
The Animal Evolution Roguelite. Hunt, Flee, Scavenge and Thrive in a living ecosystem. Choose from 125+ Evolutions and Specialisations for unique creature combinations in every run. Adapt to survive the natural curve in order to beat carcinisation... or get Darwin'd trying!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 12 → 7.29/day in the week after.
About

Set in a living ecosystem, 'Everything is Crab' is a cute, challenging, highly replayable action roguelite. Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
It's Spore meets Modern Roguelites

As everybody knows, eventually, every organism ends up evolving into a crab. Right?
Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science!


Over 125 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies.
Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!!
Build your formidable, visually awkward chimera or get Darwin'd in the process.

125+ evolution based abilities
Endless possibilities and visual combinations
Strategy-defining evolutions
Many viable survival strategies and playstyles

A living, thriving ecosystem
Many different critters with their own goals and strategies, each of them with several stages of evolution
Four distinct biomes with different rules, climate events, points of interest, flora and fauna
Night and day cycle

A variety of bosses that may (or may not) appear with each run
Huge meta-progression layer
Difficulties system (if you dare!)
Genetics (starting Characters), which can be combined to create endless starting character combinations
Challenge Scenarios to push your adaptation skills to the limit
More evolutions
Endless runs
Prove your survival skills to unlock Endless runs, ditch the timer, and outlast the apocalypse!
Track your findings, meta-progression and achievements in the Codex

Have a Crabby day!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
<3
ローグライトと謳いつつも最初の遺伝子二つは完全ランダムのため、ゲームを進めていくにつれていらないものがどんどん増えていくので「こういう組み合わせにしよう」というプレイは不可能。 それ以外にプレイヤーの強化要素は一切存在せず、難易度が上がるにつれて強いスキルが出ることを祈るだけの運ゲーに。 あと攻撃は完全手動な上に攻撃時にスピードダウンする仕様上押しっぱにする訳にもいかず、しょぼい攻撃を繰り出すために毎度毎度マウスをカチカチとし続ける必要があるため指と手首が痛くなってくる。 総じてなんでこの仕様にしたのか問い詰めたくなるゲーム体験でした。
Jeu fun et facile à prendre en main! Les parties sont rapides, le rapport plaisir/durée de jeu est excellent et pour le prix, dommage de s'en priver!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 10.3K | 84% | $9.99 | |
| $2.5M | 2.5K | 76% | $39.99 | |
| $2.4M | 3.7K | 95% | $29.99 | |
| $2.4M | 8.2K | 93% | $19.99 | |
| $2.5M | 13K | 79% | $9.99 | |
| $2.5M | 2.2K | 88% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $857.8K | 1K | 94% | $19.99 | |
| $2.5K | 14 | 93% | $7.99 | |
| $14.4K | 157 | 73% | $4.99 | |
| $12.6K | 55 | 40% | $5.99 | |
| $2.3K | 13 | 100% | $6.99 | |
| $604 | 10 | 70% | $1.99 |
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Jul 31 → 12.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Italian, Turkish +2 more
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不好玩,不爽,玩的难受,通关也觉得憋屈,画风好看
molto carino nel suo genere
The game is in early access and released quite recently so understandably it is not fleshed out, but it has a great potential. In the current state of the game you have few hours of fun exploring the ways to play it. Things can feel repetitive after a few social, herbivore and carnivore playthroughs. I would like to eventually see more impactful game changing combos, more varied playstyles and survival mechanics. The end game extinction mode doesnt provide much more progress for your creature. Most new evolutions are locked because you chose something incompatible, or they dont add anything new or useful (either a trait that is unusable for you or adds a value that is capped out) which for me means it feels a bit boring compared to the classic mode. So overall, there is a lot to be done, but it is fun nonetheless. I particularly enjoyed the codex creature descriptions.
fun and addictive. if you liked Spore back in the day, rogue likes, isaac, etc, its like a retro roguelike. fun game.
I have easily died but equally have easily won. It's all about the luck of the choose 3.
Сама гра непогана але я більше від неї очікував, но ви всеодно можеже спробувати для себе її можливо саме вам вона сподобається
fun roguelike
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.