
Build and lead your own professional esports organization. Scout players, manage contracts, develop talent, hire staff, grow your brand, and compete for championship titles in a deep and realistic management simulation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.57/day in the week to Aug 26 → 31.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Esports Manager 2026, a strategy-simulation game where you take charge of a competitive esports organization from the inside out
Start from scratch or take over one of the existing teams. Navigate the complexities of player recruitment, team development, tournament schedules, and business operations. Whether you're optimizing training, making key transfer decisions, or managing the mental health and motivation of your roster, every move counts toward your legacy.
There’s no scripted campaign or forced ending—your journey continues as long as your manager stays active. Grow, adapt, and lead your team to the top.

Simulation Mode
Step into the match yourself with the Simulation module—an immersive, highly detailed experience where you control tactics and react to dynamic in-game events in real time.
Realism and Depth
Inspired by the real-world challenges of esports management—balancing financial, psychological, legal, and organizational responsibilities with no hand-holding.
Real Organizations, Real Players
Choose from a wide range of authentic teams and manage a roster filled with real professional players. Build your lineup your way.
Player Market and Transfers
Buy, sell, and loan players to create the best roster for your goals. Market dynamics, contract negotiations, and timing all matter.
Player Development and Morale
Design weekly training plans that target both skill growth and well-being. Use team-building, psychology sessions, and smart scheduling to shape high-performance athletes.
Leadership and Player Interaction
Get to know your players. Understand their needs and motivations, and guide them through ups and downs both on and off the stage. Use the in-depth Talk module to communicate with players and staff, understand their needs, and leverage the result of the conversation into something truly unique and useful.
Tournaments and Rankings
Enter your organization into a full calendar of events, from smaller competitions to major championships. Aim for the Grand Slam and leave your mark.
Build Your Support Team
Recruit and manage a full backroom staff: analysts, coaches, junior managers, media specialists, and more. Every role contributes to success.
Organization Growth and Branding
Expand your business, sign sponsorship deals, increase visibility, and grow your influence across the scene.
No story mode. No game over screen. Just you, your team, and the long road to becoming a legendary manager in the competitive esports world.
Updates
Engagement
Reviews
Themes across 1791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
вообще кайф игра
I really wanted to like this game...Unfortunately it just didn't stack up. It doesn't really feel like your tactical choices do anything like in Football manager. Love the way the game looks however the gameplay needs a lot of work. Also felt like the commentators got very repetitive very fast and I only played it for a few hours so I couldn't imagine after hundreds.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 6.6K | 94% | $14.99 | |
| $2M | 18.8K | 87% | $3.99 | |
| $2M | 5.1K | 84% | $19.99 | |
| $2M | 32.2K | 82% | $3.99 | |
| $2M | 4.9K | 82% | $14.99 | |
| $2M | 4.2K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $462.3K | 652 | 69% | $19.99 | |
| $23K | 105 | 84% | $4.99 | |
| $15.6K | 120 | 88% | $4.99 | |
| $10.5K | 42 | 90% | $6.49 | |
| $4.6K | 11 | 82% | $12.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Swedish*, Turkish, Ukrainian**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
top game
IA obviamente bem burra. Mas no geral é muito bom. O principal que nao gostei é que toda vez é papo de 30s pra passar o dia, gasto mais tempo vendo esse loading do que jogando as vezes. Tambem é impossivel ganhar partida com o time inicial que o jogo dá, sempre vai ter que gastar uns mango pra começar a ter chance de ganhar. Mas o jogo é muito bem feito e os caba tao atualizando e melhorando o jogo constantemente. Trabalhando a base de chicotada pelo visto, mas pode continuar que ta top. Por fim, esse jogo só tem a melhorar e pelo preço ta otimo, pode comprar tropa.
100ч ♥♥♥♥♥ за 5 дней лучшая игра чтобы проебать время и желание делать чтото другое я перестал смотреть даже турики по кс, просто тупо ебашу в эту игру и дрочу проценты на картах совет берите игроков с потонцеалом 20 и берите лучшего. авп ебет пздц качайте до 20 игра топ 10/10
虽然这个游戏有不少的缺点,但至少目前能看出制作组有用心在进行完善和优化。希望以后能加上每个选手的每个赛事、每年、整个生涯的六维图(当然多于六个维度也不错)。
большой потенциал у игры, если разрабы за голову возьмутся и реализуют те механики которые есть в игре: пракки, которые на данный момент ничего не дают, аренды, тренера, психологи, симуляции, топ игрульк чтобы убить время
spoko gra
7 симплов из 10
Игра — ♥♥♥♥♥. Бета была намного лучше. Куча минусов и недоработок, которые существуют в игре ещё с самого релиза, и многие из них до сих пор не исправлены. Игроки бегают абсолютно бездумно и практически ни на что не реагируют. Топают сзади — ♥♥♥♥♥. Идут на шифте — ♥♥♥♥♥. Противник убил тиммейта за колонной — остальная команда просто выбегает туда же, даже не пытаясь проверить или убить противника за колонной. Особенно мне нравится смена сторон. За террористов твоя команда только что ебала всех со счётом 0:12, а после смены сторон на КТ эти же самые игроки внезапно не могут нажать ЛКМ, чтобы добить одного типа с 1 HP. Так же очень круто смотреть на то, как игроки за КТ дают молик в коннектор на анубисе, когда по коллу игрок должен занять этот коннектор. И что делает этот игрок? Просто стоит и ждёт. Но больше всего мне нравится смотреть на то, как тип, который сидит в самом углу ямы на дасте, каким-то образом видит противника на пленте и спокойно его убивает. То есть позиционирование и логика видимости работают настолько хуево, что игрок может сидеть в яме и при этом прекрасно видеть противника там, где не должен его замечать. В итоге получается не симуляция киберспортивного матча, а какой-то цирк: игроки игнорируют звуки, не реагируют на очевидные ситуации, не выполняют коллы, а иногда внезапно получают рентген и начинают видеть противников через полкарты. (Перебафанные террорысты это пизда)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.