
FINAL FANTASY IV makes its debut on PC! Lose yourself in this timeless tale of heroes, betrayal, love and redemption.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
epico
Played a few other versions of this FFIV and quite honestly, the 3D Remake is bit of a breath of fresh air with its Voice Acting included.
【全実績解除済】 ★★★★☆☆☆☆☆ 昨今のリメイク・リマスター祭りの先駆け的な作品。 12年前ということもあり、まだまだユーザーフレンドリーさは足りず、イライラするシーンがしょっちゅう。 トロコン関係だが、隠し召喚獣集めの修行が過ぎる。 特にボムね。 アラームで確定出現のポイントを作っておいてほしかったww ノスタルジーに浸りたい方のみ購入はおすすめします。 新規の人はやめといたほうがいいかも
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
| $15.99 |
| 61ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Final Fantasy IV foi o primeiro RPG que joguei na vida, mas nessa versão do game o desempenho técnico deixa a desejar: o jogo fica travado em 30 FPS na exploração e cai para 15 FPS durante as batalhas. Esse detalhe é irritante e torna a experiência cansativa, afetando principalmente aqueles que pretendem zerar enfrentando os dois superbosses, um desafio que exige bastante grinding. Para a nossa sorte, a comunidade desenvolveu alguns ajustes que resolvem esses problemas de fluidez, sendo altamente recomendado que você faça eles se pretende jogar esse jogo. A experiência geral ainda é muito agradável. Contudo, se esta for a sua primeira vez com o título, recomendo optar pela versão Pixel Remaster para evitar as frustrações técnicas citadas. Já se você é um veterano querendo reviver a nostalgia da versão de Nintendo DS ou encarar os desafios extras, vá em frente e aproveite, apenas lembre-se de aplicar as correções da comunidade.
Ein wundervolles Spiel. Ich kam vorher nie in den Genuss, das Spiel zu spielen, was ich aber geändert habe. Und ich wurde nicht enttäuscht. Die Story rund um Cecil war sehr interessant und ich bin schon auf das Sequel gespannt. Auch der Spielfluss ist angenehm, man muss nicht allzu viel grinden, fand ich. :)
bão demais
I've played a few different versions of Final Fantasy IV: The North American SNES release, the PSP release and the Pixel Remaster, so I thought I'd might as well try this 3D Remake thing out. The story is still good. There's a bit of pretty decent voice acting, too. Combat and strategy is similar to the original, though some boss fights seem to be harder. In general, the difficulty seems to be amped up compared to the Pixel Remaster, which I do appreciate. I have a bunch of issues with the games presentation and interface, though. The camera is zoomed in a bit too much, making the screen feel crammed, menus are really big and feel clumsy, and there's this wacky delay when you're navigating the menus. It get's even worse in battle which is a real shame, since fast menuing is kinda the thing that makes the ATB-system work for me. Still, it works well enough. And even though I didn't really care too much for the art style and character designs initially, this port does have a certain charm about it that won me over. I think it would be a way more enjoyable experience on a handheld device, at least graphically. Even then, I'd probably rather play the Pixel Remaster, but I had a good time with this nonetheless.
悪い意味で難易度が高い。 おそらく中盤まで進めた頃と思われるが、苦行が多く爽快感も感じないので、当分中断しようと思う。 昔のゲームにありがちなレベル上げ作業が欠かせないのだが、冒険道中のいわゆるザコ敵ですら、2~3発もらったらパーティが壊滅するレベルの特殊攻撃を備えていることが少なくない。 さらに「バックアタック」「ふいうち」が高頻度で発生する。 それを乗り越え、スムーズに攻撃へ移ったと思えば回避不能のカウンターで戦闘不能者が発生することも多々。 エリアごとに特定の属性が有利に働くのだが、大体例外となるモンスターが紛れ込み攻撃を吸収してくる。 中ボス・ボス戦に至っては、決められた攻撃手段以外は受け付けなかったり、致命的な反撃が来る。 自分の場合、初見では異様に長い戦闘 or 敗北が続いた。 従って攻略サイトとにらめっこをしながら進めざるを得なかったが、ストーリーのネタバレと隣り合わせ。 そんなストレスが溜まる戦闘中にボスモンスターの独り言がテンポを悪化させる。 こうしてスカっとすることもなくキャラが育ってきたかと思えば、離脱・再合流・ストーリー都合によるレベルリセットが待っている。 レトロゲームを気軽にプレーしようと思ったが、正直残念。
Not done yet, but the game is great! Coming straight from having played ff3 3D remake, this game introduced so many QoL changes that make the experience so much more enjoyable. I've had mild issues with lag/frame drops, not entirely sure why.
Um dos melhores.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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