
F.I.S.T.: Forged In Shadow Torch is a Metroidvania action game featuring exploration, intense combat and challenging platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 2.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 6.7Kreviews | 87% | — | $3M |
| $15.99 | 5.4Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
F.I.S.T starts pretty weak but it gets way better later on in the game. It’s nothing ground breaking and the game has some serious flaws but overall it’s a decent metroidvania: + Combos look basic but there’s a hidden depth there with ways to extend them with juggles and super attacks. It’s a lot more free than it appears at first. + Early bosses are very weak but it gets way more interesting later on with more complex design. The last few bosses are no pushovers and have pretty large movesets. + Some of the metroidvania’s traversal tools are quite unique and refreshing + Level design is nice and exploration is fun and rewarding. It's a very fast pace. + The available weapons are original which set FIST really apart from other MV - The character is quite sluggish. Moves are heavy and a bit clunky. - Lacks a proper teleport. There is an option for that with stations but they are very few and far between and it makes exploring previous areas just too much of a shore to even bother. - It’s not going to win a beauty contest. It ranges from ok to ugly. Overall the Art Direction is below average - Nothing memorable on the soundtrack side Rating: 6/10 Expect 15-20 hours for a 1st playthrough
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 9.5K | 94% | $15.99 | |
| $3M | 7.6K | 94% | $14.99 | |
| $3M | 5.6K | 82% | $14.99 | |
| $3M | 9.8K | 100% | $7.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $3M | 4.7K | 87% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.9K | 85% | Free | |
| — | 0 | — | — | |
| $155K | 319 | 74% | $10.99 | |
| $13.3K | 33 | 67% | $14.99 | |
| $4.4K | 19 | 89% | $9.99 | |
| $1.6K | 10 | 80% | $6.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 2.6Kratings |
| 82% |
| — |
| not modelled |
| $15.99 | — | — | — | not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 891 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
19小时全地图百分百收集通关,玩过一次就不想开第二遍的游戏,跑图太累了,传送点少的离谱,各种365里路,后期打的甚至感觉烦躁,只想早点结束,游戏配音不错,美术风格也很好,其实跑图缺点我都能忍,破防的是各种粪怪(说的就是你逆天青蛙和武士),一堆霸体,还有那个答辩一样的连招训练,整整搓了两小时左右,一点用没有不说,纯恶心人来着,从头到尾钻头两段连切用到尾,什么花里胡哨的连招,连不了一点,全是霸体
还算不错的游戏,但也足够看出制作组的经验尚浅,战斗部分还算中规中矩,但是跑图真的累,传送点又少又分散,存档点之间也不能传送,大大增加跑图的痛苦感,如果是全收集党会额外痛苦。期待制作团队的下一部作品,期待你们做得更好。
pretty cool, but too easy for me... :/ 6/10
游戏背景城市很明显是蒸汽朋克化的上海,里面的建筑风格与路名都和上海的一样!而游戏里唯一一个说上海话的NPC是一只狗腿子一样的老鼠,呵呵,这样玩是吧!!
好玩好玩,电子阳痿有救了。
Que jogo bom ! Terminado no steamdeck. Muito bom mesmo. Gosto deste estilo, uma pena mudar de estilo no outro jogo que estão fazendo.
malo
Muy buen Metroidvania! Es más "lineal" de lo que cabría esperarse en un juego, solo que creo que se debe en gran parte a su buen diseño de niveles. Es disfrutón, ágil y bastante bien acabado. Lo estoy jugando con RTX y DLSS y corre de maravilla. Si quieres echarle horas a un metroidvania en condiciones, creo que es una muy buena opción. Tiene sus pegas a ratos, que "crecen" al verse tan "espectacular" por el motor y el rtx, en esto creo que debieron ir por un apartado técnico más orientado a la personalidad, ya que seguro que mucha gente vio ese look "realista" y o lo encareció en su mente, o no le llamó la atención y tratar de lucir más "premium" del o que es, creo que a la larga empeora la experiencia al tener detalles y pensar "por como luce esto debería ser obra maestra". Esto último, afecta muchísimo el rendimiento teniendo constantes tirones incluso con 24gb de ram. Finalmente acabé dejándolo ya que el rendimiento me afectó mucho en las batallas.
好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.