de trabajo, su romance con Rosa y su historia de fondo, distintos arcos de personajes y el plot twist que lleva al arco final del juego, aún no es perfecta, se usa mucho el tropo del control mental y el enemigo real se puede sentir algo desligado a la historia, pero en general es una historia con mucha sustancia y personajes entrañables. Está versión del juego no cuenta con los extras vistos en las versiones de gba/psp, pero en mi opinión lo compensa con un apartado visual y sonoro muy superior al de las ya mencionadas. FFIV es un juego memorable y una entrega más que decente dentro de esta franquicia, lo recomiendo a cualquiera que le gusten los jrpgs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.6K | 93% | $17.99 | |
| $2M | 4.6K | 92% | $17.99 | |
| $1M | 2.5K | 90% | $10.79 | |
| $913.2K | 3.3K | 82% | $11.99 | |
| $2.3M | 8.7K | 95% | $11.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.5K | 93% | $19.99 | |
| $1.2M | 2.4K | 74% | $19.99 | |
| $1.2M | 2.1K | 99% | $14.99 | |
| $1.2M | 3.1K | 92% | $14.99 | |
| $1.2M | 4K | 79% | $9.99 | |
| $1.2M | 1.8K | 81% | $19.99 |