
Slay. Loot. Sell. Survive! Dive into a first-person blend of hack'n'slash roguelike and shop management. Plunder deadly dungeons for loot, escape with your life, craft, and stock your shelves. Then risk it all once more for profit!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #47, worst US #100 · 12 markets collected
US · last 30 days
About
Why buy from heroes when you can be one?
Be the ultimate shopkeeper in a gorgeous, stylized fantasy world—but getting your stock means getting your hands dirty.
Step into a fast-paced 3D first-person hack'n'slash roguelike shopkeeper where your business success relies just as much on how hard you can swing a sword and how fast you can run as your trading skills.
Your inventory costs blood, sweat, and steel.

If you are reading this, you haven’t been slaughtered by a skeleton (yet?)—congratulations!
Study these sacred tenets to survive the dungeon depths, forge shop fixtures, and ruthlessly price your way to the top.

Step through the doors behind your shop into a descending roguelike nightmare, or head to the local forest to forage.
The Dungeon Demands a Toll: Carve your way through hordes of skeletons and monstrous foes. The deeper you go, the rarer the loot. But beware: if you die, you lose your entire unbanked haul.
Do you secure the bag and head home, or risk it all for a legendary drop?
Crazy Build Potential: Find dungeon altars to alter your playstyle radically. Shrink down to a tiny size to dodge massive attacks, use the Midas Touch to melt heavy items into gold, or cycle through manic and depressed combat states to keep enemies guessing!
Survive the Living Forest: Nature has a mind of its own. Adapt on the fly to goblin raiding parties, sudden thunderstorms, and the mind-bending chaos of psychedelic mushroom season.

Surviving the wilds is only half the job. Once you make it back to your cabin in one piece, it's time to put your hard-earned materials and recipes to work.
Gear Up: Forge stronger weapons and craft tougher armor so you can push even deeper into the dungeon on your next run.
Check the Quest Board: Survived expedition? Make sure you stop by the local Quest Board to turn feats you've achieved during your expedition into gold, gear, and items.
Decorate (for Combat): Build specialized decor to customize your space. Your interior design isn't just cosmetic; the right furniture layout provides permanent combat buffs for your next dive and boosts your shop's overall sales appeal.

Unlock the front doors and let the gold flow.
Ruthless Economics: You control the tags. Read the market to set prices based on current supply, demand, your shop’s prestige, and your decoration bonuses.
Find the sweet spot—price too high and goods gather dust; price too low, and you go bankrupt.
Grow Your Business: Take your massive profits and reinvest. Transform your humble roadside cabin into the ultimate mercantile powerhouse.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its one of those games that you play, you dont understand why but it captures you in a loop and you cant stop playing. it doesnt have huge cinematics or complex gameplay, its the same thing over and over but its so addicting. one of the best purchases ever honestly, even if i'd wait to get it when its on sale, not that its not worth the money, but still.
I had a lot of fun with the dungeon and really enjoyed how it progressively got larger with each floor/level. I also like that you can mix magic and melee combat, which gives you a lot of different ways to build your character and play. I’ve already gotten the most expensive house, so now I’m basically just waiting for the next update so I can keep progressing and make my character even more OP. Can’t wait to see what gets added next!
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $636.4K | 533 | 65% | $29.99 | |
| $636K | 3.8K | 90% | $9.99 | |
| $637K | 1.5K | 91% | $19.99 | |
| $635.8K | 1.8K | 61% | $15.99 | |
| $635.7K | 657 | 70% | $24.99 | |
| $635.7K | 5.4K | 96% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.5M | 4K | 81% | $29.99 | |
| $7M | 17.3K | 82% | $19.99 | |
| $463.1K | 2.9K | 62% | $4.99 | |
| $18.3K | 57 | 75% | $10.99 | |
| $1.3K | 5 | 80% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Italian +4 more
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game os fun but small, content is releasing quickly though so lots to look forward too!!
Great dev team who really listens to the players. Really fun shop and grind system.
fun game, love that i can dungeon crawl and then go back to my shop and sell my spoils! Got it on sale and honestly, i would have paid full price for the game. Cant wait for multiplayer to come out. Just watch out for those sneaky goblins in the forest lol.
Fajna gra na której nie trzeba się jakoś mocno skupiać, bez pushowania na siłe do przodu wystarcza na parę godzin dobrej zabawy!
game lowkey just not fun, cool idea but super bland
Um jogo bom pra quem gosta de um rogue like, acho que seria uma boa ideia colocar alguns tipos de upgrades para a propria loja (contratar pessoas pra estoque e venda), para compra de itens (ja que achar ferro as vezes pode ser bem demorado) e para o personagem (uma arvore de habilidades seria uma boa pra esse jogo) enfim:☑☐ Gameplay- ☐ Muito bom ☑ Bom ☐ Mediano ☐ Ruim ☐ Horrivel Graficos- ☐ Perfeiçao ☐ Bonito ☑ Bom ☐ Ok ☐ Ruim ☐ Muito Feio Publico ☐ Crianças ☑ Adolescentes ☑ Adultos Dificuldade- ☐ Muito Facil ☐ Facil ☑ Mediano ☐ Dificil ☐ Muito Dificil Grind- ☐ Nenhum ☐ Só se você ligar pra rank ☐ Não é necessario pra progredir ☐ Um pouco ☑ Quantidade acima da media ☐ Muito Grind ☐ Dias no grind Preço- ☐ Muito barato para o que entrega ☑ Vale o valor que você paga ☐ Espere alguma promoção ☐ Só se tiver um dinheiro sobrando ☐ Não vale a pena Nota Geral: ★★★★☆ (4/5)
Game is good for about 8 hours and then you've pretty much seen everything. This game has potential, let's hope the developers add more to the game. Multiplayer? Different forest events? More items/weapons? Maybe a skill tree with items you can use to increase skills? The skies the limit.
feels like it was designed to be multiplayer. it would be more fun with optional co-op. fun game. it is definitely aggravating loosing your stuff and not having enough materials to make a weapon. but i suppose that is a skill issue.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.