
Build, automate, and optimize a giant factory on 3D terrain using conveyor belts, trains, chutes, pipes, and airships. Sell your goods to nearby villages to expand their borders, increase happiness, and unlock even better technology!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 4.5Kreviews | 91% | — | $497.3K |
| $19.99 | 50ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun for hours!
While nothing to die for? This game is actually quite decent; it's easy to understand the BASIC idea on how to play, but very tricky at the same time. Being a good, clean, modest, lighthearted video game that's VERY much G-rated! (Themed after industrialism.) And...this game DOES teach gamers a bit on resource management and industrialism. Is this a masterpiece? I'm not for certain. Is it worth checking out? Certainly!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Simplified Chinese, German, Portuguese - Portugal, Russian, Traditional Chinese, Japanese, Portuguese - Brazil
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm really enjoying this one so far. The UI is a bit rough and sometimes it's a pain to get things placed in a way that actually works, but I've found it worth getting over that learning curve for the good content that's in here. It's a really beautiful blend of a city builder and factory builder and it feels great when you start getting your whole supply chain automated. You're limited on the amount of workers you have but over time upgrades provide the means to do more with individual workers or free them up entirely from some processes. If you enjoy the optimization game of factorio or others in the genre, I think this is worth checking out, even though it can take a while to get into.
Tho the game is a bit old, i do love it. it's relaxing, and not too expensive.
Wood
Awesome factory game from a solo developer that pours his heart into its development. You can play for fun and relaxation or go for full efficiency and get into the complexity of the game, it lends itself to multiple play styles.
별로 재미는 없음
Jogo bem legal, mas faltam tutoriais e informações sobre a mecânica do jogo.
Been a surprise hit for me tbh, expected to like it but didn't think it'd be as fun as it is. For me it was the perfect like 'cozy game' type thing. It funnily enough reminds me the most of rollercoaster tycoon. If you like to, you can always keep optimizing and make things more efficient, but I had the most fun just making a bunch of small towns and designing/ decorating them. There's no downside or time crunch, so it doesn't matter how fast you do things. Most of the time I'd just make something that made the materials I wanted slowly, and then spend the rest of my time decorating the towns, changing the layout of what I put down and changing the clothes of my townspeople. You don't lose anything when getting new people/ getting rid of them, moving buildings is free (as long as they're empty) and you get your materials back from destroying basically anything. That made it really easy for me to just start out one way, and completely change it partway through without any downsides or pressure to design it perfectly from the start The campaign is nice to get an idea of how things work, and slowly figure out the game, but it's not mandatory if you want to just jump in. The campaign levels have fun layouts and start partway through so you can skip the beginning part and dive into the challenge part.
En mi opinion, juegazo. Te puedes poner un video de fondo mientras esclavizas a un pueblo para poner hierro en una cinta transportadora para libros de tecnologia de primero de batchierato para obligar a los mismos miembros del pueblo a aprender porque no puedo avanzar de tecnologia si mi pueblo no le sabe.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $497.3K | 471 | 73% | $19.79 | |
| $497.2K | 990 | 52% | $19.99 | |
| $497.2K | 1.3K | 79% | $19.99 | |
| $497.4K | 5.4K | 85% | $4.99 | |
| $497K | 629 | 71% | $19.99 | |
| $496.8K | 698 | 49% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 11.6K | 90% | $34.99 | |
| $137K | 161 | 90% | $19.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $1.4M | 1.8K | 78% | $24.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $601.6K | 800 | 80% | $19.99 |