
A 3D ancient and fantasy RPG console game is created by Beijing Joyfun. Users will have a fabulous adventure and start their own legend in a fictional world based China’s traditional mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 90.5/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩到后面已经麻木了,不会做游戏可以不做吧,boss一直连动,两回合我必死一个人,都没时间输出,平时探索又没小地图,找人能找半小时,设计一个小地图很难吗,你们公司的古剑系列不是有小地图吗。优点就一个cg还过得去,角色我不理解你做了这么多个为什么我只能操作男主男二,别的角色不配出来走走路给玩家操作是吧。我想玩女主不可以吗。 总之玩的一肚子气,战斗机制设计的也不如八方旅人,大家都是RPG,我八方旅人坐牢一点脾气都没有,你这个我坐牢就难受的不行。熬了半小时被boss一刀秒杀,那我在玩什么???
Recently completed this game (in chinese) and about to play the DLC. I have mixed feeling about this game. First I don’t hate it but not particularly like it either. First of all the graphic and game play is ok for a turn based rpg, but is the story and character development disappoint me. The way how the story develop and how the game ends, it reminds me of Final Fantasy 15 at launched. The story is a bit broken and certain character never got develop before they die at the end. Overall i feel disappointed about this game because it had the potential to become very good.!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情真的是硬伤,N年前买了之后玩过近10个小时吧,然后放着吃灰,最近玩了一些武侠题材的提起兴趣又玩了下。发现为什么当初玩不下去,剧情很弱智,逻辑性堪忧,圣母男主无法认同,最难以接受的是人物模型都很精致了,为什么嘴巴牙齿看起来那么别扭?只要一到动画或者剧情就显得很尴尬,还不如做成立绘,即省钱还能避开这些问题。看到评分很低,看在画面的分上给好评吧。制作方还是好好把古剑做好就行,别把摊子摊得太大。
Все, конечно, хорошо - игра красивая, с историей, с персонажами, с драмой, но есть огромное НО: В игру невозможно играть. По каким-то причинам игра зависает в самый разный момент, когда должна проигрываться катсцена. Обычно это происходит после боя, но бывает и до. Система сохранений привязана к контрольным точкам или к специальным местам - кувшинам. То есть, обычно перед катсценами сохраняться нельзя. Игра стакается: пропадает интерфейс, При этом сама игра работает - ты можешь поворачивать камеру, работает курсор, персонаж реагирует на кнопки и т.д., но далее ничего не происходит - то есть это не аппаратная проблема, а проблема именно игры.
因为剧情太无聊了,完全不知道他们是要干嘛,导致我进了哪个城之后实在受不了放弃了。
手柄按键反人类,这剧情是真狗屎阿,让人反胃。
这游戏。。。真的是一个字,尬!尬啊!!太尬了啊!皮相只是勉强过关,或者说还算是个勉强合格的容器,但是内容。。。战斗、角色build都非常的薄弱,只能说还能玩,没什么需要思考研究的,我也可以理解,但是剧情尬、配音尬、妈呀太尬了,尬到什么程度,如果拿掉配音,这游戏能涨分!!我就不剧透了,很多的大转折,都来得太突然毫无铺垫,也让人毫无代入感,感觉编剧默认剧情在一定的共识下展开,要形容的话,就像是个大龄编剧,套用一些俗套的剧情和套路,能启动他多年浸淫的琼瑶啊金庸啊之类优秀作品的固有印象认为这样就够了,默认大家已经做好了某些情感铺垫,直接开始煽情,啊 太尬了!!本来还想说这游戏有那么糟吗?哎呦,有 太糟了,太尬了!!!
我是国产武侠游戏迷,真的很想很想玩下去,但这个圣母主角实在受不了,并且操作手感真的不好,这种半回合制感觉不如纯回合制了
I really wish I could recommend this, but I simply can't. I've enjoyed many of the Chinese games that have been coming to Steam in recent years, and I was excited to try this thanks to the English fan translation... but it's just not a good game. It's got a lot of potentially good elements, but none of them really come together. Worse, it feels janky and borderline broken throughout. The combat system, in particular, seems downright unfinished. Nothing about it feels like it works quite like it should, with an infuriating level of randomness and massive difficulty spikes. It is very unpolished and unbalanced. And the story has major issues, with poor pacing and big plot holes, along with characters who generally fail to develop much. (With a couple exceptions.) Compounding these issues, the translation is frankly dreadful. I hate dunking on fan projects, but it was clearly machine-translated with major issues in practically every line. Zero effort at editing was made. In fact, whoever put it together didn't even bother making sure the text fits the boxes! So it's full of names, dialogue, even necessary system messages getting cut off. More than once I had a situation like "The boss is about to unleash a super attack! To stop it - " and that was it. I'm not even sure the translation was actually playtested. Obviously, the game itself isn't at fault for a bad fan patch, but it's just one more reason I cannot recommend this to English speakers, even at a deep discount. The game's occasional good moments just can't make up for the annoying slog it was to actually play. The best thing I can say is that it seems like the developer has potential, and I can only hope the upcoming sequel improves on the many deficiencies in this one.
重点写在前面:社区有提高分辨率和锐化的教程,十分给力,大幅提高了游戏体验!!! 目前玩到中期,非常不错的游戏体验,可以感受到游戏做的很用心非常有诚意,值得更高的评价,推荐购买! 1.虽然是回合制游戏,但动态性很强,需要思考出招顺序,保持注意力按对招式,才能打出非常高的伤害,机制简捷趣味十足,十分畅快。 2.画风十分出彩,很难再其他国家的游戏中见到了,最喜欢山川地图,非常有韵味,狮子头boss让我感到很惊艳,让我觉得传说中的凶兽就因该是这个样子的,入木三分! 3.地图探索有意义,搜刮到的资源对提升战斗力很有帮助,虽然支线任务并不精彩,但也算是仔细设计过的。 4.剧情比较平稳,角色并没有特别出彩,但这个世界还是让人眼前一亮。 5.迷宫和各种小游戏结合,也是颇具巧思,下了很大的功夫,十分难得,迷宫也不靠堆怪增加时长,不枯燥。 我们对国产游戏有点过于苛刻,这毫无疑问是款很有诚意的佳作,我比较喜欢如龙0,天命奇御和河洛群侠传这一类游戏,觉得神舞幻想比很多300+的游戏强太多了,希望和我一样喜欢这类题材的玩家都尝试一下这款游戏。 ------------------------------------------------------------------ 已经打到80%左右了,这后面的剧情真的是挺无语的,圣母男主把我给看乐了,但好在男主一直这个德性,也算是合情合理,也不至于差评,继续玩吧,还挺乐呵的~ ------------------------------------------------------------------ 这条鱼好像暴鲤龙啊。。。。。。 ------------------------------------------------------------------ 通关,后面10%的结局真是一言难尽,唱歌跳舞,尴尬,自我牺牲,ntr,强行反转,就看个乐呵吧,总体而言还是愿意85分左右,制作精良,希望能看到续作
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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