
Immerse yourself in an adaptation of an old story about Ewan Berrington.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Walking simulator with a bit of horror, there are some creatures that chase you, I died a few times I love the aesthetics Brutalist architecture But, sadly, it's way too short, I wish I could walk there for eternity, heh 9/10
[h3] 好失望 [/h3] 比起新版我还是更喜欢旧版那种震撼人心的感觉。旧版专注展示精神世界,沉浸感更足,充满神秘学的味道;新版则加了许多的追逐战和收集元素,更突出生存恐惧感,但对濒死体验的代入感大大减少,建议都去看看旧版的游戏视频。 题外话:我小时候也经历过濒死体验。没有游戏里这么恐怖刺激,是大家都很耳熟的走马灯。当时感觉整个世界的时间都变慢了,就像子弹时间。放平常里仅需两秒我就会触地,但当时的我感受到的是在很慢地坠落。然后我看到我以前的经历一幕幕扑面而来,突然我就身处其中了,我在濒死体验里又重新经历了一遍我的人生。它不像做梦那么模糊,也不是电影式的放片,而是真正的重走一遍人生,再次亲身体会到当初的快乐和幸福,但都发生在一瞬间。 几年前我搜相关资料的时候,发现伊州大学Fanning教授的濒死体验跟我的体验几乎一模一样,后来又接触到了赛斯资料,里面有一段描述也跟我当时经历的感受很像,他说:“人具有多重空间性。 过去,现在未来及轮回全都在一时点上。 灵魂可以在弹指间经历它一切的历程。感受到所有曾经影响过自己或具决定性的情绪及动机。” 又再扯一个题外话,赛斯的理论挺有意思的,他主张人死后是有灵魂存在的,我们轮回、人生剧本都是大我选择好的,有点类似多周目游戏走不同的线。所以人生重遇到不好的事不要太深陷其中了,只是你经历过好的人生了想体验不同线的人生。也不要做傻事,进度中断又会重启一样的人生,不如好好活着走完。失去重要的人也不要过于伤心了,死后灵魂还会相遇,再一起去轮回人生,死亡这个概念仅限于肉体,就像死亡搁浅2里说的:“死亡不是终结。”
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese, Simplified Chinese, Portuguese - Brazil, Turkish, Ukrainian, Italian, French, German, Spanish - Spain, Polish +2 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Обычный день на работе
Very short (took me 45 minutes, although I did not hunt secrets,) walking simulator horror game with a couple of chases, platforming and key hunting sequences. There's multiple endings and at least one map you can only visit if you found all of this one optional item which is hidden on each level. The design of the game is a mix of brutalist concrete megastructure with humanoid mesoamerican monsters and appears to take place inside of a dream. Story? No story! Been a while since I played a horror game without a story, they used to be quite common in the indie scene but now you mostly see them in games made for game jams.
Nice lil' horror walking sim, though it does take a handful of levels before it gets interesting. Liked that there were small secrets to find, and the hidden robot mission was very cute!
Классная короткая индюшка с мегаструктурами, хоррор-элементами и плот-твистом в конце. Саму игру добил за минут 50, еще столько же ушло на получение ачивок.
Bought this on a sale, went in mostly blind, thought it'd be some artsy walking simulator with nice atmosphere. Turned out to be one of the most oppressive feeling games I've ever played. I didn't want to be there but still I couldn't stop playing. I would close the game thinking "ok, I can't any more" for me to just fire it back up 2 minutes later to keep going. Short but excellent. I'm not lying when I say this is now an all time favorite game.
Хорошая игра в стиле Kairo, но с чуть меньшей сюрреалестичностью. Есть геймплей, повествование и химия между этими двумя составляющими.
Fibrillation is a really nice walking simulator. I wouldn't say it's horror, even if it has a few elements of it. I don't know why people are complaining about the AI of the enemys, it's fully okay. It's only 5 bucks, i finished all the levels plus the bonus map in 90 minutes, so i guess it's fine. I enjoyed the game. I say thank you to the dev. You did good! <3
Interesting walkingsimulator. Had fun playing it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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