
Factorio is a game about building and creating automated factories to produce items of increasing complexity, within an infinite 2D world. Use your imagination to design your factory, combine simple elements into ingenious structures, and finally protect it from the creatures who don't really like you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3045 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a good game but better factory games are available for cheaper
Steam Controller on Linux sometimes buggy sometimes not. Especially when switching between controller and keyboard (using both). Slow game loading on launch, because used single-core only on 32-cores CPU. Also on 4K TV BigScreen, steam artworks are low res.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #52, worst DE #100 · 7 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Hungarian, Dutch, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian +18 more
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cant breed with biter
To me it is like software development, except unaccompanied with the tedium and random ♥♥♥♥♥♥♥♥ that often plagues it. In other words, it is crack cocaine. Also like crack cocaine, it is completely unproductive, but that is neither here nor there.
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It's more boring than watching your clothes dry in heavy rain
ИГРА КРУТАЯ ПОКА НЕ ДОЙДЕШЬ ДО ЭЛЕКТРОДВИГАТЕЛЕЙ
the factory is growing, my social life is not...
**Factorio** is one of the most addictive automation and factory-building games I have ever played. At first, the gameplay seems simple—you gather resources, craft machines, and build production lines. However, as your factory grows, the game becomes increasingly complex, challenging you to optimize every part of your production. Before you know it, hours have passed while you're trying to improve "just one more thing." What I enjoy the most is the satisfaction of automation. Turning a small manual production setup into a massive, fully automated factory is incredibly rewarding. Every new technology unlocks more possibilities, encouraging you to redesign and improve your factory. Solving logistics problems with conveyor belts, trains, robots, and production planning feels like solving a giant engineering puzzle. The game also offers an impressive amount of freedom. There isn't a single correct way to build your factory, so every player develops their own style and strategies. Whether you prefer perfectly organized layouts or highly efficient compact designs, the game supports your creativity. The multiplayer mode is another highlight, allowing friends to work together on massive industrial projects. If I had to mention a downside, it would be the learning curve. New players may find the production chains and logistics systems overwhelming at first, especially as the factory becomes more complicated. Managing bottlenecks and optimizing efficiency requires patience, but overcoming these challenges is also one of the game's biggest strengths. Overall, Factorio is an outstanding automation game with incredible depth and replayability. Its satisfying progression, excellent factory mechanics, and endless opportunities for optimization make it one of the best games in the genre. If you enjoy building, planning, and solving complex problems, I highly recommend giving Factorio a try. 『Factorio』は、私がこれまで遊んだ自動化・工場建設ゲームの中でも特に完成度が高く、中毒性のある作品です。最初は資源を集めて簡単な設備を作るだけですが、工場が大きくなるにつれて生産ラインや物流はどんどん複雑になり、効率化を考える楽しさが増していきます。「あと少しだけ改善しよう」と思っているうちに、何時間も遊んでしまうゲームです。 このゲームで最も好きなのは、自動化が完成した時の達成感です。手作業だった生産が少しずつ完全自動化され、巨大な工場へ発展していく過程は非常に満足感があります。ベルトコンベア、列車、ロボットなどを活用して物流を最適化し、生産効率を高めていく工程は、大きなパズルを解いているような面白さがあります。 また、自由度も非常に高く、工場の設計方法に正解はありません。整然としたレイアウトを作る人もいれば、限られたスペースで最大効率を目指す人もいます。マルチプレイでは友人と協力しながら巨大な工場を建設でき、一人とは違った楽しさがあります。 一方で、初心者には少し難しいゲームでもあります。生産ラインが増えるほど管理が複雑になり、どこで問題が起きているのか分からなくなることもあります。しかし、その問題を一つずつ解決していくことこそ、このゲーム最大の魅力だと感じます。 総合的に見ると、『Factorio』は自動化、物流、工場建設のすべてが非常に高い完成度でまとまった名作です。効率化やものづくりが好きな人なら、何百時間でも遊べる価値があるゲームだと思います。 《Factorio》是一款讓人一玩就停不下來的工廠自動化遊戲,也是我玩過最優秀的工廠建造作品之一。一開始只是採集資源、製作簡單設備,但隨著科技發展,整個工廠會變得越來越龐大,也需要思考更有效率的生產方式。常常只是想稍微調整一下生產線,結果不知不覺就玩了好幾個小時。 我最喜歡的是遊戲的自動化系統。看著原本需要手動製作的物品,逐漸變成全自動生產,再一步步建立出完整的工業帝國,那種成就感真的非常高。輸送帶、機械手臂、火車以及物流系統彼此相互配合,成功解決生產瓶頸時,就像完成了一道大型工程題目,非常有趣。 遊戲的自由度也很高,沒有固定的工廠建造方式。玩家可以依照自己的想法設計生產線,不論是整齊規劃的大型工廠,還是追求最高效率的緊湊設計,都能自由發揮。多人合作模式也很有趣,和朋友一起規劃工廠、分工建設大型生產基地,能帶來完全不同的遊戲體驗。 如果要說缺點,我認為最大的挑戰就是學習門檻比較高。到了遊戲後期,生產線和物流會變得非常複雜,新玩家可能需要花不少時間才能理解整個系統。不過,當成功解決各種生產問題後,也正是這款遊戲最有成就感的地方。 整體而言,《Factorio》是一款完成度極高的工廠自動化遊戲。它結合了資源管理、生產規劃、物流設計與效率優化,每一次改善工廠都能獲得滿滿的成就感。如果你喜歡思考、規劃以及打造大型自動化工廠,我非常推薦這款遊戲。
facory
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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