
Fallout® 2 is the sequel to the critically acclaimed game that took RPG'ing out of the dungeons and into a dynamic, apocalyptic retro-future. It's been 80 long years since your ancestors trod across the wastelands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
要是你早知道了 请一笑而过哈:) --------------------------------------- 汉化和MOD都请看百度大佬的这贴https://tieba.baidu.com/p/9556409655?fr=frs下载在9楼 下好解压好,注意!有个升级包也在内!完毕后直接覆盖steam安装位置的文件夹 就可以在steam上玩MOD和汉化了.因为是用steam的高清版为基础制作的 steam也会记录你的游玩时间.攻略和修改器都在内. --------------------------------------- 例:怕队友误伤的可以控制队友, Fallout 2\mods\sfall-mods.ini [CombatControl] 控制队友选2 禁用新偷窃模式 Fallout2/mods/F2MechanicsMiniRework/StealRebalance=0 如不适应新的治疗道具效果或者枪械效果也请在Fallout2/mods/F2MechanicsMiniRework.ini内自行修改
Fallout 1 is a magnificent game and Fallout 2 is a sequel that is even more magnificent. Lately, I’ve been giving some late 90s and early 2000s RPGs a chance and it was finally Fallout's turn. I liked the first game but since it was a bit short, I immediately jumped into the second one right after. This time I was thoroughly satisfied. Fallout 2 has a much larger scale compared to the first game. To put it into perspective, even though I finished the first game in 10 hours, I felt like I had seen most of its content. On the other hand, despite spending 40 hours to beat Fallout 2, I still feel like there is a ton of stuff I haven't seen yet. The combat mechanics are exactly the same (if there is a difference, I didn't notice it). You can now can give commands to your companions but since their AI is quite lacking, they often don't do what you want them to do. For instance, a character I specifically want to attack using melee might go ahead and use a ranged attack instead and wasting valuable resources (yes, I'm talking about you, Marcus). Other than that, you can now push NPCs to move them out of the way. In the first game, an NPC could block a doorway at some point and completely brick your game unless you kill them and make everyone your enemy. That's no longer an issue here. Shaping your character however you want and changing the progression and outcomes of the quests you take ,which are the most important elements of an RPG, are naturally Fallout 2's strongest suits. If you want, you can become a Slaver, join a mafia family and even become a porn star. Or you can choose to do none of these, be a more honorable character, solve the problems of the towns and cities you visit and become the people's hero (I did both anyway). It is entirely up to you. The gameplay also shapes itself around your build. For example, you can finish the entire game without getting into a single fight (except maybe for the final boss, but there are alternative ways to defeat him too). Our story takes place exactly 80 years after the first game. We learn what the Vault Dweller did after getting kicked out of Vault 13. They founded a village called Arroyo and lived there. We play as Chosen One from that village, tasked with finding a something called the GECK. Just like in the first game, we set out on a journey but this time we can roam freely since there is no time limit. Frankly, I expected a slightly different story from the first game. Our main antagonist is a faction called the Enclave. I think Master was a better final enemy compared to Frank Horrigan. The reason for this is that Frank isn't given enough dialogue. Aside from a few scenes (which are scenes you can easily miss), only getting a few lines of dialogue right before fighting him was honestly a bit disappointing.They could have given President's screen time to him. But I must admit, he looks incredibly badass. The game mostly focuses on side stories and that's where the real engaging stuff lies. There were really well made quests that I truly loved. The Vault 13 questline or the quests in Modoc are just a few of my favorite side missions. The game is also quite buggy, so I highly recommend installing mods before playing. Since I didn't want to bother with mods, I experienced a few issues in certain places but at least I'm lucky that my save files didn't get corrupted. Despite having only played the first two games in the franchise, I already feel like I've played the peak of this series but we'll see after playing the rest. If you are craving a proper RPG, you should definitely play it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра прикольная, но это по шаговая дрочка, на любителя. Сюжет, проработанность квестов радует. Чёрный юмор довольно уместный и смешной. Если по 10-ти бальной школе то это твердая 10. И запомни Война... Война никогда не меняется
Ну это шедевр, теперь я понимаю насколько фоллаут 4 говно.
1998. Motor datado. Interface que parece punição. E mesmo assim é provavelmente o melhor RPG já feito. A liberdade é absurda — você pode virar porn star, escravo, presidente ou assassinar crianças e ser banido de cidades inteiras. Bethesda nunca mais chegou perto disso. Simplesmente o melhor jogo que já joguei.
засунул бомбу в штаны малолетнего сына вице-президента НКР, чтобы тот доставил подарок бате 10/10
If you're a fan of the newer Fallout games (And are mostly interested in them for the roleplaying and story aspects) you'll enjoy Fallout 1 and 2. I will say, the beginning tutorial of Fallout 2 is a *slog.* It's not fun. But if you power through the first area you will be treated to a great game which serves as the introduction for a lot of the lore seen in later games. It's really awesome to see the roots of the series and how well Bethesda and Obsidian adapted the later games. Apart from the tutorial, the only bad thing I have to say about Fallout 2 is the inventory system. It's kind of a hassle to move items around, especially when they're in your companion's inventory, but it's not *that* bad. The story and characters are great. There is a great amount of depth to the game and its many many quests and locations. People unfamiliar with older games will definitely have an adjustment period where you basically have to forget everything you know about gaming to adapt to the older system. But once you make that adjustment, the game is so fun. I recommend downloading QoL mods for the original games. Fallout Et Tu for Fo1, and for Fallout 2 download the RPU (Restoration Project Updated) mod that will not only restore cut content that the devs had to cut due to storage limitations, but also fix many bugs and hassles the original game shipped with.
128小时终于打完了,辐射3入的坑,没想到体感完全不一样的2代能让我这么痴迷,我虽然挺好CRPG这口的,但往往因为流程太长,导致我很多游戏烂尾严重,而这个98年的老古董我竟然打完了,只能说不愧经典,不过好玩归好玩,毛病也确实有不少,我玩的是RP版,已经针对原版完善了很多内容,但仍然有不少粗糙的地方,像是武器和护甲模型少,那么多种类的武器都套用同款模型,手枪这种像素点一样的装备无所谓,步枪竟全都是一个外观,而NPC头像,哪怕是RP版也没有达成全覆盖,配音更是稀少,纯原版的话可以说是很半成品了,还有游戏仍然存在不少BUG,像阿罗由的磨刀石任务,克拉马斯的调查盗窃双头牛任务都存在无法完成的恶性BUG,游戏的任务指引也很有问题,小地图完全可有可无,不看攻略就是在瞎猫碰死耗子,最后英克雷基地结尾我选择了放毒气,转悠了半天才发现要需要炸毁的反应炉在哪,游玩过程中多少会有些恼火 游戏整体上我玩的还是很开心的,现代游戏那怕是辐射自己也很难再现辐射2这种级别的粗俗叙事了,过于保守的文艺外衣还真不一定会比直白的暴力内容更有艺术价值,以RPG游戏来说我也是喜欢更开放的角色扮演,打完辐射2我就觉得,一部经典游戏并不会局限于时代的限制,我认为现代游戏玩家应该多去体验下这些老游戏的魅力,虽然它们没有了现代游戏精美画面的华丽包装,但能够抛下这些去体验一款游戏的有趣内核,我认为这才是游玩电子游戏的乐趣 也许某一天我还会再次心血来潮的跨越时代拿起辐射2来重温一遍,正如同我通关后对莱特家族幼童承诺的一样“不用担心。我会以不同的角色身份回来看你”
Legit one of the worst fallout games ever made its written by redditors, bugs everywhere, every location is horrible. How the hell do you go from Fallout 1 to this cleaveland steamer of a game thank god bethesda turned this into a 3d shooter because if the next game was anything like this nobody would know what a fallout is
В своё время второй Fallout наверняка взрывал голову вариативностью прохождения, анимациями убийств и атмосферой пустошей, да и сейчас этот эффект сохраняется. Это одна из RPG доисторических времён, которую обязательно нужно пройти, несмотря на всю боль, которую она может причинить. Прохождение таких игр похоже на визит к бабушке в деревню. Ты будешь радоваться, когда спустя много лет снова увидишь старушку и родные края. Потом придётся немного потерпеть старческий запах и влажность бабушкиных губ на своей щеке, а позже тебя пригласят на самые вкусные пирожки в твоей жизни. В конце дня эмоции переполняют тебя. Ты снова сходил на речку, прогулялся по лесу, грелся у костра и дышал свежим воздухом. Так сильно клонит в сон, что ты решаешь уснуть и без таблеток, закрываешь глаза и под уханье совы растворяешься в старенькой кровати, не чувствуя дискомфорта от грубых пружин и жалящего холодом изголовья. Впервые за долгое время ты просыпаешься в пять утра и вспоминаешь, каким испытанием может быть поход в туалет в деревне. Спустя час терпение заканчивается, и, собрав всю волю в кулак, ты бежишь в деревянную пристройку, дрожа от холода, а, вернувшись из ледяного ада, на удивление легко снова погружаешься в сон. Второе пробуждение за день — и в этот раз тебя будит заботливый голос бабушки. Умываться приходится быстро, пока лицо не онемело от ледяной воды. На столе уже ждёт потрясающий завтрак, несмотря на простоту блюд, из которых он состоит. Странно — в городе яичница и бутерброд с маслом не казались такими вкусными. Впереди ещё один день, и он обещает быть замечательным. Однако вскоре ты узнаёшь, что сегодня приедет дальняя родственница с семьёй, а ты её на дух не переносишь. И вот приятная погода и природа вокруг уже не кажутся чем-то хорошим — мысли омрачены предстоящей встречей с толпой шумных людей. И вот такие же эмоциональные качели я испытывал, проходя Fallout 2. Крутой диалог, интересный квест — но потом застреваешь в комнате с пятью спутниками и десять минут кликаешь по ним, чтобы выйти обратно. Интересная локация с атмосферной музыкой — но из-за бага два часа пробуешь всё возможное, чтобы продолжить прохождение, а в итоге приходится загружаться в прошлый сейв. В общем, приходилось терпеть некоторые нюансы и потратить немало нервов на первое прохождение, но оно того стоило. Ждём ремастер и сразу же перепроходим на остальные концовки.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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