
The Animal Evolution Roguelite. Hunt, Flee, Scavenge and Thrive in a living ecosystem. Choose from 125+ Evolutions and Specialisations for unique creature combinations in every run. Adapt to survive the natural curve in order to beat carcinisation... or get Darwin'd trying!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 12 → 7.29/day in the week after.
About

Set in a living ecosystem, 'Everything is Crab' is a cute, challenging, highly replayable action roguelite. Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
It's Spore meets Modern Roguelites

As everybody knows, eventually, every organism ends up evolving into a crab. Right?
Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science!


Over 125 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies.
Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!!
Build your formidable, visually awkward chimera or get Darwin'd in the process.

125+ evolution based abilities
Endless possibilities and visual combinations
Strategy-defining evolutions
Many viable survival strategies and playstyles

A living, thriving ecosystem
Many different critters with their own goals and strategies, each of them with several stages of evolution
Four distinct biomes with different rules, climate events, points of interest, flora and fauna
Night and day cycle

A variety of bosses that may (or may not) appear with each run
Huge meta-progression layer
Difficulties system (if you dare!)
Genetics (starting Characters), which can be combined to create endless starting character combinations
Challenge Scenarios to push your adaptation skills to the limit
More evolutions
Endless runs
Prove your survival skills to unlock Endless runs, ditch the timer, and outlast the apocalypse!
Track your findings, meta-progression and achievements in the Codex

Have a Crabby day!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
По скидке за 2к тенге скрасить пару вечеров
Este es mi ♥♥♥♥♥ juego favorito, es lo máximo, ya pongan el cooperativo y más niveles o misiones
진짜 하다보면 결국 제일 좋은게 무조건 고릴라메타가 아니란걸 알 수 있다. 게임을 조금만 맛보고 고릴라메타가 최고니 뭐니 그건 게임을 겉만 핧은 사람이다 엄청난 진화메타가 아주 여러가지가 있다 재밌다. 아직도 할게많다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 10.3K | 84% | $9.99 | |
| $2.5M | 2.5K | 76% | $39.99 | |
| $2.4M | 3.7K | 95% | $29.99 | |
| $2.4M | 8.2K | 93% | $19.99 | |
| $2.5M | 13K | 79% | $9.99 | |
| $2.5M | 2.2K | 88% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $859.4K | 974 | 94% | $19.99 | |
| $2.5K | 14 | 93% | $7.99 | |
| $14.4K | 157 | 73% | $4.99 | |
| $12.6K | 55 | 40% | $5.99 | |
| $2.3K | 13 | 100% | $6.99 | |
| $604 | 10 | 70% | $1.99 |
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Jul 31 → 12.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Italian, Turkish +2 more
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра, рисовка очень приятная глазу, геймплей игры легкий но увликательный.
Spore: Source
Fantastic game. Cute graphics, nice game loop, quite a lot of builds to discover and an extensive ecosystem evolving right beside you. And there is still more content to come! Easily one of my favorite games in the last time, I sinked _hours_ into this.
Crab Crab Crab.... Crab!!
Bought as a package with the amazing Butterscotch Shenanigans® new game How Many Dudes?® Although they tried hard to make it light and fun, this game did not hit the "lets play again" box with us. The boss was too OP on our first run, and it is intensive with keyboard and mouse movement. Almost need a controller to enjoy properly. So for the lack of control that is fluid and forgiving with the mouse and keyboard (our fingers were killing us after five minutes) we are not going to be hyped about this. Do not get us wrong many will enjoy this little game, if use of a joystick is at hand. Also, if you have the time to grind and understand the mechanics of what you are choosing. Closing; For the debilitating mouse and keyboard lack of love, we have no say no. Even though we are a keyboard and mouse group, those who will use a controller on a pc, has an advantage and may enjoy this. Gameplay; You start off as a little guy, consuming anything you can without much of a tutorial, none actually, and just grow hoping your choices made sense to not help you in at all facing the first boss. Even on easy, we found it VERY unforgiving. Getting the hang of things was not too hard, even without a tutorial so that is no big deal, but understand the mechanics or the point of what we are choosing, not knowing what you will be encountering, how X versus choice Y is good or bad... and we do not have the lengthy grind required to enjoy. You are bound by the environment around you when encountering the boss too, and are boxed in which stinks, so running and growing more to not get crushed is not an option. Enjoy the game if you have a joystick. We did 397 dmg to the boss and only had 151 health and did not make a dent into the boss health.
koko
да
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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