
Fight to liberate a war-torn Himalayan region in this open world FPS. Wield a deadly arsenal, dominate land and sky with gyrocopters and war elephants, and take on enemy territory solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #48, worst PL #77 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 73.9Kreviews | 85% | — | $8.4M |
| $19.99 | 181.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2473 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pagan Min Did Nothing Wrong, best Step Dad
me cago en tus muertos cagados ubisoft el dia que dejes de hacer que tu puto laucher sirva lo mismo que el papel que me paso por el nardo cada vez que me la casco sera cuando seas una empresa del tamaño de xbox o steam por que llego yo a ser gabe y no dejo que pase ni un juego con tu nombre en mi plataforma bastardos de mierda PD: hacerle un favor a las empresas tecnologicas y de programacion y colgaros
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Aug 11 → 37.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Finnish, Japanese*, Korean, Polish +6 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Про фар край 4 можно сказать одно, она как и любая игра от юбисофт имеет огромный потенциал, но на деле является отборным куском кода с огромным количеством недоработок и багов, чувствуется, что на нее потратили хуеву тучу денег, но забыли, что нужно еще и разработать нормальную игру, а не выпускать год за годом одно и то же нечто, которое можно охарактеризовать одним общим словом- КЛИШЕ! (П. с. фанаты итак схавают)
+rep
I've never understood all the problems people have with the Ubisoft launcher. I never had a technical problem with it, with any Farcry game. That being said, it is a minor annoyance to have to use it at all, but these games are very good.... so worth putting up with that and not really a reason to not recommend the game entirely. This was a really fun game, played through a couple of times, as I often do with most Farcry games.
Cringe game I could not carry on. Just mega cringe
不知道是谁在吹这老游戏比新游戏好…… 小到按键设置,大到游戏机制,用户友好性比新游戏差得多。搜刮和换武器绑一个键非得玩家调角度才能干自己想干的,所有的按键提示都在一个位置触发了一个就没有其他的导致有时候根本不知道自己位置合不合适。还有人吹狩猎和搜刮动画,虽然说有比没有强但是你这一个动画反复播有啥好吹的。这个狩猎机制也是有点恶心的,不少人批判育碧新游戏罐头化,但这老游戏反而是用更没意思的东西占用你时间,我钱包还得通过狩猎升级,各种升级材料都得装着平常空间容量根本不够搜的。 不过话说回来,核心游戏体验确实还是够好的,除了偶尔触发但触发后会毁档的恶性bug。
回家之为了撒骨灰,灭了反叛势力杀了CIA人员端了国王叔叔的政权,结果发现除了你亲爱的明叔其他人压根没把你当人使。 绕了一大圈结果你告诉我就等15分钟就啥都有了?? 明叔:你只是跟我一样,拿撒母亲骨灰当借口趁机杀戮罢了。 这话仿佛是对屏幕前已经杀红眼的我说的。
Несмотря на мои попытки пройти хотя бы одну из частей Far Cry: Far Cry 3 — постоянно вылетала, и, кажется, для неё это уже норма. Far Cry 5 — показалась довольно скучной из-за слишком большой карты. Поэтому мой взор пал на Far Cry 4, о чём я ни разу не пожалел. Сюжет — бомбический, карта очень приятная для исследования, много разнообразных второстепенных заданий. Игра сохранила механики третьей части, но при этом добавила новые, которые позже перекочевали и в пятую. Из минусов — нельзя пропускать кат-сцены, но это терпимо. Если вдруг захотите взять игру по скидке — советую, не пожалеете.
Far Cry 4 to bardzo dobra kontynuacja, która bierze sprawdzony schemat z Far Cry 3 i przenosi go w zupełnie nowe otoczenie. Kyrat wygląda świetnie, daje masę możliwości eksploracji, a przejmowanie posterunków, polowanie i sianie chaosu nadal sprawiają mnóstwo frajdy. Pagan Min to zdecydowanie jeden z największych plusów gry. Charyzmatyczny, kompletnie nieprzewidywalny i idealnie pasujący do pokręconego świata Far Cry. Sama historia może nie robi takiego wrażenia jak przygoda z Vaasem, ale nadal trzyma dobry poziom. Nie jest to rewolucja względem Far Cry 3, ale jeśli coś działało świetnie, nie trzeba było wszystkiego zmieniać. Bardzo solidna odsłona serii, do której warto wrócić. Zdecydowanie polecam.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $7.6M | 17.1K | 61% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $1.2M | 17.4K | 75% | $2.99 | |
| $732.6K | 11K | 82% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 49.8K | 95% | $9.99 | |
| $8.4M | 14.2K | 80% | $19.99 | |
| $8.5M | 22.2K | 93% | $19.99 | |
| $8.4M | 18.9K | 88% | $19.99 | |
| $8.4M | 98.4K | 94% | $4.99 | |
| $8.4M | 13.8K | 91% | $24.99 |