
Experience the original F.E.A.R. along with F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Be the hero in your own cinematic epic of action, tension and terror. A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in a Special Forces team only to have them obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart. With no other recourse, the elite F.E.A.R. (First Encounter Assault Recon) team is assembled to deal with the extraordinary circumstances. They are given one simple mission: Evaluate the threat and eliminate the intruders at any cost.
Extraction Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction point, all the way battling the now free Alma and her paranormal minions across a destroyed city.
As the first F.E.A.R. team and Delta Force fight for control of the situation, a second F.E.A.R. team is sent in to shed some light on Armacham Technology Corporation's (ATC) dark past. As a member of a secondary F.E.A.R. team, you are brought in to discover more information regarding the secret project at the ATC facilities. The multiplayer component for this expansion is no longer available.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muito bom. tirando os graficos eu diria que fazia tempo que não me divertia tanto com um jogo. Relembrei a magica dos jogos da infancia kkkkk
played the game on extreme difficulty the first thing i realized was the miniscule text at 1440P resolution, but it is at least readable the game will eventually cap the FPS to 30 for some reason, and would require a restart to uncap it and the audio itself can become choppy but otherwise it runs at 120 fps on max settings the game also managed to crash from being "out of memory" despite having 32GB combat encouters are quite interesting as they are quite smart with their movements without feeling cheap though 90% of their grenade throws miss there are boosters that either increase max health by 5 or increase the duration of your ability, and there seems to be one extra in case one is missed the game isn't all that scary as most of the scary encounters is just walking down corridors in slow motion, which effectively means there are a bunch of mini unskippable cutscenes throughout the game while other times theres little to no setup for the spook so it either becomes goofy or it's just "oh there's another black figure walking ahead of me which can't hurt me" or you might miss them sometimes if you turn away overall a good experience, especially for how much you get in this experience, but it didn't age all that great
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.2M | 7K | 88% | $29.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 3.7K | 79% | $59.99 | |
| $5.1M | 8.3K | 86% | $29.99 | |
| $5.1M | 4.1K | 70% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 12.5K | 86% | $9.99 | |
| $4.7M | 6K | 93% | $29.99 | |
| — | 4.4K | 87% | — | |
| $53.2M | 117.5K | 90% | $29.99 | |
| $50.6M | 142K | 92% | $19.99 | |
| $48.8M | 144.9K | 95% | $19.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muy bueno, pero solo descarta las tacticas del F.E.A.R 3 pero meh, muy cool
Fire game. didnt finish it cus i got an error and it fakking got rid of all my saves somehow
Insanely good FPS still holds up well. The AI is better than a lot of shooter games from the past 10 years.
очень крута мне понравилось ваще огонь имба игра класс положительные эмоции палец вверх
Moje dětská hra když jsem jí pařil jako 10. letý kluk. Dnes jsem si jí opět stáhl a nemohu nic než doporučit. Srdcovka <3
Crips gunplay that still holds up today, with one of the finest shotguns I've had the pleasure of using in gaming.
Дуже крута і цікава гра. Рекомендую
有子弹时间但是因为游戏比较老所以看起来一般,不过值得一玩,有时候游戏会出错,而且玩久了游戏会变得非常非常卡,应该说不太适应现在的电脑,不过肯定是好游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.