
Feed All Monsters is a cute and cozy Line Puzzle game. Assist a team of delivery workers in their quest to bring tasty food to all the little monsters. Find the optimal path for each worker in order to get all the monsters fed.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute puzzles at probably a medium level, decent amount of levels to get through with some fun mechanics
Мили головоломка, очень казуальная, но всё равно интересно играть. По цене вообще вкуснятина.
一筆書きの要領で3人のキャラを操作して、モンスターに規定数のエサをあげるパズルゲーム。 キャラごとに最大歩数やあげられるエサの数が違っているので、それぞれをどう配置して動かすか頭をひねることになる。 ヒントを使わずに最後のレベルまでクリアするのに10時間ほどかかった。 一番いき詰まったレベルでは30分くらいああでもないこうでもないと悩むことになったが、クリアに10分以上かかるようなレベルは数えるほどしかなかった。 プレイしているうちに少々単調に思えてくる面もあったが、十分に楽しむことができた。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Portuguese - Brazil, Korean, Simplified Chinese, German, Spanish - Latin America, Arabic, Finnish, Turkish
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
能给6/10分,游戏本身还不错,关卡有点多而且同质化,玩到后面有点乏味,而且关卡设计的不够巧妙,很多关卡并非唯一解,很多关卡给的道具和人物也不能全部用上,玩下来感觉更像是随便试然后就过关的感觉。不过看价格的话还不错,画风很可爱,打完之后收集图片感觉也很有趣,值得一试
Feed All Monsters hides a well fleshed-out puzzle game behind its cutesy graphics. The game sees you using a limited movement range to touch ('feed') hungry monsters enough times to solve each level. You always have three characters at your disposal, with inversely related movement and food stats, such that the unit that can move the most carries the least food and vice versa. Later levels see you gaining additional tools that add to the mechanics of the game, such as a frying pan that allows you to throw one food in the direction you are facing. These keep the game fresh and give an extra satisfaction of mastery when using. When rating a puzzle game, I always consider if the game actually requires logic to solve, and this one certainly does. A core tactic is using the limitations of each characters stats to eliminate which starting tiles are viable. The game falls down somewhat on the arrangement of the levels. I found random levels early on to be overly difficult, and several levels to be overly easy later on. I wonder if the developer was trying to give a balance of challenges and breaks, but I found this detracted too much from the sense of a difficulty curve. Feed All Monsters is a good length, explores its mechanics well, and doesn't overstay its welcome. At this price point a recommend is a no-brainer. Ran flawlessly on the Steam Deck.
Güzel bir çerezlik oyun. Kafa dağıtmak için ara sıra girip keyifle oynanabilir.
Jogo bonitinho com bons puzzles e mecânica legalzinha.
a line puzzle game that's very simple at first: you control 3 characters who can travel different distances and can carry different amounts of food, and you have to figure out the best path in order to feed all the monsters. but over time, the game introduces more mechanics that make the puzzles more complex (like environmental hazards that reduce distance travelled, or items that increase the amount of food you can carry, etc). some levels are real head-scratchers but it makes it that much more rewarding when you figure them out. the artstyle and music are really cute, and i loved unlocking photos of the monsters after feeding them. overall, it's short, it's cheap, it's fun, go play it!
chill bir bulmaca oyunu fazla kafa yormuyor
A really fun puzzle with cool mechanics and cute illustrations 💖
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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