
Welcome to Vegas. New Vegas. Enjoy your stay!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 41.57/day in the week to Jul 30 → 41.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Silly cowboy future man goes bang bang
Fallout: New Vegas
it is very good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.9M | 108.5K | 90% | $29.99 | |
| $47.1M | 92.9K | 93% | $19.99 | |
| $47.2M | 109.9K | 93% | $24.99 | |
| $46.8M | 147.7K | 97% | $19.99 | |
| $47.5M | 46.1K | 88% | $49.99 | |
| $47.5M | 91.8K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.3K | 81% | $19.99 | |
| $4.8M | 18.1K | 81% | $9.99 | |
| $417.5K | 786 | 23% | $19.99 | |
| $21.7M | 44K | 81% | $19.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $1.8M | 4.8K | 85% | $14.99 |
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
C'est un jeu vraiment réussis avec de nombreuses quêtes, de nombreuses factions, des choix moraux (être un démon ou un saint et... n'importe quoi entre les deux). Un système de création complexe permettant de fabriquer bien des choses: bricolage, réparation et fabrications d'armes, pharmacie naturelle, pièges variés. Le joueur entre par la petite porte dans cette histoire d'affrontement entre plusieurs factions désireuses de conserver/ conquérir/ libérer le Mojave. Tout ce que le 'Courrier 6' veut c'est éliminer l'homme qui l'a laissé pour mort et reprendre le Jeton de Platine qui lui a volé. mais ce jeton est bien plus qu'un simple jeton de casino... c'est la pièce centrale de deux plans concurrents pour... dominer le Mojave! Tout le long de votre voyage jusqu'à New Vegas vous aurez l'occasion de découvrir ces factions: Mr House, roboticien de génie qui a non seulement réussis à survivre à la guerre nucléaire mais aussi traversé 200 ans d'histoire,, La légion... ou affronter des gens déguisés en soldat romain au XXIIe siècle, la République de Nouvelle Californie., une démocratie dominée par les éleveurs et 'civilisant' les tribus et les communautés indépendantes. Les DLC vous plongent dans des histoires parallèles. Lonsone Road est gigantesque piège destiné à peser le 'Courrier 6' et l'enjeu dort dans des silots de missiles nucléaires. Honest Hearth, trois tribus vivent dans le canyon de Zion, une magnifique vallée abrupte creusée par les flots dans la roche rose de la région. Un endroit fabuleux, un véritable paradis... et si c'était à vous de décider qui va rester ou partir? Old World Blues: enlevé par des cerveaux de grand sicentifiques vous partez en quête de... votre cerveau..? Comment avez-vous pu l'égarer?! Transformé en lobotomates, vous allez devoir survivre dans le Grand Rien... un ancien laboratoir transformé par la guerre nucléaire en un lieu où la folie égne et les situations abracadabrantes sont la norme. Dead Money, le plus difficile DLC est... épouvantablement difficile. Capturé par un Ainé de la Confrérie de l'Acier, le Courier 6 se voit confié sa plus dure mission, accéder au coffre du Casino "Sierra Madre"... un cambriolage? Oui. Sans équipement, avec une seule arme, pas d'armure, pas d'objet de soins et dans une vallée hantée par d'étranges créatures fantomatiques et envahie de brume rouge. Autour du cou une bombe prête à exploser.... à n'importe quel moment!
love it .
Never have I been so immersed in a game before. I've played this game since it's launch in 2010, at least three dozen times, and it feels like the first time, EVERY time. The gripping dialogue, the action sequences that don't overwhelm, but rather drip feed you as you go, and the story progression is expertly paced. Fallout really should have just ended here, and to me, it did.
really good better playing this on steam then paying for ps plus
The best Fallout, hands down.
好
GREATEST GAME OF ALL TIME
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.