
E-sports Godfather is a Deck-building game simulating MOBA e-sports. You will play a role as team coach and build your team. You need to train players and make strategies in various game versions, beat other teams and finally, take the Champion of the World. Be nobody, or lead your team to dominate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
MOBA遊戲+打牌蹦出新滋味,真的好玩、上頭、中毒性十足。
666
Шикарный проект! Очень много продуманный и введенных механик, которые затягивают и не отпускают!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Korean
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a very complex, well-designed games that absolutely holds up after repeated play. The learning curve is quite hard, and is exacerbated by flawed localization into English, but online guides will help with that. I played through once on Normal difficulty to get the hang of the game, and promoted and won the championship easily, and now am running through on Hell difficulty, which is excellent!
从传奇将至开始玩的,但因为不知名原因导致无法加载到购买后的游戏有点崩溃,不过还好确实闲的时间比较多 游戏机制真的是非常nice,在最开始玩的时候特别新奇,也很吸引,但也存在后面的联赛过程中同质化内容太多的问题,反正到最后我唯一的乐趣可能就是在转会期找好苗子了hhh(游戏性薄纱某氪金经理) 虽然很多人在骂存档问题(我也想骂hhh),但还好有些时候可以直接退档重开,不然我估计也得被miss气死 然后全成就了,简单档可以直接全过完,对于我这种不爱动脑子纯拼运气的人还是可以莽过去的(我们会一场不输打到世界赛) 地狱模式想一场不输着实有些折磨,可以提供一个中路速推的思路(其实是机缘巧合下中路潜力比较高所以留了,没想到出了个体系),中路选手技能留推进,然后选择推进英雄(圣剑姐,国王哥),众所周知中塔比下塔好推进,下路八戒,上路推进(减防御塔韧性的,忘名字了sorry,鸡哥也可以),打野三体(狂热者),直接一套阵容体系称霸联赛hhh(还好没有全局bp),属性只要能保证中路推的比其他路被推的快就行(有专属推进卡很容易,没问题啊我们的四保一) 总之我感觉是很好的游戏,在游戏机制上有所创新让人眼前一亮,个人建议的话是可以区分一下上下路,目前感觉除了塔的血量之外其实没什么区别,可以对于地形进行一些区分,再发散一下其实可以换线战术什么的。然后可以加个在泉水或者离龙坑太远的英雄无法参与龙团,不然我打野好不容易抓完剩下对方双残血,对面上单和打野一回合回城满血了,结果我上单半血还在浪,最后不得不放资源显得有些过于愚蠢,而快速回城的卡也就不只在我最后准备打一波的时候才有用了 就这么多了,期待世界赛,我去听突然的陀螺了
卡牌+Moba这个赛道也是无敌
最好的电竞模拟游戏
I really like how challenging the game is
Surprisingly fun and lots of depth, definitely takes a little bit to get into the groove and learn the intricacies, but now i can't stop playing!
除了需要去创意工坊打一下角色mod替换ai立绘之外没什么不好的,角色多体系多,可玩性很强,(推荐立绘mod 鸣潮 明日方舟 BangDream,角色全定位如果你开了ai也会开,见仁见智吧。觉得难了可以加一个我要验牌模组
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 623 | 85% | Free | |
| — | 0 | — | — | |
| $469 | 6 | 33% | $3.99 | |
| $1.3M | 2.9K | 75% | $11.99 | |
| $84.6K | 149 | 89% | $14.99 | |
| $15.5K | 120 | 80% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 4.6K | 73% | $39.99 | |
| $2.6M | 26.8K | 87% | $5.99 | |
| $2.6M | 7.2K | 97% | $19.99 | |
| $2.6M | 11.7K | 98% | $9.99 | |
| $2.6M | 8.2K | 94% | $14.99 | |
| $2.6M | 3.8K | 90% | $24.99 |