
Set in a wholesome fairytale world, Fabledom is a laid-back City builder. Enjoy the growth of your settlement, interact with your neighbors and defend your kingdom from magical creatures. All to find true love and live happily ever after!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 28 → 6.29/day in the week after.
About

Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99 | 6.8Kreviews | 86% | — | $5.2M |
| $24.99 | 867ratings | 63% | — | not modelled | |
Engagement
Reviews
Themes across 963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A perfect blend of city management with a hint of relationship building. Love the touches of whimsy, which make it stand apart from other medieval themed city managers. Graphics are so cute and satisfying,
Игра приятная, но мне через 4 с половиной часа стало скучно, город практически полностью автоматизирован, мое участие не нужно, последний год игры просто сидела на ускоренном режиме и ждала когда появится что то интересное. На картах есть события, с которыми может взаимодействовать герой, но в большинстве случаев они дают только бесполезное украшение, было бы интересно, если бы эти события запускали какой то квест. Неудобно, что в игре нет справочника или наподобие, в интернете почти нет гайдов на эту игру, если нужно что то добыть и не понимаешь как, приходится долго разбираться, как добыть сражения я так и не разобралась. Также бесят жители, которые не видят приоритет строительства и строят как хотят. Какая то часть жители в какой то рандомный момент начинают голодать и быть неудовлетворенными домом, хотя еды в избытке, а рядом все условия для хорошего дома На пару часиков пойдет, но быстро становится скучно
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 266/day in the week to Jul 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese*languages with full audio support
| $24.99 |
| 292ratings |
| 68% |
| — |
| not modelled |
| $20.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ti attirano con quei reel o video montati ad hoc e poi scopro che… ━━━ TOTALE ━━━ ▶ 10/33 ━━━ GAMEPLAY (MECCANICHE & DINAMICHE) ━━━ [4/4] Innovativo, introduce nuove meccaniche [3/4] Interessante e divertente ▶ [2/4] Standard per il genere [1/4] Poco ispirato [0/4] Macchinoso o noioso ━━━ GRAFICA (MODELLI & STILE) ━━━ [4/4] Unica e originale [3/4] Curata e particolare ▶ [2/4] Con asset standard [1/4] Poco curata [0/4] Pessima o disastrosa ━━━ FISICA (REALISMO & AUTENTICITÀ) ━━━ [4/4] Realistica e mondo di gioco vivo [3/4] Convincente e mondo interattivo ▶ [2/4] Accurata su diversi aspetti [1/4] Valida solo su piccoli oggetti [0/4] Finta e mondo di gioco plastico ━━━ LEVEL DESIGN (LIVELLI & MONDO) ━━━ [4/4] Con possibilità di approccio multiple [3/4] Ampio e con verticalità [2/4] Intuitivo e apprezzabile ▶ [1/4] Ripetitivo [0/4] Su binari ━━━ AUDIO (COLONNA SONORA & EFFETTI) ━━━ [4/4] Orchestrale [3/4] Immersivo [2/4] Poco sopra la media ▶ [1/4] Con jingle scadenti [0/4] Assente o pessimo ━━━ STORIA (ATMOSFERA & TRAMA) ━━━ [4/4] Esperienza unica e indimenticabile [3/4] Storia ispirata e ben espressa [2/4] Racconto già visto ma apprezzabile ▶ [1/4] Trama vista troppe volte o noiosa [0/4] Lore assente o trascurabile ━━━ INTELLIGENZA ARTIFICIALE ━━━ [4/4] Simula esperienze e atteggiamenti reali [3/4] Ben congegnata e verosimile [2/4] Apprezzabile [1/4] Macchinosa ▶ [0/4] Assente o ridicola ━━━ DURATA ━━━ [4/4] Giocabile e rigiocabile a lungo con piacere [3/4] End-game completo [2/4] Longevo [1/4] Breve ▶ [0/4] Noioso ━━━ BUG ━━━ ▶ [1/1] Assenti o relativamente trascurabili [0/1] Frustranti o compromettenti il prosieguo di alcune missioni
It’s a super cute fantasy town-building game. I actually like it quite a bit, but there just isn't enough to do. Decorating and planning the town is fun, but once that's done, you're pretty much stuck waiting for villagers to harvest crops, which gets pretty boring after a while. If I’d bought it at full price, I’d probably feel like it wasn't worth it. But since I got it on sale, I feel like I at least paid for the super cute art style!
非常好玩,我是城建游戏的老玩家了,这一作真的有种很特别的美感。当初买是被童话风吸引,感觉会很特别,买完得有一两年等到正式版基本更新完后才玩,可以说完全没有辜负当时那种期待。 连续两天两场熬大夜打了全成就,打完退出游戏的时候,怅然若失,截了很多图。 城建游戏最难的就是做出特色,我觉得寓言之地在特色这一块是很成功的,无论是展现的风格,还是主线的结婚任务,包括英雄奇遇,还有童话风的建筑风格,以及很多创新的推进力系统。虽然自由度差了点,但胜在给人一种独特的感受,配合优美的背景音乐,在城市最后被搭建完成后,欣赏着真正错落有致的童话城市,伫立在山顶的缤纷城堡,山脚下拥簇的城镇,以及远处的麦田农房和工业矿屋,这种成品的呈现卖相,真的是少见的漂亮。 这一作的优点长板足够长,所以它的短板给人的感觉并不太强烈,不过也着实有让人可惜的地方,比如玩法深度上,都觉得浅尝辄止:虽然有兵营系统但在领地上的厮杀实在是太少,只有一个训练场和一个巨魔洞穴。还有英雄奇遇做的还是有些太浅显。各个结婚的流程太相似,让人实在是没什么多开几局的欲望,只是挑战了经典然后挑战了残酷这两把,感觉已经把游戏内容吃干抹净了,找不到再开第三把的理由。并且我觉得各种建筑完全可以更童话一些,感觉还是太常规了,类似精灵塔还有超级豌豆藤蔓的设定,还是太少太少了,没有完全把童话感和种田结合,更偏种田经营,但经营又完全不难,总之,感觉完全还可以更有意思,但终究还是差了那么一口气。 我的感受是,这游戏本来就是给人圆一个童话梦的,完全可以做的天马行空一些,更爽游一些,为了这个目的即便是牺牲一些经营严谨性也根本无所谓啊,总之还是有遗憾。 还有游戏老是雾气昭昭的,其实这一作每一局最后单论成品已经非常美了,但总是拍不出什么太美的图,因为远处很糊很雾气,这也是有些遗憾的地方。 如果不追求全成就,只是一把体验一遍城建加结婚,会非常有趣非常新奇,是充满着新鲜感的十个小时,这十个小时对我来讲就已经值这个价了。 最终在我心里,这一作的评价为八分精美甜品。
super fun
Нормальная игра затягивает
Muito gostoso, relaxante, lindo, com gestão de recurso que eu amo. Tudo de bom!
I love this game. Thats it. Its wonderful.
COINVOLGENTE
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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