
Forge your legend in a forgotten realm! Farever is an online multiplayer action RPG set in a vast fantasy open world. Alone or with friends, embark on an epic journey together! Explore wild lands and dangerous dungeons, craft powerful gear, and carve your path through dynamic combat and platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is great, nice design, nice gameplay, insane roadmap! But... it has a big problem, to much marketing for a small update counted as a MAJOR. What they are planning for this game based on the roadmap is insane! But... to late... the game is already dead. Like 500 people active on steam on a good day. But maybe after a few years they will update it and release the 1.0 with all the stuff that they have in the roadmap and who knows, maybe it will blow up in popularity. I will change my review then. In the meantime, from my pov this game is not worth more than 5-10$ with the current content.
I saw my favorite streamer playing this MMO, bought it instantly, and I am completely hooked. As a long-time MMO vet, the class development and build variety in this game are unreal. The itemization and loot drops feel perfectly balanced, and you can customize your character exactly how you want. The best part? The game just keeps giving. Even after hitting max level on multiple characters, I’m still stumbling into brand-new zones, quests, and dungeons I didn't know existed. Absolute 10/10. The developers are amazing—let them cook!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Polish, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very gud
렉이 좀 있지만 충분히 괜찮다.
某次更新之后,我就登录不了游戏,中国大陆服务器提示服务器无法连接,使用加速器也无济于事,游戏时常3小时,连不上游戏1小时,退款也退不了,可真行。
low cortisol
Il mio primo MMO, non vedo un grinding pesante, molto piacevole l'espolorazione. 8/10
LOVE THIS GAME!!!
하면 할 수록 파밍의 재미가 있습니다. 같이 할 친구가 있다면 적극 추천합니다.
150+ hours in, and Still don't have all 4 characters to lvl 25, but only because i take my time. the bones to the game are pretty much on point. I do wish we had swimming and swimming/water mounts, but that is something that could be implemented later. the game play is pretty solid and strategic. the map is not huge, but it is being expanded. There is a sharding system, but the entire world is the shard not just 1 area. so it feels like a true MMO. they do need to implement friends lists and guild system, but that is in the works. the world isn't huge, but feel bigger than it is due to the amount of traversal of the land. there is a lot of climbing up and down, which is great. I love the way the game rewards exploration with having random chests hidden around the world. I look forward to seeing what else they add and how they expand the world.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $385 | 2 | 0% | $6.99 | |
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