
From Bethesda Game Studios, the award-winning creators of Starfield and The Elder Scrolls V: Skyrim, comes Fallout 4. A landmark in open-world RPG design and winner of over 200 ‘Best Of’ honors, including the DICE and BAFTA Game of the Year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 37.43/day in the week to Jul 30 → 44/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From Bethesda Game Studios, the award-winning creators of Starfield and The Elder Scrolls V: Skyrim, comes Fallout 4. A landmark in open-world RPG design and winner of over 200 ‘Best Of’ honors, including the DICE and BAFTA Game of the Year.
You are the sole survivor of Vault 111, emerging into a world reduced to ash by nuclear war. Every moment is a battle for survival, every decision shapes the future. Rebuild, reshape, and reclaim the Wasteland—your way.
Welcome home.

Do whatever you want in a massive open world filled with hundreds of locations, characters, and quests. Join factions, forge alliances or go it alone. The choices are yours, and every one of them matters.
Create your own unique character with the S.P.E.C.I.A.L. system. Choose from hundreds of Perks and develop your own playstyle, whether you’re a smooth-talking diplomat, stealthy sniper, or walking tank in Power Armor.
An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.

Use the dynamic Vault-Tec Assisted Targeting System (V.A.T.S.) to slow down time in combat and target enemies with cinematic precision—or take the fight into your own hands with real-time gunplay.
Scavenge, craft, and customize like never before. Build thousands of items—armor, weapons, food, and more—and even construct and manage entire settlements across the Commonwealth.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 429.3Kreviews | 81% | — | $133.6M |
| $19.99 | 165.2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peak fn
Love all fallout games, can't wait for the next one, steam says 215 hours but I have it for Xbox and Playstation also I think I logged around the 2000 hours for this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.3M | 262.8K | 92% | $39.99 | |
| $134.1M | 62.1K | 47% | $69.99 | |
| $134.3M | 380.2K | 97% | $29.99 | |
| $135.5M | 185K | 96% | $49.99 | |
| $136.6M | 219.4K | 94% | $39.99 | |
| $129.6M | 243.6K | 81% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $417.5K | 786 | 23% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $1.8M | 4.8K | 85% | $14.99 | |
| $21.7M | 44K | 81% | $19.99 | |
| $4.8M | 18.1K | 81% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Japanese**languages with full audio support
| $19.99 |
| 137.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bug game!! :)
Ok
เหนื่อยวะ เหนื่อยในหลายๆความหมาย ขอหยุด หยุด หยุดก่อนก็แล้วกัน
Good entry to the Fallout collection. Fun gameplay and lore building make me want to visit every inch of the map. No level cap and no hard ending are cool, but also maybe too sandbox-y. The settlements are both a joy and a pain. While I enjoy designing a settlement, easily half my time is spent building each place and trying to figure out how to work around the existing -and mostly useless- structures. But I also don't want to fast travel way across the map to help defend them constantly. That being said, I will continue to adventure through and defend the Commonwealth for several years to come.
I absolutely love the settlement building in Fallout 4. I enjoy the quests and the ability to explore where ever I want. One of my favorite things about Fallout 4 is the dynamics. Something different is usually going to happen no matter where you go on the map. I also enjoy all the little side stories Bethesda has added to the game that have nothing to do with the main quest. It fills out the game nicely and I just know even after all these years of playing I still have not discovered everything.
asyik bro
o fallout 4 é eselente muito bom
Juegazo, 10/10, me lo pase mas de 6 veces
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.