
The Animal Evolution Roguelite. Hunt, Flee, Scavenge and Thrive in a living ecosystem. Choose from 125+ Evolutions and Specialisations for unique creature combinations in every run. Adapt to survive the natural curve in order to beat carcinisation... or get Darwin'd trying!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 12 → 7.29/day in the week after.
About

Set in a living ecosystem, 'Everything is Crab' is a cute, challenging, highly replayable action roguelite. Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
It's Spore meets Modern Roguelites

As everybody knows, eventually, every organism ends up evolving into a crab. Right?
Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science!


Over 125 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies.
Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!!
Build your formidable, visually awkward chimera or get Darwin'd in the process.

125+ evolution based abilities
Endless possibilities and visual combinations
Strategy-defining evolutions
Many viable survival strategies and playstyles

A living, thriving ecosystem
Many different critters with their own goals and strategies, each of them with several stages of evolution
Four distinct biomes with different rules, climate events, points of interest, flora and fauna
Night and day cycle

A variety of bosses that may (or may not) appear with each run
Huge meta-progression layer
Difficulties system (if you dare!)
Genetics (starting Characters), which can be combined to create endless starting character combinations
Challenge Scenarios to push your adaptation skills to the limit
More evolutions
Endless runs
Prove your survival skills to unlock Endless runs, ditch the timer, and outlast the apocalypse!
Track your findings, meta-progression and achievements in the Codex

Have a Crabby day!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
陆陆续续玩了40多个小时,这游戏真的不推荐购入: 1、局外成长没有,部分开局天赋基本上没有用,+15滴血或者更多的兴趣点,完全起不到任何滚雪球的作用 2、高难度真的太难了,怪物超级高的伤害和少得可怜的回血手段,玩家基本上不能承受被打一下的风险 3、开局属性太差了,10点攻击和技能,5点的移速,50点的血量,开门怪狼蜂都打的非常艰难,杀怪时间长,经验量少。没法升级,少属性强化,更加杀不死怪恶性循环 4、部分boss设计根本不合理,鱼蟒和大象是最恶心的两个,高难度就是8-12级进第一个boss甚至还有打一大一小两个boss,还要面对抽到一些前期性价比很低的进化,打boss变成了黑魂模式,走位错一下就直接去世 5、可以理解高难度不应该是随随便便开一局就可以赢的设计思路,但是重开十局基本上都是非常艰难蠕动的励志局,一个失误就前功尽弃,游戏完全没有rog类该有的前期发育比拼游戏逻辑游戏操作利用游戏随机性运营,后期成功发育变成爽局 6、部分流派成型困难,强度也不与投资的成本匹配,到最后为了即战力只能选择传统攻哈,靠猎物流派前期蠕动后期转社交魅惑或者吃蘑菇毒流派较难,开局直接走群居流派更是完全没有战力 7、进化给的属性太低太差了, 尤其是血量和护甲,急头白脸吃五六个普通肉进化一级给你10点血量,被boss或者精英怪打一下都在15-25之间,护甲给的数值更少,升级强化五点,被蹭一下就没有了,甚至连一个缓慢恢复的机制都没有 8、老进化不调整数值不修改构筑逻辑,不停加完全没用,花里胡哨的花活杂技进化,污染进化池子更难抽到自己想要的适配的进化,选了单纯花活完全无用
不好玩
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 10.3K | 84% | $9.99 | |
| $2.5M | 2.5K | 76% | $39.99 | |
| $2.4M | 3.7K | 95% | $29.99 | |
| $2.5M | 13K | 79% | $9.99 | |
| $2.5M | 2.2K | 88% | $39.99 | |
| $2.4M | 4.2K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $857.8K | 1K | 94% | $19.99 | |
| $2.5K | 14 | 93% | $7.99 | |
| $14.4K | 157 | 73% | $4.99 | |
| $12.6K | 55 | 40% | $5.99 | |
| $2.3K | 13 | 100% | $6.99 | |
| $664 | 11 | 64% | $1.99 |
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Jul 31 → 12.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Italian, Turkish +2 more
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its good but really wish endless mode was its own thing instead of being locked halfway through
Good simple fun
Viel zu wenig Inhalt. Die Kortex Fähigkeiten sind IMMER schlecht weil zu schwach und zu wenige Optionen. Einmal einen guten Build gefunden, baut man den immer wieder auf weil sich nichts anderes lohnt. Echt schade drum weil die Idee echt klasse ist. ZU WENIG INHALT, schlechte balance von den Karten allgemein (Fress tempo zb).
不太值目前感觉20~25左右可以更能接受,不过可以等后续更新以及打折之后买 。
半成品 可玩度很低 非常重复
better than it should be
have you ever wanted to get absolutely ♥♥♥♥♥♥ over by the gods and RNG itself as you attempt to become anything but crab but the brutal process of carcinization slowly takes you down the inevitable path of becoming a 2 clawed, multilegged, scuttling menace to society that fights multiple variants of mutated menaces that want you dead- *deep breath* This game's ♥♥♥♥♥♥♥ perfect. The progression scales with you as you work your way up different challenges. Every victory against the unholy crab-bominations placed against you throw you against more vicious forms against them with more challenges unlocked- I like it but maybe I also like slamming my toes into furniture- Who knows jackasses, try it yourself, there IS a steam refund option within 2 hours if you really hate it that bad, but i'm saying it's worth it
Super inventive with a great and unique premise. Difficult, but fair. Truly excellent.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.