
Build, automate, and optimize a giant factory on 3D terrain using conveyor belts, trains, chutes, pipes, and airships. Sell your goods to nearby villages to expand their borders, increase happiness, and unlock even better technology!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.5Kreviews | 91% | — | $3.4M |
| $19.99 | 50ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wasn't Fun enough for me. :(
チュートリアルを兼ねてるキャンペーンがレベル1からレベル8までありますが、レベル4くらいからクリアした時に日曜夜のまた明日から月曜日が始まるという感覚を味わえるのでオススメです。 皆もレベル8クリアの実績解除目指して頑張ろう!(解除率1%)
好玩呀!!!!!!!!!!!!!!!!!!!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 17.8K | 49% | $7.99 | |
| $3.4M | 43.8K | 88% | $3.99 | |
| $3.4M | 7.8K | 88% | $14.99 | |
| $3.4M | 4.6K | 84% | $29.99 | |
| $3.4M | 8K | 90% | $19.99 | |
| $3.4M | 2.1K | 91% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 11.6K | 90% | $34.99 | |
| $170.5K | 160 | 90% | $24.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $1.4M | 1.8K | 78% | $24.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $601.6K | 801 | 81% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Simplified Chinese, German, Portuguese - Portugal, Russian, Traditional Chinese, Japanese, Portuguese - Brazil
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还不错
it looks so kiddy and easy, but it is really a difficult game with a lot of depth. and so very addictive. good job to the dev.
要動腦的精神時光屋
シンプルな作りでとっつきやすく初心者向けの自動化ゲーム。 キャンペーンモードもパズルのような楽しさがありおすすめ。
Needless complexity. Not a fan.
I played for 5 mins and thought... hmm this is kinda stupid. Pick up and deliver? How tedious. Then I played for 30 mins and realized Oh! This is Factorio medieval edition! Then I saw the building menu and realized Oh!!! It' Timberborn x Factorio and now I'm looking to the sequel as well. Very addictive in a pleasant way.
Fajna gierka i bardzo wciąga. Przegrałem w nią na razie 7 godzin i czas zleciał błyskawicznie. Szczerze polecam każdemu, kto lubi budowanie i automatyzację! :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.