
fault - milestone two side:above is a Cinematic Visual Novel that takes place right after the events of milestone one. Please note that this novel is a direct sequel to fault - milestone one and contains massive spoilers of the first story. Play through of the first title is highly advised.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 2.6Kreviews | 96% | — | $342.2K |
| $7.49−50% | 52ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺喜欢世界观和各种设定 我倒要看看是004航母先下水还是续作先出()
剧情和表现效果都很好,就是下一部怎么还不发售
好喜欢快出续作吧
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, Spanish - Spain, Spanish - Latin America, Russian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不错的短篇故事,但还是有点短了,现阶段的故事压根没讲完,感觉下一部才能讲完这座城的故事了吧,而且到现在都没出3,照这个速度出下去,回国真是有生之年了,[strike] 不敢想象讲完整个故事能花多久( [/strike]; 莉冈女王多帅哦,虽然文言文多了读起来有点头皮发麻; 不过面对能手搓核弹能灭国的对手,很难想象主角团要怎么赢(; 还想吐槽一下词典,有些词压根没收进去,比如“协同”之类的,偶尔忘了设定的我会看的云里雾里; 中途报错了2次导致CG没收集全,从头开始skip了; 隐藏成就方面,一个是看护卫换衣服的cg,另一个是佩玖拿着书仰躺在床上的cg,完成成就不一定真要挂足2小时,修改系统时间到2小时后然后等跳成就就行了; 最后,什么时候出3,求求了快出吧
剧情还是挺有小巧思的,但是作为gal没有配音真的有点受不了,太抠了。
好玩~~~可惜第三部等了这么多年都没等到
游戏是好游戏,游玩过程中闪退次数未免有点多了,尤其是第四章反复闪退,严重影响游玩体验了
absolute cinema
몇년째 후속작이 안나오냐...
差不多十年了,真的还有续作吗
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.4K | 1.2K | 98% | $7.99 | |
| $11.5K | 300 | 82% | $2.39 | |
| $50.9K | 308 | 95% | $11.99 | |
| $23.4K | 659 | 98% | $2.49 | |
| $15.7K | 926 | 91% | $1.19 | |
| $28.1K | 191 | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $342.1K | 381 | 71% | $24.99 | |
| $342.3K | 1.2K | 49% | $11.99 | |
| $341.8K | 551 | 91% | $25.49 | |
| $342.6K | 339 | 79% | $39.99 | |
| $342.7K | 358 | 60% | $34.99 | |
| $342.7K | 3.4K | 84% | $4.99 |