
Build, automate, and optimize a giant factory on 3D terrain using conveyor belts, trains, chutes, pipes, and airships. Sell your goods to nearby villages to expand their borders, increase happiness, and unlock even better technology!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.5Kreviews | 91% | — | $3.4M |
| $19.99 | 50ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Had the game on a different account with about 30 hours of play time. I have to say it is definitely one of the better town building simulators on steam, however the flaws are endless. First problem is graphics. The game runs pretty smoothly but has this very grainy effect on my monitor. Even with adjusting the settings I can't get rid of it. Second is logistics. The whole game basically evolves around slow and fast belts. Adding some type of FUNCTIONAL train or taking a fictional approach on it would be nice. Third is building pathways and structures. If you want to master difficult terrain you have to place hundreds of wooden podests to build belts etc., this problem could be solved by simply building all the required structures automatically. And fourth is the sudden price increase for a very simple game. It jumped from 15 to 20€ and is honestly not worth its money. I'd recommend buying it on Mmoga or instant gaming if you really want it. I would generally recommend anyone that has a good Desktop setup to take a look at Satisfactory instead. Much better game with nice graphics, a giant community, more complex items and a large map with lots of updates always changing the terrain and foliage.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Simplified Chinese, German, Portuguese - Portugal, Russian, Traditional Chinese, Japanese, Portuguese - Brazil
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В целом, игра прикольная и стоит своих денег. По сути, трёхмерное факторио, но без врагов и нет игрового персонажа. Пиксельная графика с низкополигональными моделями не всем зайдёт, но в целом неплохо смотрится. Из минусов - очень посредственная оптимизация, из-за которой сложно играть на поздних этапах прохождения каждого уровня, когда у тебя уже десятки производственных линий, несколько тысяч конвейеров и несколько довольно длинных железных дорог с продуманной системой управления и большим количеством поездов на них. На моём ноуте с I7 12700H и RTX 4050, которые грузятся на 3-6% и 30-40% соответственно, почему-то fps падает до 30, а временами и до 20 кадров. Надеюсь, в дальнейшем это исправят, но на данный момент это так.
It's all in the name honestly, and yes it's a good game (Im not end game yet though). Start simple, then get longer crafting chain and different new way aquire and move stuff - but still not overly complicated, and you can at any time scrap everything and rebuild. You can also move buildings too and the only thing you can't move is storage building (unless empty or you allow in the option). Full refund when you deconstruct a building. Every material in any storage anywhere can be used to build anywhere else. You can copy paste an area (though it's a bit lacking in feature and is really simple), move up/down the terrain so you can always just make more of the same thing to deal with your increasing population. And if you messed up your numbers you can increase the amount of worker (less efficient per worker past the first one, but you have a really limited amount of worker) or use coin (that you get by making people happy and aren't used much otherwise). Lot of space around and you can build vertically if you need too. But I wouldn't rely on this simply you can't hide layers so you won't see anything really quickly. Trully a relaxing factory game. I'm a bit worried about performances. I'm already quite low (<30 fps) yet I'm a bit past half the tech tree compared to other games.
Je ne vais pas revenir sur le principe du jeu, mais juste mettre en lumière ce qui me rend ce jeu très sympathique : -> Graphismes Low-Poly à la fois jolis et plutôt lisibles, même un viel ordi peut le faire tourner sans mal. -> La musique est mignonne comme tout -> Des trains trop mignons (I like trains). -> La complexification des chaînes de montage amène souvent à repenser certaines infrastructures. Je pense notamment à certains véhicules dont les besoins en carburant évoluent au fil du temps par exemple. -> Un même bâtiment peut produire plusieurs choses à la fois, pour peu qu'il dispose des matériaux, ce qui peut être utile dans certaines conditions pour gagner de la place. -> les différents systèmes de tuyauteries qui viennent en plus de l'environnement 3D principal. Quelques regrets : -> l'interface parfois confuse, notamment pour retrouver où on produit quoi. -> Certains bâtiments sont un peu obsolètes suite aux mises à jour du jeu, comme les transmetteurs. -> Certains bâtiments ont un fonctionnement un peu mystérieux, comme le rechargeur qui semble parfois "bouffer" au lieu de recharger, ou encore le Mega rechargeur qui consomme des ressources alors que son équivalent plus petit ne consomme rien. Même le gain de place de la version mega est modéré par rapport à plusieurs chargeurs normaux. Globalement, c'est un très bon jeu que je recommande sans hésiter.
*** Warning *** Reverse Recommendation Review There isn't much to see and do in this game. It's basically a one and done game.I like the visual aspects, however how it is designed and explained is awkward at best, its non-intuitive, and really needs improved and would have had a better experience if the developer worked on it for one of more years more to improve its mechanics. I feel like this games development was rushed and not thought through thoroughly. As it stands, its in the garbage-ware 🗑️ , do not buy category of games 👎. I highly recommend this game for use as an example of how developers rushing a games release and lack of forethought generates a hobbled mess at a rushed release date. You have been officially warned. 😠
一百多个小时全成就达成,后期确实重复的比较多,虽然很上头不过几度想放弃,但本着“来都来了”的原则,还是通关了任务。总体来说挺好玩的,特别是每一关贸易站能换到不同的东西增加了娱乐性的同时简化了游戏。
Bardzo dobry, ciągle rozwijany symulator średniowiecznego, magicznego miasta. Zaczerpnięte pomysły z najlepszych gier tego gatunku powodują, że gra się w nią świetnie. Możliwość budowania w 3d pozwala na tworzenie wymyślnych linii produkcyjnych. Polecam bardzo gorąco. Gra na obecnym etapie ma parę niedociągnięć, ale można to wybaczyć zważywszy, że autor tworzy grę sam a pozycja daje sporo rozrywki. Z dziennikarskiego obowiązku ;) na chwilę pisania recenzji: - szczątkowe udźwiękowienie, brak dźwięków otoczenia, fabryk itd. - niedopracowane modele budynków oraz towarów na taśmach (niektóre są już modelami 3d, część jeszcze spritami) - niedopracowany system budowania w górę, który pozwala stawiać np. budynki w powietrzu bez żadnego podparcia. - z racji, że autor sam tworzy grę można się spodziewać, że rozwój będzie powolny.
Incredibly chil and addicting if you love factory games. You're very free in how you tackle progression, without many restrictions. The main challenge comes down to the logistics (Transport, production) and tackling the terrain. Overall really good UI and UX. My main complaint would be that the endgame is less my cup of tea; Focusing on magic and forced long range transportation .(from one end of the map to the other)
pretty good
Lekka i przyjemna - dużo możliwości i zabawy. Polecam fanom budowania fabryk itp.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 11.6K | 90% | $34.99 | |
| $170.5K | 160 | 90% | $24.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $1.4M | 1.8K | 78% | $24.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $601.6K | 801 | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 17.8K | 49% | $7.99 | |
| $3.4M | 43.8K | 88% | $3.99 | |
| $3.4M | 7.8K | 88% | $14.99 | |
| $3.4M | 4.6K | 84% | $29.99 | |
| $3.4M | 8K | 90% | $19.99 | |
| $3.4M | 2.1K | 91% | $44.99 |