
A 3D ancient and fantasy RPG console game is created by Beijing Joyfun. Users will have a fabulous adventure and start their own legend in a fictional world based China’s traditional mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 90.5/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
真的真的真的能引起人心理和生理上的双重不适
堅持了29小時 我真的玩不下去了 雖然我玩的武俠類RPG很少 但之前玩的古劍1-3每一代都能玩差不多100小左右 但這款我真的玩不下去耶 1角色面部僵硬 跟漂亮的畫面產生對比感 2小遊戲很喜歡烘托出緊張的氣氛 讓玩家有種在跟時間賽跑的感覺 但又很喜歡在小遊戲裡塞一些箱子之類的 甚至有一個謎之邂逅還塞在小遊戲裏頭 我是覺得寶箱跟蒐集要素就放在迷宮或地圖探索上就好 3探索沒有地圖我覺得還可以 但地圖上卻一堆空氣牆 多到我有時我都搞不清楚那裏到底是路還是牆@@因為我有點探索癖 這導致我每個圖都要貼著牆走 超難受的QWQ
回合制游戏是真的不喜欢
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 7.8K | 64% | $16.99 | |
| $2.7M | 3.1K | 74% | $29.99 | |
| $2.7M | 18.1K | 97% | $4.99 | |
| $2.7M | 3.7K | 65% | $29.99 | |
| $2.7M | 16.2K | 71% | $8.49 | |
| $2.7M | 4.1K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8K | 78 | 86% | $9.99 | |
| $18.2M | 30.4K | 78% | $34.99 | |
| $555.5K | 1.6K | 71% | $14.99 | |
| $7.8M | 32.1K | 93% | $14.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $4.6M | 11.1K | 82% | $17.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一眼丁真,经鉴定为纯纯的傻软,男主太让我觉得恶心了,跟条狗似的,我当初为什么要买这游戏·····
剧情:游戏中后期的剧情有些崩坏,很多人物的行为缺乏动机,让玩家觉得有点费解,叙事篇幅略短了些。可能是经费不足的问题? 战斗:玩法传统中带有创新,就是三人小队有种不尽兴的感觉,神辅战斗在养成环节上不太友好,战斗任务和难度感觉不够平衡。 画面、演出、配音、动捕等比较优良,就是背景音乐的渲染效果再充足一点就好了。 DLC君子心很喜欢。 永远喜欢望舒和岚湘!
剧情7.5分吧,风景是不错,玩法有点单一,属于打完一遍不想打第二遍,游戏整体性8.5分吧,有支持国产情怀分
都关了云存档还老是吞存档不让人玩了是把 每次 都要从好久之前重新玩到上次存档退出的地方
剧情啥也不是!前面四分之一用心做剧情,后面四分之三用脚做剧情!人物人设、剧情逻辑和转折做的乱七八糟!娥皇女英那段差点没让我砸电脑!这是我唯一一款打完了如此生气的游戏!!!!!!!!! 编剧你出来!打一架!!!!!!!!!!!!!!
配乐不错 舞蹈设计很棒 画面也还行 就是游戏不好玩 剧情有点脑溢血 手柄键位反人类 君子心dlc要比本体游戏性强不少 希望第二部可以更好玩一点
好玩,但是戰鬥因為半即時-回合制的體感,有些BOSS戰基本上只能靠運氣,變數有點太大了,決定了怎麼連招以後,幾乎是在賭博能不能成功,不能練等+非即時戰鬥,有時候常常讀檔重複打。如果臉黑會試好幾次。 如果對這款遊戲的期待有誤的話,會非常失望。建議可以參考一些遊玩影片再做決定。 人設都還不錯,玩到二周目,因為想找隱藏的東西,漏了幾個。 大致的遊玩體驗還滿不錯的,批評的一大重點似乎是戰鬥系統跟時下流行不一致,個人認為建模方面也有待加強,希望動作捕捉跟建模可以更自然一點。 劇情上收尾略顯倉促,轉折生硬,有拖垮前面鋪陳之嫌,不然前期進展其實還算四平八穩,很期待怎麼收尾,結果比預期之中來得粗暴許多。且總體長度跟鋪陳不成正比,較為可惜。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.