
F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
被本作“确保敌人攻击不会中断5秒以上,并且远距离掩体处至少有三条枪线”的优秀关卡设计思路惊艳,更被按错菜单选项就导致整章从头开始没法自由存读档的先进理念所折服,以及被时不时剥离最后一丝剧情代入感可能的成就升级提醒和关卡结算的多维思路所打动。 //系列其实也一直比较缺乏新意, 走,射,爬通风管,从直升机坠毁中幸存。 而三代还能退步,做成了只会让敌人不断从四面八方出现的蹩脚堆怪战场。 //掩体让战斗变得拖沓无趣,子弹时间条的成长让前期体验稀烂,基础手感也是继续退步变成依托。还只能携带两把武器,TMD,“人类相比以前说不定还退化了”。新玩法结果还需要二周目。 //FEAR是个越来越土的系列,前两作虽有不少土点,但也有自己的亮点, 第三部属于是从表土到里,在各方面土出了境界,终于懂宁愿一个ip 4是什么感觉了,如果结局阿尔玛真4了那也算唯一功德了。
Fun, liked it better than the first two.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Korean, Polish, Portuguese - Portugal, Russian, Spanish - Spain**languages with full audio support
| $19.99 |
| 155ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yarrak gibi oyun seri her yeni oyunda boka sarıyor bu iyice bombok olmuş bi de 20 30 dakka oynadım oyun çöktü tekrar açtım aynı yere gelince gene çöktü yapacağınız oyunu sikim türkçe yok
)
I don't know what I just played, but it wasn't great. The story is meaningless now. I FEAR this is the last in the series I will willingly play!
It was cool, I liked it
Piola
an ok shooter but an awful FEAR game.
Очень сложно оценивать эту игру. Какие-то элементы сделаны великолепно, какие-то отвратительно. Общая оценка думаю ниже среднего. Стоит ли пройти на один раз? Однозначно стоит. Стоит ли чего-то ждать от игры? Нет. Чем больше ожиданий тем больше разочарований. Просто неплохой шутан на пару вечеров.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 14.1K | 97% | $24.99 | |
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| $7.2M | 13.3K | 73% | $29.99 | |
| $7.2M | 8.2K | 94% | $29.99 | |
| $7.3M | 18.7K | 36% | $19.99 | |
| $7.2M | 29.1K | 97% | $9.99 |