
The Animal Evolution Roguelite. Hunt, Flee, Scavenge and Thrive in a living ecosystem. Choose from 125+ Evolutions and Specialisations for unique creature combinations in every run. Adapt to survive the natural curve in order to beat carcinisation... or get Darwin'd trying!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 12 → 7.29/day in the week after.
About

Set in a living ecosystem, 'Everything is Crab' is a cute, challenging, highly replayable action roguelite. Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
It's Spore meets Modern Roguelites

As everybody knows, eventually, every organism ends up evolving into a crab. Right?
Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science!


Over 125 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies.
Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!!
Build your formidable, visually awkward chimera or get Darwin'd in the process.

125+ evolution based abilities
Endless possibilities and visual combinations
Strategy-defining evolutions
Many viable survival strategies and playstyles

A living, thriving ecosystem
Many different critters with their own goals and strategies, each of them with several stages of evolution
Four distinct biomes with different rules, climate events, points of interest, flora and fauna
Night and day cycle

A variety of bosses that may (or may not) appear with each run
Huge meta-progression layer
Difficulties system (if you dare!)
Genetics (starting Characters), which can be combined to create endless starting character combinations
Challenge Scenarios to push your adaptation skills to the limit
More evolutions
Endless runs
Prove your survival skills to unlock Endless runs, ditch the timer, and outlast the apocalypse!
Track your findings, meta-progression and achievements in the Codex

Have a Crabby day!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
crab
This game is fun for like two hours and after that it is not fun. So I reccommend it for like 3 bucks and not for anything more than that. i'm red and nude and mad
Great game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 10.3K | 84% | $9.99 | |
| $2.5M | 2.5K | 76% | $39.99 | |
| $2.4M | 3.7K | 95% | $29.99 | |
| $2.5M | 13K | 79% | $9.99 | |
| $2.5M | 2.2K | 88% | $39.99 | |
| $2.5M | 5.6K | 90% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $857.8K | 1K | 94% | $19.99 | |
| $2.5K | 14 | 93% | $7.99 | |
| $14.4K | 157 | 73% | $4.99 | |
| $12.6K | 49 | 35% | $5.99 | |
| $2.3K | 13 | 100% | $6.99 | |
| $664 | 11 | 64% | $1.99 |
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Jul 31 → 12.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Italian, Turkish +2 more
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tried to be a snake. Ended up becoming a flying leech and m*rdering CrabThulu. 4 out of 5 Pincers.
I am become cthulu
游戏玩法上是好玩的,但是和大多数其他玩家说的一样。 除了基本那几样鹿角、牛角,象鼻这几个强势的攻击技能以外,其他的都弱的离谱。 要不拖不到大后期大成,要不就从头憋屈到尾。 所以与其说是肉鸽,我更觉得像是《找到属于你的鹿角通关吧》游戏。 当然了,如果能出更多的进化方向,无疑是最好的,如果新进化方向还是和现在这样用脚做的平衡的话,就当我没说。
Everything is Crab: The Animal Evolution Roguelite est une petite pépite d'humour et de stratégie qui transforme une théorie scientifique absurde en une expérience de jeu profondément jouissive. Un Gameplay Addictif et Évolutif Le titre brille par sa boucle de jeu incroyablement fluide. Créer des créatures hybrides improbables pour survivre aux vagues d'ennemis procure un plaisir immédiat. Chaque run apporte son lot de mutations loufoques mais gratifiantes, rendant l'expérimentation constante et la rejouabilité quasiment infinie. Humour Tranchant et Direction Artistique Réussie Le jeu ne se prend jamais au sérieux, et c'est ce qui fait son charme. Visuellement coloré et doté d'un ton décalé irrésistible, il réussit le pari de rendre hommage au même de la carcinisation tout en proposant de vraies mécaniques de roguelite solides et exigeantes.
да
Truly phenomenal game! Very fun gameplay and art style, with challenging difficulty increases and lots of fun combinations to try. Also actively being updated with cool new content that keeps sucking me back in.
This game has no right being this fun. If you like creating funky, terrible lapses of evolution and taking on the entire ecosystem this is for you!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.