
Build, automate, and optimize a giant factory on 3D terrain using conveyor belts, trains, chutes, pipes, and airships. Sell your goods to nearby villages to expand their borders, increase happiness, and unlock even better technology!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.5Kreviews | 91% | — | $3.4M |
| $19.99 | 50ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
autism wonderland
A slow burner that builds the puzzle bit by bit until you finally realise the best thing to do is to tear it down and start again. The graphic design knows what it is doing and does it well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Simplified Chinese, German, Portuguese - Portugal, Russian, Traditional Chinese, Japanese, Portuguese - Brazil
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩了这么多物流模拟类的游戏以后感觉还是这个体验最好,相较于其他的同赛道游戏唯一缺失的也就是客运内容了吧,但除此之外无论是操作体验还是玩法深度都薄纱同行了属于是。 深度物流模拟爱好者必入!
セールだったので購入して110時間遊べたので この手のゲームをちょっと試してみたい人にはおすすめしておきます 自分はキャンペーン5までクリアしましたがクリアしたのは5%しかいないようです 以下はそのキャンペーン5まで遊んだ感想です 良い点 ・比較的安いゲームにもかかわらず結構遊べる ・キャンぺーンでテーマを絞ってゲームの遊び方を学べる ・牧歌的で敵などは存在せずまっりと遊べる 気になったけど考えようによっては楽しい点 ・密集して建築する必要があって余裕が無い ・建物が3X3までなのに対して搬送手段の幅が1マスなのでレシピが判明したときの手直しが大変 ・鉱物資源が枯渇しやすかったり倉庫が一杯になってラインが止まりやすいので監視が必要 注意したほうがいい点 ・高低差のある場所でも構造物ブロックを積み上げていけば建築できるけどその説明が無い ・勝利条件達成への道筋が判りにくい ・牧歌的⇒産業革命⇒魔法アイテム生成となって「アレ?」となる
kul
Bin von einem Factory Spiel ausgegangen. Aber hier darfst du alles selbst bestimmen. Du darfst jeden Bewohner manuell einem Haus zuweisen. Da war ja sogar Siedler 1/2 von 1995 besser. Bin nicht weit gekommen, weil mich das bereits komplett abgetörnt hat ...
Приятная и уютная игра. Очень понравилось, что новые фичи добавляются вплоть до конца игры.
its fun
Horrible UI. Boring gameplay loop. Save your money for better games.
worth trying if you like little factory - city building games
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.6K | 84% | $29.99 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $3.4M | 2.1K | 91% | $44.99 | |
| $3.4M | 43.8K | 88% | $3.99 | |
| $3.4M | 13.7K | 76% | $9.99 | |
| $3.4M | 7.8K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 11.6K | 90% | $34.99 | |
| $170.5K | 160 | 90% | $24.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $1.4M | 1.8K | 78% | $24.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $602.9K | 801 | 81% | $19.99 |