
Forge your legend in a forgotten realm! Farever is an online multiplayer action RPG set in a vast fantasy open world. Alone or with friends, embark on an epic journey together! Explore wild lands and dangerous dungeons, craft powerful gear, and carve your path through dynamic combat and platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
десинки каждые 5 минут на европе
I've really been enjoying this game! The game play is very fun and I love the way this world feels to explore. I definitely plan to finish the current content and keep coming back whenever this game is updated to check out more! I have NOT had any performance issues that have effected my gameplay that I see mentioned in a lot of the negative reviews, but maybe the server load is just lower since I'm joining this game late and a lot of people seem to have finished what is currently on offer in EA and are waiting for the upcoming updates to jump back in. I do think if you are someone who hasn't played a lot of different games some of the systems may be kind of confusing, but I was able to figure everything out so far and I'm sure the tutorial stuff will get better as the game grows.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Polish, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game, looks great, fun , intrasting in start the game not anderstand why not make some toturial
3+ months since the release, and the servers are still lagging, as if they were running on an old potato. What a shame. Fix the damn servers already, shiro. Otherwise, the game is nice, but I can't recommend it right now due to the state of the servers
S E N S A C I O N A L ! Um game realmente incrível com um potencial absurdo, as review bombs em relação ao servidores infelizmente ainda não foram alteradas, mas o game está funcionando perfeitamente e tem bastante conteúdo pra aproveitar, puzzles, exploração, dungeons, crafting, talentos e etc. Realmente recomendo !
Fun, but brief. Pioneer MMO which has the focus of your character exploring the remnants of an area that was left behind. Issues with this, storywise, is that there aren't any... towns? There are very, very small outposts that are created as scouting parties make their way up the map (lorewise, I suppose), but they feel very empty and lacking in anything to do. Also makes the housing aspect of an MMO non-existent, because in lore your character wouldn't really be settling down anywhere, nor are any outposts going to setup proper housing without a bit of rework. That aside- Pros: -Easy to learn -Decent classes, variety in playstyle, and overall good balance. Especially like the limited abilities, because it helps focus your attention on two-three skills instead of 20+ skills. -Enjoyable to explore. Game feels filled with a fairly decent bit of story and lore, while also having those orbs around each section of the map to help make players look for every nook and cranny. -Farming materials is ok. Not great, but the fact that multiple enemy types drop the same loot helps with that. Cons: -Mobility is poor. Character is constantly moving while attacking, making positioning difficult. For mages, at least, it is just enough to be annoying but not enough to actively move me from harms way. -Bosses. For some reason area shrinkage is a big favorite of bosses in this game. I absolutely despise having to play parkour and tag with bosses, especially at range, because the nature of my character does not do well with taking hits up close. I do not understand why there is such an abundance of arena shrinking with bosses, like the invasion or the bee queen, but it is not enjoyable. It doesn't even necessarily add a "good" difficulty spike to bosses. It just makes bosses more of a dps check, except you can't do dps when you have to keep playing the floor is lava. -World bosses and drops. While exploration of the game is nice, it unfortunately makes going back to an area to farm worthless. World bosses only drop items once- which means if you didn't get the tier or weapon you wanted- you can only obtain it from farming dungeons. -Companions. I like them, cute, fun to have a little friend- but they don't do anything. They don't buff me, debuff enemies, collect loot, nothing. I don't necessarily hate them, but I think that giving them a purpose would help a great deal. -Teleporting. It is one of the key features in games where developers suddenly want "lore accurate systems". Look, if the game was a story type game, fine. But for a game that has a teleportation function... it really isn't much faster than just taking your mount up to wherever you are going. It functions, really, more like a bathroom break mechanic. Set your teleport, the cutscene begins, may as well go make a snack. -Additionally to teleporting, setting a waypoint. It resets your waypoint upon unlocking a new obelisk, so the last unlocked obelisk you visited becomes yours save point. This pisses me off royally every single time, because I don't realize it until I AM TRYING TO PORT TO TOWN AND THEN SUDDENLY ARRIVE AT SOME RANDOM OBELISK. And the best part? I get to wait out the stupid cutscene. Every. Single. Time. -MMO features. Crafting is fine, but there are not enough equal amounts of hybrid versus pure class items. Or the best part- appearances. If you are not the class, you cannot equip it- so mage cannot wear warrior gear, unless it is warrior/mage gear. So it limits cosmetics appearances, which is never a good thing to be honest. TLDR- game is fun, but very short. Lots of improvements can be made, specifically QOL improvements.
All in all it's fun to play... the first 10 hours it was a good feeling with every corner a new thing to explore. But you noticed quickly that after 2 or 3rd map monsters are recycled , just changed in design a bit ... Same Events ALL the time until level 20. Don't know whats coming after this but i have enough for the moment of this game !!! Pros: - Fresh Start feels incredible rewarding - skills for every class are well balanced DD more damage as Tank should be clear ! - Map Desing is pretty good. Can look in a far Distance - Many Dungeons to do - Craftsmanship is simple but hope for more dept in this ! - the possibility to block/parry is a nice touch i like that the most as a tank - instant mounting !!!! jeezes , this is THE feature !!!!! - a good variety of mounts and gliders Negative: - you can't whisper other players i mean , tha hell ? it's a mmo and you can't communicate with players personaly ? O.o - i've got minilags every 30-60 seconds ... no i've got a good pc Crimson Desert runs with 120fps at any time ! - world events are more rare as players runnig around !!! - you CAN'T do markers on the map ... you have to look at em every few meters and can't see differnce if it's above or underneath - only the few classic playable classes , Mage warrior , thief and Priest ( no specialising available atm ) - skill tree is a way to simple ... I will come back at end of the year. We will see what happent until there.
Игра неплохая, ламповая и имеет высокий потенциал. Стоит понимать, что она в раннем доступе и ожидать от неё многого сейчас нельзя. Оптимизация хромает, локализация местами тоже, но в целом вполне неплохо. Жаль только, что чтобы подключаться к Европейским серверам нужен впн, а на Азии играть невозможно.
Muito bom jogo, com potencial, mas a performance tem que melhorar muito. Bem mal otimizado, com mts bugs. No futuro pode ser um bom jogo
Très agréablement visuellement. Gameplay évolutif en fonction des armes, l'exploration est bien ficelée on prend un vrai plaisir à la découverte des cartes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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